Netyaroze said: @Permalite Its not impossible but how are the yields for that clockrate ? Can they even produce millions of 1200mhz gcn gpus (for a reasonable cost) ? I think 1 ghz is somewhat realistic. Given the size of the box I think it can handle the additional heat. But still I doubt MS is going to do that anyway. |
It's not a case of yields, we know all the chips function fine as they are placing them in consoles.
It's an issue of leakage.
Microsoft would have a fair idea on how leaky their APU's are in a worse case scenario, it would simply require a fairly beefy voltage increase to cover even the leakiest of APU's going into the consoles.
This would have required Microsoft to have a fairly large chunk of extra cooling spare to be able to do it.
That's essentially what the entire issue boils down to, cooling.
AnthonyW86 said:
Current pc APU don't have GPU's nearly as powerfull as used in the XOne, so you can't compare those. Also memory bandwidth is relevant at 1080P or even lower, especially if they want to utilize 2gb-3gb for video memory.
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Memory bandwidth is relevent, but certainly not that much of a deal-breaker at only 1080P, the esram is there to lend a hand after all.
Besides, they could always do some compute tasks on some of the shaders which doesn't need that much in terms of memory bandwidth.