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Well at least some sites are still providing me with a stream of crap to post

 

League of Legends Christmas Day gift card fail leaves Riot manually mailing out RP

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Gifts! They’re what we had before gifs made entertainment free, intangible and one letter leaner. At Christmastime, though, we still appease the older generations by buying each other traditional presents, like popguns, diabolos and League of Legends Riot Points cards.

This year’s exchange was scuppered for some, however, when RP from prepaid cards failed to turn up in their accounts after they’d been redeemed. Riot have since picked up on the issue, and begun the slow business of manually granting points to the proper players.

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Facepunch tackle DDOS attacks: "We can't have the fate of your Rust hanging on the whim of script kiddies"

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Thank goodness for honest toil. In lieu of anything work-related to worry about, the last week has seen humankind engage in a multitude of sins. Many chose to leave the TV on long enough to witness 1995’s Casper the Friendly Ghost in its entirety; an oddball few decided to spend their post-Christmas period pummeling the servers of Garry ‘Garry’s Mod’ Newman’s Lord of the Flies-ish survival sim, Rust, into inertia.

“We know it’s not totally our fault,” wrote Garry on Friday, “but at the same time it is. If you have exploits then people are going to exploit them. That’s just how the world works.”

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"Strength in numbers": what The Elder Scrolls Online PvP will mean for low-level players

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Thus far Zenimax Online have sold their PvP Cyrodiil on the promise of its melodramatic metagame - a high-level waltz of captured keeps and toppled emperors. But nobody starts as emperor - like budding monarchs in the real world, they’ll have to work their way up. All of us will enter that facsimile of Oblivion’s world at level 10, looking for things to do that won’t get us squashed beneath the steel heel of a passing general. Here are some of our options.

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Unreal Engine 4 Showcased Via New Screenshots From A Fan Project

Christian Hecht – better known to you perhaps as CRYENGINE modder “The_Distiller” – has informed us about his latest project. Christian is currently creating a film for his portfolio purposes. This film is running in real-time on Unreal Engine 4, and Christian shared with us some images from his project. Enjoy! Continue reading

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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Rust and DayZ seem super popular and they're not even final releases yet.

Comments? Is super realism and survivalism the hot thing right now?



Slimebeast said:
Rust and DayZ seem super popular and they're not even final releases yet.

Comments? Is super realism and survivalism the hot thing right now?

DayZ has been dominating the sale and it's not even finished yet. Seems like a lot of demand for it. 



Slimebeast said:
Rust and DayZ seem super popular and they're not even final releases yet.

Comments? Is super realism and survivalism the hot thing right now?


Emergent gameplay >>>>>> scripted moviegames

Basically why I still play Eve



Shakeups in StarCraft as star players Bomber and MC leave their respective teams

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In a pair of ambiguous announcements, Choi “Bomber” Ji Sung announced that he was departing the StarTale StarCraft 2 team while SK Gaming revealed that they were parting ways with their sole StarCraft 2 star, Jang “MC” Min Chul. Neither player’s plans are entirely clear yet, and it’s just the kind of news that will have people guessing about their own intentions and the overall health of StarCraft 2 eSports.

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Batman: Arkham Origins story DLC inbound, tease suggests Mr Freeze

Batman: Arkham Origins will soon receive a second piece of story-driven DLC, and the smart money’s on the appearance of Mr Freeze.

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Devil’s Third almost complete, expected in 2014 – Itagaki

Ninja Gaiden and Dead or Alive creator Tomonobu Itagaki has said his new project, Devil’s Third, will see the light of day this year.

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Deadpool, Spider-man, X-Men games removed from digital storefronts

Marvel-licensed games from Activision have mysteriously been withdrawn from sale on Steam, the PlayStation Network and Xbox Live.

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Pixeljunk Eden Steam life-to-date income doubled during sale

Pixeljunk Eden went on sale for 99¢ during the Steam 2013 Holiday Sale, and despite this low price tag it managed to sell strongly enough to match its previous lifetime income.

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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zarx said:

Pixeljunk Eden Steam life-to-date income doubled during sale

Pixeljunk Eden went on sale for 99¢ during the Steam 2013 Holiday Sale, and despite this low price tag it managed to sell strongly enough to match its previous lifetime income.

More »

Just wow. Even more companies would port their games now since the "next gen" consoles are just like pc's. 



How A Team Of Two People Is Bringing Us 2014's Largest JRPG

There are a lot of big, highly-anticipated games coming out next year: Watch Dogs, Titanfall, Dragon Age Inquisition. But in certain circles, there’s only one game worth counting down the days for: The Legend of Heroes: Trails in the Sky SC.
 

That oddly-titled game is the second of a trilogy and the sequel to the first The Legend of Heroes: Trails in the Sky, which came out for PSP in 2011. SC, which stands for “second chapter,” will be out on PC and as a digital release on PSP next year. Finally. SC has become something of a white whale for JRPG fans over the past few years, and getting it out in the States has been a massive headache for XSEED, the U.S. publisher behind both games.

See, when XSEED first announced plans to bring Trails over from Japan, they promised to release the entire trilogy in North America. That was an ambitious goal, made more difficult by both a time-consuming localisation process and unimpressive sales for the first game. Worse, they were working with these games on Sony’s PSP, a console that was already on its last legs.

