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Forums - Gaming - Watch Dogs on Xbox One will have a more dynamic city compared to Xbox 360, PS3 and PS4

Gaming Target

Watch Dogs hits Xbox One and PS4 later this year when the next gen consoles hit store shelves. If recent reports are to believed however, the Xbox One version might be the way to go. Watch Dogs producer Dominic Guay has stated that Watch Dogs on the Xbox One will have a more dynamic city than the PS4. 

"We're still very much in the R&D period, that's what I call it, because the hardware is still new," Guay said to NowGamer. "It's obvious to us that it’s going to take a little while before we can get to the full power of those machines and harness everything. But, even now we realise that both of them have comparable power, and for us that’s good, but everyday it changes almost. We’re pushing it and we’re going to continue doing that until [Watch Dogs] ship date." 

Mr. Guay continues, "So suppose you were an AI, and the decision to make you move was run elsewhere. There would be the same latency," he continued. "If you think about it, it's not different than you holding the controller when you're playing multiplayer. It might allow someone to use one dedicated machine just for on AI. What kind of AI could I do with that? That's interesting." 

He then goes on to mention Microsoft’s cloud service that seems like it will be a crucial component to the Xbox One. Apparently physics calculations, similarly, aren't dependent on strict timing, "The way a tree reacts to weather, it's physics, right?" Guay tells OXM UK. "It's bending materials. Well, what if I could run that on the cloud? It doesn't need to be fully synced. There are occasions where there will be an advantage, but it's clear in the short term there's plenty of power within the machines. That's where our engineers are working." 

In addition to those comments Mr. Guay went on to talk a bit about the graphics and the “dynamism” of the city. Here is what he had to say: 

"For example, we’re able to simulate the water in full 3D, if you go on a boat the waves that form will affect other boats. We’re also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. It’s what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One.” 

http://www.gamingtarget.com/article.php?artid=13270



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This was posted weeks ago.



Wasn't that before the 180? What happens to those without internet? I'm confused.



The article was posted on July 5th.



But not the WiiU and PC? Wow, cool



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didn't wave a thread on this

OT: Watch Dogs more Dynamic on XB1 while AC4: BF better wave/wind animations on PS4

oh Ubisoft...playing the "play it safe card" :p



After Microsoft's 180, are cloud functions still viable, or will you be able to play without them?



BossPuma said:
After Microsoft's 180, are cloud functions still viable, or will you be able to play without them?

My undertsanding is that you'll be able to play without a connection but you may miss out on some extras like the "dynamism" of the city in this example.



arcane_chaos said:
didn't wave a thread on this

OT: Watch Dogs more Dynamic on XB1 while AC4: BF better wave/wind animations on PS4

oh Ubisoft...playing the "play it safe card" :p


man they obsessed with these waves and wind a little too much haha.



 

 

Ubisoft: OK folks, we have AC4 and Watch dogs for your next-gen consoles. Roll D20 to determine what game you want to perform better on your platform.
Sony: Um, do we roll against GPU or Memory?
MS: Cloud, Cloud, Cloud...
Ubisoft: Completely irrelevant, just roll the damn dice, higher number wins.