| Jizz_Beard_thePirate said: If you haven't already, I'd update the chipset driver. Seems to fix wierd min issues from time to time. And run ddu if you haven't already when switching gpus. Realistically if you are only gaming, you shouldn't need more than 7600 with a 9060 xt. |
Good call on the chipset. I'll do it when I come back.
And I did things by the book, unplugging the internet cable and using DDU (in safe mode!) to try to avoid as many problems as I could.
Zkuq said:
I don't remember if I've written about it here, but for a while, I had an issue where after booting up from sleep mode, my PC would not wake up. When I shut it down from the power button and powered it up again, it would take a while and then resume from hibernation, as if it had been sleep mode all along. I felt kinda gaslit from that initially. Anyway, the issue was getting worse, so I very recently updated my chipset drivers, and... so far so good.
Unless you're playing Cities: Skylines II, like I am, in which case it'll take all the CPU computing power it can and maybe even more (depending on the city size, of course). Besides a slightly borked update, I haven't had real issues with my 7700 yet, but I think speeding up the simulation doesn't work to its full extent anymore in my larger cities. But yeah, Cities: Skylines II is probably more of an outlier. |
Linus did a video a couple days ago or so with a 96-core threadripper pro and one of Nvidia's professional cards that could run 4 instances of Cyperpunk 2077 at 60fps at the same time. But when they tried Cities Skylines 2, it couldn't reach that level of performance even running only one game.
So yeah, Skylines 2 is, essentially, broken at its core level and nothing will fix it, barring a full engine swap.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







