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Forums - Nintendo - I know how Wii U can sell more than the Wii (long read)

And its all thanks to the gamepad. Imagine a game targeted to little kids using the tablet as an educational device. Not possible? After reading the Tipping Point and seeing from personal experience how toddlers learn how to use the iPad to play and learn, i think its very possible. And who better than Nintendo and their family friendly image?

Back to Tipping Point, there's a part of the book that describes the making of TV shows like Sesame Street and Blues Clue. It goes on the trouble they face which not only involves how to engage little children's attention and let them interact and remember the material but even proving to scholars and professional educators a program on a stationary device that shows images can do all of this. Video games suffer the same problem not only because of the television part but more importantly, the interacting part. How can one get a toddler's attention to push buttons on a lifeless single colored block? What if its another screen that makes noises and shows funny colorful pictures that flashes before their eyes? And it would respond instantly when they touch the object on the screen? Can you imagine the parent interacting with their children on the tv screen with the wii remote pointing at objects that they want their kid to touch on the tablet? 

Lets entertain this thought even further. What if there is a character the kid gets attached to on this educational game like Elmo or Barney? Lets imagine a part of the game where the parents controls Barney on the TV screen exploring places. But he cant advance to the next area because he needs the kid to do simple tasks on the gamepad. This interaction between parent and child (if fun and entertaining) will be a unique and memorable experience. And can only be done on Wii U thanks to asymetric gameplay.

Now imagine barney and friends visiting Mushroom Kingdom. Now the kid knows Mario. And then he may even ask to play that mario game the parent has bought and may want to learn how to play it because he's friends with barney which means Mario is friends with him?  Sorry for the long read. What do you guys think?And sorry for weird font.



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sounds interesting



what you described sounds a lot like wonderbook. also, if its focused lets say on the gamepad, why wouldnt this be possible on a tablet? and why would parents buy a console for something that could happen on a tablet?



I don't think that many people would actually buy one for that.



bananaking21 said:
what you described sounds a lot like wonderbook. also, if its focused lets say on the gamepad, why wouldnt this be possible on a tablet? and why would parents buy a console for something that could happen on a tablet?

exactly, or more importantly a cheaper wonderbook lol.



 

 

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bananaking21 said:
what you described sounds a lot like wonderbook. also, if its focused lets say on the gamepad, why wouldnt this be possible on a tablet? and why would parents buy a console for something that could happen on a tablet?

Asymmetric gameplay. Parent using TV and child using gamepad at the same time.



So how do you know this'll work?



Einsam_Delphin said:
So how do you know this'll work?

I think it's a good idea. It's really just my opinion, though. Feel free to criticize it.

Miguel_Zorro said:

If you're sorry for the weird font, why use the weird font?


Had to because of iPhone. Couldn't create a post for the thread without Safari or Chrome crashing ever few seconds so i copied and posted the font from Notes along withs its font style and weird formatting.



I don't see it helping much. Partly because it isn't really Nintendo's forte, but mostly because of competition.



I believe in honesty, civility, generosity, practicality, and impartiality.

Education is okay.

Ooooor, they can just release the games that we want already. :) Smash Bros, Donkey Kong, Super Mario 3D World, and Mario Kart 8.