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Jizz_Beard_thePirate said:

AMD releases statement confirming RDNA1 and RDNA2 will continue to receive game optimizations

https://videocardz.com/newz/amd-releases-statement-confirming-rdna1-and-rdna2-will-continue-to-receive-game-optimizations

Even Steve can get it a bit wrong sometimes.

https://arstechnica.com/gadgets/2025/11/amd-says-that-its-not-pulling-driver-support-for-older-radeon-gpus-afterall

As explained in the article, support isn't cut. At. All. AMD just moved them to a separate branch of the AMD driver so special optimisations with the hardware of RDNA3 and later in mind doesn't break functionality of older GPUs. They will still get full support from AMD other than that and maybe lack some Day-1 optimizations for new releases.

Similar thing with Windows 10: Windows 10 is cut from the supported OS list because Microsoft ended the support of the OS - but it will still supported for the foreseeable future.



Around the Network

NVIDIA agrees to replace RTX 5090 FE with user-damaged PCIe connector

https://videocardz.com/newz/nvidia-agrees-to-replace-rtx-5090-fe-with-user-damaged-pcie-connector

Third Sapphire RX 9070 XT NITRO+ with blue-tipped 12V-2×6 adapter shows burn damage

https://videocardz.com/newz/third-sapphire-rx-9070-xt-nitro-with-blue-tipped-12v-2x6-adapter-shows-burn-damage

Adeia sues AMD over hybrid bonding patents used in products like Ryzen X3D CPUs

https://videocardz.com/newz/adeia-sues-amd-over-hybrid-bonding-patents-used-in-products-like-ryzen-x3d-cpus

Xbox Full Screen Experience comes to MSI Claw handhelds via Windows 11 Insider preview

https://videocardz.com/newz/xbox-full-screen-experience-comes-to-msi-claw-handhelds-via-windows-11-insider-preview

SK hynix HBM roadmap teases HBM5, HBM5E, GDDR7-Next, DDR6, 400-layer 4D NAND in 2029-2031

https://www.tweaktown.com/news/108634/sk-hynix-hbm-roadmap-teases-hbm5-hbm5e-gddr7-next-ddr6-400-layer-4d-nand-in-2029-2031/index.html



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

These are the Tuesday gaming news:

SALES/PLAYER COUNTS & DEALS

Steam’s Top 10

(Click here for the Top 100)

Steam has new deals and sales:

Humble has three new deals:

Fanatical has three new 24h Flash Deals:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

I was baffled when I found out Minecraft's most popular Marketplace mod just adds owls—but now I've tried it, I can't live without it
https://www.pcgamer.com/games/survival-crafting/i-was-baffled-when-i-found-out-minecrafts-most-popular-marketplace-mod-just-adds-owls-but-now-ive-tried-it-i-cant-live-without-it/
Whenever I get the itch to play Minecraft again, I always browse the Marketplace first to see if there are any packs I can add to make the game that little bit more exciting. There's an overwhelming amount of content you can spend your coins on, like adding a larger variety of animals and fish to the game, or even dinosaurs if you fancy re-creating your own Jurassic Park.
But you can also add new, horrifying mobs to the game, different animations, and a number of new blocks created by other players which all alter the core Minecraft experience in one way or another. However, the most popular add-on currently available on the Marketplace doesn't add terrors or a huge variety of wildlife to the game. Instead, it focuses on one thing and one thing only: owls.
Obviously everyone loves Minecraft's existing mob selection, but I can't lie, I do find myself getting a bit bored of seeing nothing but pigs, chickens, cows, and sheep. That said, I still get incredibly excited on the odd occasion I stumble across a fox, so I can understand why so many people have jumped at the opportunity to add an all-new creature to the game. Plus, the add-on being entirely free definitely helps.
Nine different species of owl are available, three in the wild and six through cross-breeding species, which is thrilling enough if you ask me. But unlike other animals, these aren't just for looks. You can tame owls with raw rabbit meat and give them tools and essentially jobs to help you out on your adventure, including the ability to craft a Witch Staff which your player can ride with your owl to soar through the skies without the need for an Elytra.
>> The article has one screenshot.

