Part two:
UBISOFT "INCREDIBLY HAPPY" WITH WATCH DOGS 2 DESPITE SLOW LAUNCH WEEK SALES
http://www.pcgamer.com/ubisoft-incredibly-happy-with-watch-dogs-2-despite-slow-launch-week-sales/
Despite an onslaught of pre-release publicity, including perhaps the most obvious marketing promotion of all time, sales of Ubisoft's Watch Dogs 2 have failed to come close to those of the original. The first sign that it came out of the gate slower than expected arrived from GfK Chart-Track, which didn't releasespecific numbers but said in a release that Watch Dogs 2 debuted in second place on the UK sales charts, closely behind Call of Duty: Infinite Warfare.
UBISOFT TO STOP SELLING COMPULSORY DLC
http://www.pcgamer.com/ubisoft-to-stop-selling-compulsory-dlc/
Following the success of Rainbow Six: Siege's approach to DLC—where maps come packaged in free updates, but characters and customisations are charged as surplus—Ubisoft has announced it'll no longer sell expansions required to enjoy the core experience of its games.
STAR WARS BATTLEFRONT-INSPIRED GALAXY IN TURMOIL IS GETTING A DEMO NEXT YEAR
http://www.pcgamer.com/the-star-wars-battlefront-inspired-galaxy-in-turmoil-is-getting-a-demo-next-year/
When last we looked, the situation appeared grim for the fan-made Star Wars Battlefront revival Galaxy in Turmoil. Valve agreed to allow the project to be released (for free) on Steam, but LucasFilm, because of its exclusive licensing deal with EA, shut it down.
BETHESDA WANTS TO RECREATE FALLOUT 4 IN VR, SAYS TODD HOWARD
http://www.pcgamer.com/bethesda-wants-to-recreate-fallout-4-in-vr-says-todd-howard/
It shouldn't surprise anyone to hear that Bethesda Softworks is "trying the VR thing now," as Todd Howard put it in a recent interview with Glixel, but the scope of its ambitions sound... well, very ambitious indeed. When asked if the studio is "trying to put all of Fallout 4 in VR," he answered bluntly, "We definitely are."
>>Maybe that's that explains the First Person Game of the previous post.
SHADOW TACTICS: BLADES OF THE SHOGUN DEMO NOW AVAILABLE ON STEAM AND GOG
http://www.pcgamer.com/shadow-tactics-blades-of-the-shogun-demo-now-available-on-steam-and-gog/
Shadow Tactics: Blades of the Shogun is a fine example of what you might reasonably call a non-traditional Daedalic Entertainment game. The publisher is generally known for point-and-click adventures, but this is "a hardcore tactical stealth game set in Japan around the Edo period," in which players must control a team of five unique assassins who are out to gank the enemies of the emperor.
GRIM DAWN WILL ADD ROGUELIKE DUNGEON PORT VALBURY IN FREE DECEMBER UPDATE
http://www.pcgamer.com/grim-dawn-will-add-roguelike-dungeon-port-valbury-in-free-december-update/
Ahead of Grim Dawn's incoming 1.0.0.7 update, developer Crate Entertainment has revealed more on The Fall of Port Valbury—an Aetherial-themed roguelike dungeon heading to the action role player in mid-December.
MASS EFFECT ANDROMEDA'S TEMPEST SHIP HAS NO LOADING SCREENS
http://www.pcgamer.com/mass-effect-andromedas-tempest-ship-has-no-loading-screens/
"We could have had the Normandy 3," BioWare general manager Aaryn Flynn told PC Gamer earlier this year. "But we decided to take a step to the left." That sidestep marks the introduction of Mass Effect Andromeda's Tempest—a ship that's similarly sleek in design but is instead built primarily for exploration as opposed to combat. In conversation with Game Informer, BioWare shared details on the new ship's structure—not least that it won't contain loading screens.
>>Read the original article at GameInformer.
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