ethomaz said:
Yeah... less clock and disabled units (not all die-size is used) too... a HD 6950 @ 850Mhz could consume close to HD 5870.
The performance/watt advantage was created by VLIW5 ISA vs VLIW4 ISA... VLIW4 have better performance (well at really better efficience that translate in performance).
Big improviments in power consumption just happen when there is a shrink to lower process (eg. 40nm to 28nm).
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The majority of the die-size explosion was mostly due to the rather large boost in the Rops and Geometry Engines (Which is where the 6950/6970 really pulls ahead of the 5800 series in games that utilise the extra Tessellation capability.)
The shaders actually use up less die-space on the 6900 series than the 5800 series (Due to the dropping of the 5th ALU and making the 4 other ALU's more flexible leading to higher utilisation of the shaders.)
Plus, if you unlock a Radeon 6950 into a 6970 like I have in my other machine, you will actually see hardly any increases in power consumption, the 6970 used higher core and memory voltages due to the higher clockspeeds, which is where the main drain on power consumption seems to lay.
Granted, if you set Powertune to 20%, Overclock and unlock on a 6950 you will see power consumption skyrocket.
I'm not saying power consumption improvements won't happen with die-shrinks, I'm just saying that there are other ways of making power consumption savings even with larger die-sizes on the same fabrication process as history has told us.