Creepers have no power over you now, someone has made a mod which forces them to ask you for permission before they explode
https://www.pcgamer.com/games/survival-crafting/creepers-have-no-power-over-you-now-someone-has-made-a-mod-which-forces-them-to-ask-you-for-permission-before-they-explode/
Losing a huge portion of your base to a Creeper explosion is basically a rite of passage when you start playing Minecraft. But over a decade later, I still find myself getting incredibly frustrated every time I let one stray a little too close to my home, or into a farm I've created, before it swiftly detonates and sacrifices whatever I've spent hours creating in the process. If there's one thing that can end your Minecraft session early, it's a Creeper.
Fortunately, a mod has come to fruition that forces Creepers to ask you permission before they blow up, which is great for anyone lacking as much spatial awareness as me and doesn't often see them coming. As posted to YouTube by SectorFive, the Creeper Consent mod is exactly what it says on the tin. If you have a close encounter with the mob, just as they are about to explode, a screen will pop up, essentially asking you whether or not they can explode.
Obviously, the immediate and only appropriate answer is no, which will make the Creeper disappear entirely when selected. Of course, if you let the Creeper do its business, you'll have to deal with the repercussions as normal, too. As satisfied as I would be with the consequences of a Creeper just disappearing, though, a few players have shared their ideas in a Reddit thread sharing the mod, too.
>> The article has a 30 seconds video.

GAMING NEWS

Pillars of Eternity will get an official turn-based mode
https://www.dsogaming.com/news/pillars-of-eternity-will-get-an-official-turn-based-mode
Obsidian Entertainment has announced that the first Pillars of Eternity game will get an official Turn-Based Mode. This mode will let you experience the entire game with a turn-based combat system. To celebrate this announcement, the team has also shared a trailer that you can find below.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Tuesday gaming news, part two:

After the Saudi-backed EA buyout, OG Sims director says diversity isn't just 'critical,' it's 'existential for the business': 'Love is love and people are people'
https://www.pcgamer.com/games/the-sims/after-the-saudi-backed-ea-buyout-og-sims-director-says-diversity-isnt-just-critical-its-existential-for-the-business-love-is-love-and-people-are-people/
The future of EA has looked, well, uncertain since it got picked up in the biggest leveraged buyout in private equity history. (...)
(...)
The presence of such conservative elements in the EA buyout has had more than a few Sims fans worried that the state's involvement in EA might lead to a clampdown on the series' more diverse elements. That'd be a terrible idea for a lot of obvious, moral reasons, but one OG Sims designer (via FRVR) says it would be "existential for the business."

Just Cause 5 would be a 'no go' according to the series' creator, as 'extremely few from the original team' remain at Avalanche Studios
https://www.pcgamer.com/games/action/just-cause-5-would-be-a-no-go-according-to-the-series-creator-as-extremely-few-from-the-original-team-remain-at-avalanche-studios/
It's been seven years since Avalanche Studios last released a Just Cause game. The series that put the Swedish studio on the map has been missing in action since 2018, and if the words of its creator are anything to go by, we won't be seeing another one any time soon, if ever.

Square Enix, Bandai, and other Japanese studios demand OpenAI stop using their content without permission, drop a not-too-subtle hint about legal trouble if it doesn't
https://www.pcgamer.com/software/ai/square-enix-bandai-and-other-japanese-studios-demand-openai-stop-using-their-content-without-permission-drop-a-not-too-subtle-hint-about-legal-trouble-if-it-doesnt/
The Content Overseas Distribution Association, a Japanese industry group whose members include Square Enix, Bandai Namco, FromSoftware parent Kadokawa Corporation, and Cygames, has issued a formal notice to OpenAI demanding that it stop using its members content to train its Sora 2 video generation tool without permission.

Redditors painstakingly measure Battlefield maps to prove BF6's biggest battlefield is only the 26th largest map since Battlefield 3
https://www.pcgamer.com/games/fps/redditors-painstakingly-measure-battlefield-maps-to-prove-bf6s-biggest-battlefield-is-only-the-26th-largest-map-since-battlefield-3/
Since Battlefield 6's first multiplayer beta, a contingent of players have held firmly to a fundamental criticism: The maps are too damn small. Ensuing weeks of heated debate have seen some longtime Battlefield veterans venting frustration with BF6's tightly-corseted combat corridors, while others have insisted those of us longing for broader battlezones are suffering from nostalgia poisoning.
Thanks to the efforts of community cartographic analysts, however, we now have a more definitive assessment of whether BF6's maps are up to scale. Redditors ClaraTheRed and PENGUINonPC painstakingly compared the playable areas of Battlefield maps from Battlefield 3 forwards, and yes—based on their measurements, the map selection in BF 6 is more cramped than in previous games.