But they couldn’t just stop with game #1. The first Trails ended with an explosive cliffhanger that left fans going nutty, to the point where every new XSEED announcement led to a barrage of comments asking “Where’s SC?” (At one point, I may have threatened to chain myself to an XSEED E3 booth until they announced the game.)

In September of this year, XSEED finally dropped the bomb: they’d struck a deal with a two-man company called Carpe Fulgur, best known for localizing the adorable PC game Recettear. Carpe Fulgur would translate and edit SC’s massive script, and XSEED would publish the game.

It’s a lot of pressure for Carpe Fulgur editor Andrew Dice and his partner in crime, Robin Light-Williams. They’ve been given the reins to what might not be 2014′s most popular JRPG, but, with a script clocking in at three million Japanese characters, is most definitely the largest. Now they have to live up to the standards set by the first game.

“If I screw this up I may as well just jump off a bridge because my professional life will be over,” Dice told me in a recent phone interview. “But at the same time, it’s one of those things where neither Robin nor I would have taken the job if we didn’t think we were up to it, so in that sense I don’t feel that much pressure simply because I’m confident we can actually pull it off.”

 

Carpe Fulgur actually started working on the script in 2011, not long after the release of the first chapter. For two years, both XSEED and Dice kept the deal secret. They had to. Nothing was finalised. And as they kept plugging away at the script, they didn’t even know for sure if anyone would even see it.

It was the success of XSEED’s Ys action-RPGs on Steam that convinced the publisher that Trails 2 could be a feasible release. Instead of just releasing the second Trails on PSP, like originally planned, they would put it on Steam, too. By releasing the game on Valve’s huge distribution platform, XSEED could reach enough of a potential audience to make the investment worthwhile.

“For a long time there was a little uncertainty if the project would actually go forward, even after the two Ys games came out,” Dice said. “We had to be sure they’d sell enough to justify working on other titles, and to prove that XSEED could sell PC titles — which, by the way, they can.”

Dice, who had worked with Steam before, helped connect XSEED to Valve for Ys Origin and Ys: The Oath in Felghana, which quickly became two of XSEED’s biggest sellers ever. Good news for anyone looking forward to SC. If the Ys games hadn’t sold, “Trails wouldn’t have happened,” Dice told me.

But the games did well, and SC is happening. The script is almost done, Dice says — in fact, they’re totally done with the main story.

“We are getting the script inserted into the game right now on the PC version so that we can see what works and what doesn’t,” Dice said. “The sidequests and NPCs and whatnot are also getting pretty close to done. We’ve got everything outside of the towns basically done at this point.”

Comforting news for anyone who’s seen the insane size of SC’s script and wondered just how anyone could translate it. And yeah, it’s a huge endeavour, but Dice says they’ve been working six or seven hours per day for the past two years to get SC together (Another fun fact: Dice says a big chunk of the script is actually repeated text used for multiple versions of the same scene — like, say, meeting a character in the plaza as opposed to meeting them at the city entrance.)

Now that they’re closer to release — XSEED is hoping to get both versions of SC out next summer — I asked if they’re working extra “crunch” hours to get things done.

“We aren’t actually crunching,” Dice said. “We don’t want to crunch on Trails partially because if you really tried to crunch all the way through Trails, you die. You would die. It would take your life, either through pure exhaustion or through being driven to suicide. I’m only partially joking here.”

FTL: Advanced Edition includes all new alien race, extra features

FTL: Advanced Edition will include a whole host of new features in addition to previously announced improvements, including a whole new race, new drones and layouts, a battery backup and more.

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Lords of the Fallen “might be infinite”, main quest takes 15 hours

Lords of the Fallen aims to offer “infinite” gameplay, and even those who just want to sprint through the main storyline can expect a hefty dose of gameplay.

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Nidhogg gets new trailer, long-awaited release date

Lo-fi but deeply charming sword fighting indie Nidhogg arrives on Steam in under a fortnight.

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

green_sky said:
zarx said:

Pixeljunk Eden Steam life-to-date income doubled during sale

Pixeljunk Eden went on sale for 99¢ during the Steam 2013 Holiday Sale, and despite this low price tag it managed to sell strongly enough to match its previous lifetime income.

More »

Just wow. Even more companies would port their games now since the "next gen" consoles are just like pc's. 

Indeed. It's a lot of extra money for them.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
green_sky said:
zarx said:

Pixeljunk Eden Steam life-to-date income doubled during sale

Pixeljunk Eden went on sale for 99¢ during the Steam 2013 Holiday Sale, and despite this low price tag it managed to sell strongly enough to match its previous lifetime income.

More »

Just wow. Even more companies would port their games now since the "next gen" consoles are just like pc's. 

Indeed. It's a lot of extra money for them.


Or it was a mega bomba before



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
JEMC said:
green_sky said:
zarx said:

Pixeljunk Eden Steam life-to-date income doubled during sale

Pixeljunk Eden went on sale for 99¢ during the Steam 2013 Holiday Sale, and despite this low price tag it managed to sell strongly enough to match its previous lifetime income.

More »

Just wow. Even more companies would port their games now since the "next gen" consoles are just like pc's. 

Indeed. It's a lot of extra money for them.


Or it was a mega bomba before

In any case, it just shows all those indie devs, that porting their games to PC is very profitable for them.

But anyways, most of those indie games were launched first on PC and then on consoles.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.