The MMO being led by former WoW designer Greg Street looks to be dead as his studio officially closes after NetEase ends funding: 'While we'd love to make our game, our first priority is to help our developers find employment'
https://www.pcgamer.com/games/mmo/the-mmo-being-led-by-former-wow-designer-greg-street-looks-to-be-dead-as-his-studio-officially-closes-after-netease-ends-funding-while-wed-love-to-make-our-game-our-first-priority-is-to-help-our-developers-find-employment/
Less than a month after warning that Fantastic Pixel Castle would "likely close" if it couldn't find a new publisher for its in-development MMO, studio head Greg Street says the worst has come to pass, and the studio will close its doors on November 17.

It sure looks like World of Warcraft is getting its first premium currency after 21 years to monetize player housing in its next expansion
https://www.pcgamer.com/games/world-of-warcraft/it-sure-looks-like-world-of-warcraft-is-getting-its-first-premium-currency-after-21-years-to-monetize-player-housing-in-its-next-expansion/
World of Warcraft is finally adding player housing in the next expansion, a feature I've seen people begging for since I started playing back in 2006. According to the players trying it out on the Midnight alpha, it's designed with almost no caveats to what you can create.
There are years and years of decorations from various parts of the game that Blizzard is making available to stick in your house, which is why it's always seemed like a no-brainer for Blizzard to add. But there will also be new decorations, some of which are going to cost you real money, and now we have evidence of how that's going to work.

Legendary FPS maker John Romero delivers the objectively correct answer when voting for the most satisfying weapon in gaming history: 'I strongly agree, Mr Romero'
https://www.pcgamer.com/games/fps/legendary-fps-maker-john-romero-delivers-the-objectively-correct-answer-when-voting-for-the-most-satisfying-weapon-in-gaming-history-i-strongly-agree-mr-romero/
There have been some incredible weapons in the history of PC gaming, and while not exclusive to the genre, there's no doubting that most of them have come out of FPS games. From Painkiller's Stake Gun, through to Quake's Railgun, and onto Unreal Tournament's Flak Cannon, among many others, there are many iconic weapons in first-person shooters.
But what is the most satisfying weapon in gaming history? That's an interesting question, and one that when asked by Apogee Entertainment's X account, was answered by none other than the grandfather of FPS games, John Romero, he of Doom fame.

The Golden Joystick Awards has published its shortlist of 12 games that could take home its Ultimate Game of the Year trophy, and voting's open now
https://www.pcgamer.com/gaming-industry/events-conferences/the-golden-joystick-awards-has-published-its-shortlist-of-12-games-that-could-take-home-its-ultimate-game-of-the-year-trophy-and-votings-open-now/
(...)
And wouldn't you know it—the Golden Joystick Awards return for their 43rd annual show this November 20, hosted by none other than actor Maggie Robertson (who you almost certainly know as the alarmingly tall Lady Dimitrescu from Resident Evil 8, or possibly as Baldur's Gate 3's Orin the Red).
(...)
Which game will end up taking home the Ultimate Game of the Year award? Well, that depends on the whims of democracy—voting is live now, if you want to make your voice heard—but it'll be one of 12 games on the official shortlist.

2025's best survival game just got a huge update that adds an ultra-hard mode and one of the community's most requested features
https://www.pcgamer.com/games/survival-crafting/2025s-best-survival-game-just-got-a-huge-update-that-adds-an-ultra-hard-mode-and-one-of-the-communitys-most-requested-features/
Deep Field Games just can't stop adding to Abiotic Factor. Consistently impressive through its early access development, the enormous 1.0 version was crowned "one of the greatest survival crafting games ever made" by Morgan Park in his Abiotic Factor Review. While I haven't delved as deeply as Morgan, I've likewise been bedazzled by its sumptuous survival adventure through a vast underground facility and branching pocket dimensions.
Following the 1.0 launch, Deep Field Games could easily have clocked out from their years-long shift at the GATE Cascade Research Facility. Instead, they've been burning the midnight oil, supplementing their energy with cans of sugary Pop Snarkle and nourishing alien soup. The result is a beefy new update for Abiotic Factor that adds whole new ways to enjoy and/or suffer through its Half-Life-inspired science maze.

This new Warhammer roguelike from the developer of Boltgun is also the official next game in the Vampire Survivors series
https://www.pcgamer.com/games/roguelike/this-new-warhammer-roguelike-from-the-developer-of-boltgun-is-also-the-official-next-game-in-the-vampire-survivors-series/
Vampire Survivors has had no shortage of imitators over the last three years, but in 2026 it'll finally be getting its first official spin-off—and I don't think it's what anyone expected.
Warhammer Survivors is… well, it's Vampire Survivors but with Warhammer. But it's not just copying the formula—it's actually built on the same engine. "Endorsed as part of the official Survivors lineage," according to the announcement, it's not made by original developer Poncle, but it is made "in partnership" with them by Auroch Digital. That's the studio that made the brilliantly charming Warhammer 40,000: Boltgun, so it's a promising team-up.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The third and final gaming news post. At least for today:

Dwarf Fortress' Siege Update is out now, renewing Bay 12 Games' quest to create a simulation more complex than life itself
https://www.pcgamer.com/games/strategy/dwarf-fortress-siege-update-is-out-now-renewing-bay-12-games-quest-to-create-a-simulation-more-complex-than-life-itself/
Dwarf Fortress' Siege Update has finally arrived, representing the first major evolution of Bay 12 Games' inimitable management sim since its triumphant arrival on Steam. Up until February this year, the focus of brothers Tarn and Zach Adams was on catching up with the ASCII version features-wise, culminating with the launch of Adventure Mode. Now that's done, the duo are wholly focussed on doing what they do best—embellishing their already preposterously detailed simulation to make it more involved than life itself.

Stellar Blade studio swears it wasn't doing anti-small-penis 'hate speech' in art that had men in a tizz, and promises it won't ever 'tolerate' it in future
https://www.pcgamer.com/games/action/stellar-blade-studio-swears-it-wasnt-doing-anti-small-penis-hate-speech-in-art-that-had-men-in-a-tizz-and-promises-it-wont-ever-tolerate-it-in-future/
You know, sometimes I feel like I've seen and heard it all in my three decades of living. Then a developer comes crashing in with an apology over a piece of official art where a small group of gamers have convinced themselves that it's some kind of radical feminist propaganda.
That's what's happened in the case of South Korean developer ShiftUp, anyhow. As reported by Automaton, the studio behind Stellar Blade and Nikke: Goddess of Victory found itself in hot water back in August over the latter game when it shared a piece of art commemorating the gacha's 1,000th day since launching in November 2022.

EA pinky promises to 'maintain creative control' in its post-buyout era, but the list of 'cultural values' it plans to keep doesn't mean much at all
https://www.pcgamer.com/gaming-industry/ea-pinky-promises-to-maintain-creative-control-in-its-post-buyout-era-but-the-list-of-cultural-values-it-plans-to-keep-doesnt-mean-much-at-all/
The $55 billion buyout of EA—the largest leveraged buyout in private equity history—has plunged the future of the corporation into uncertainty. It's gotta find some way to deal with the $20 billion of debt its buyers have lumbered it with, and some fear that its new owners—featuring Saudi Arabia's Public Investment fund and Jared Kushner's Affinity Partners—might put the kibosh on diversity and representation in games like The Sims (which would, per one of the series' original leads, be something of a death knell for it).
Well, EA is trying to allay some of those fears (via Polygon). In a new FAQ for employees from October 30, the company promised that it was still "in a strong financial position" despite the small matter of $20 billion in debt and that it will "maintain creative control" over its projects even in its new era of private ownership. It also promises to maintain "a thoughtful, steady approach to AI," after stories circulated about the new owners planning to make heavy use of the tech. What does that mean in practice? Your guess is as good as mine.

'Gamers deserve clarity': UK Parliament debates videogame ownership while also beating the dead horse named Concord
https://www.pcgamer.com/gaming-industry/gamers-deserve-clarity-uk-parliament-debates-videogame-ownership-while-also-beating-the-dead-horse-named-concord/
Yesterday, the UK Parliament conducted a small debate on an e-petition that had been raised by concerned constituents about consumer law and videogames. In layman's terms, it was all about how frustrating it is when players don't have ownership over their games and get left hung out to dry by big studios, unceremoniously ending support for live service games.

Arc Raiders gives free money to everyone to say sorry for the weekend server struggles
https://www.pcgamer.com/games/third-person-shooter/arc-raiders-gives-free-money-to-everyone-to-say-sorry-for-the-weekend-server-struggles/
For Embark Studios, it was a classic 'good news, bad news' weekend. Arc Raiders hit a new high in concurrent Steam players on Sunday, falling just shy of 355,000 people playing all at the same time. That's very good indeed—what's less good is that 355,000 people playing all at the same time put a little extra strain on the game's servers, and there was, as Embark put it, a wobble.
(...)
"We are overwhelmed by how many of you joined the fight against the ARC. Your bravery and resilience are truly inspiring," the studio wrote on Discord. "Our team is working with determination to get you into those shuttles in a timely manner and we thank you for your patience while we're fine-tuning the system. To show our appreciation, we're sending you 500 Raider Tokens to use as you see fit."
>> But wait! Because there are a few more articles about the game, like:

  • A ladder you shouldn’t climb (link)
  • How healing actually works (link)
  • The studio returning loot to players that got hosed by cheaters (link)
  • How chill the community is (link)
  • And the merge stack button to save space in inventory (link)


Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

The games for Humble Choice November 2025 have been revealed.

  • Another Crab's Treasure
  • Etrian Odyssey HD
  • No More Heroes 3
  • Paleo Pines
  • Pharaoh: A New Era
  • Spin Hero
  • Synergy
  • Total War: WARHAMMER III

I have played Paleo Pines and I recommend it. It is a fun farming game with chibi dinosaurs.



Thanks, Rhonin

Bofferbrauer2 said:
Jizz_Beard_thePirate said:

AMD releases statement confirming RDNA1 and RDNA2 will continue to receive game optimizations

https://videocardz.com/newz/amd-releases-statement-confirming-rdna1-and-rdna2-will-continue-to-receive-game-optimizations

Even Steve can get it a bit wrong sometimes.

https://arstechnica.com/gadgets/2025/11/amd-says-that-its-not-pulling-driver-support-for-older-radeon-gpus-afterall

As explained in the article, support isn't cut. At. All. AMD just moved them to a separate branch of the AMD driver so special optimisations with the hardware of RDNA3 and later in mind doesn't break functionality of older GPUs. They will still get full support from AMD other than that and maybe lack some Day-1 optimizations for new releases.

Similar thing with Windows 10: Windows 10 is cut from the supported OS list because Microsoft ended the support of the OS - but it will still supported for the foreseeable future.

Steve's problem is that he's been too slow to make the video. By the time he posted it, the other Steve, from HU, had made the one attacking AMD and another one talking about the changes, corrections or clarifications that AMD made after everyone started complaining about it.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Steam Deck finally adds display-off downloads, helps protect OLED screens

https://videocardz.com/newz/steam-deck-finally-adds-display-off-downloads-helps-protect-oled-screens

NVIDIA’s latest Game Ready drivers break support for older Forza titles

https://videocardz.com/newz/nvidias-latest-game-ready-drivers-break-support-for-older-forza-titles

New AMD Ryzen 7 9700X3D 8-core 3D V-Cache CPU spotted on PassMark

https://videocardz.com/newz/new-amd-ryzen-7-9700x3d-8-core-3d-v-cache-cpu-spotted-on-passmark

Call of Duty: Black Ops 7 official PC specs list 3GB VRAM minimum, 16GB for 4K Ultra

https://videocardz.com/newz/call-of-duty-black-ops-7-official-pc-specs-list-3gb-vram-minimum-16gb-for-4k-ultra

AMD to launch gaming-oriented Ryzen AI MAX+ 388 & 392 “Strix Halo” APUs with full Radeon 8060S graphics

https://videocardz.com/newz/amd-to-launch-gaming-oriented-ryzen-ai-max-388-strix-halo-apu-with-full-radeon-8060s-graphics

Special Intel board with 36 USB ports spotted

https://videocardz.com/newz/special-intel-board-with-36-usb-ports-spotted



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

The Wednesday gaming news, part one:

SALES/PLAYER COUNTS & DEALS

Telltale-style adventures are back: Dispatch has sold more than a million copies in 10 days
https://www.pcgamer.com/games/adventure/telltale-style-adventures-are-back-dispatch-has-sold-more-than-a-million-copies-in-10-days/
When Telltale Games came to a messy end, it seemed like the end of the line for that particular style of episodic modern choice-and-consequence adventure game. In retrospect, Life is Strange looked like a blip, a one-hit wonder whose success wasn't repeated by any of its spin-offs or follow-ups. No amount of editorials about why Telltale mattered could bring those games back.
Which is why it's a pleasant surprise to see that Dispatch has done so well. Its developer, Adhoc Studio, just posted that it's sold over a million copies in 10 days, and it's not even done yet, with the final two episodes of its six-episode run due out on Wednesday at 9 am PST.
>> The studio is made by former Telltale staff.

If you don't already own XCOM 2 or Midnight Suns for some reason, they're part of a big Firaxis Steam sale right now along with a bunch of other strategy greats
https://www.pcgamer.com/games/if-you-dont-already-own-xcom-2-or-midnight-suns-for-some-reason-theyre-part-of-a-big-firaxis-steam-sale-right-now-along-with-a-bunch-of-other-strategy-greats/
It's our duty to tell you every time XCOM 2 goes on sale and it's happened again. This time, the discount's part of a Firaxis sale on Steam that ends at 10 am on November 17, although XCOM 2's 95% off discount will end 41 hours from now, so get in quick. After that, it'll be a still-quite-reasonable 80% off.
You can also get Marvel's Midnight Suns for 85% off and finally understand why it was our runner-up for Game of the Year in 2022. (The answer is: because it was ace, and anyone who complained about how it lets you spend hours hanging out and becoming best buds with Wolverine and Magik is a goose.)
Civilization 7 is currently 35% off if you want to dive into the latest in the series, and once you do you can grab the Tides of Power Collection DLC, which is available for free until January 5. Though Civilization 6 is 90% off if you haven't tried the previous entry, and I still have a lot of add-ons for Civ 5 to collect. Oh look, Brave New World is 75% off.
>> This is one of the sales I did not post yesterday.

GOG has launched three promos:

Steam has two new deals and two new sales:

Fanatical has new Flash Deals and a bundle:

SOFTWARE & DRIVERS

NVIDIA GeForce Game Ready 581.80 driver
https://videocardz.com/driver/nvidia-geforce-game-ready-581-80

HIGHLIGHTS
Game Ready

  • Call of Duty: Black Ops 7
  • Anno 117: Pax Romana
  • Europa Universalis V

FIXED ISSES
Fixed Gaming Bugs

  • F1 25: Performance optimizations when using DLSS Frame Generation [5422722]

Fixed General Bugs

  • Vulkan apps crash when launched on Core 2 Duo / Core 2 Quad CPUs [5509161]

MODS, EMULATORS & FAN PROJECTS

Bethesda just can't help itself: It's gearing up to break some Fallout 4 mods one last time for the road—but at least it's just the main menu ones this time
https://www.pcgamer.com/games/fallout/bethesda-just-cant-help-itself-its-gearing-up-to-break-some-fallout-4-mods-one-last-time-for-the-road-but-at-least-its-just-the-main-menu-ones-this-time/
If Bethesda has a singular passion, it's releasing updates that break your mods. Last year, the studio released a "next-gen" update for Fallout 4 that sent reams of mods to the phantom zone, and that sent a brand-new mod—one that simply rolled back Bethesda's update—rocketing to the top of the charts.
Now, Bethesda would like you to know it's gearing up to break your mods once more, but at least it's a limited subset of them this time. With Fallout 4's 10th-anniversary edition gearing up for launch in the next week, the studio's warned players that it's going to break any main menu mods they might have come November 10, presumably because Todd Howard just gets a sick thrill from it.

Here’s another look at Max Payne 2 with RTX Remix Path Tracing
https://www.dsogaming.com/pc-performance-analyses/heres-another-look-at-max-payne-2-with-rtx-remix-path-tracing
Modder ‘Darko P’ has been working on an RTX Remix Path Tracing Mod for Max Payne 2 for a while now. And yesterday, the modder shared a new video, showcasing over 8 minutes of gameplay footage from it.
While this mod is not 100% complete yet, it will soon come out on ModDB. As the modder noted, though, there will be some visual issues here and there.

GAMING NEWS

Final Fantasy 7 Rebirth Gets DLSS 4 & Multi-Frame Gen Support
https://www.dsogaming.com/news/final-fantasy-7-rebirth-gets-dlss-4-multi-frame-gen-support
NVIDIA has announced that Square Enix will release a new update for Final Fantasy 7 Rebirth that will add support for DLSS 4. This update will bring the full DLSS 4 suite to FF7 Rebirth. In other words, you’ll be able to use the DLSS 4 Transformer Model, as well as Multi-Frame Gen.

Call of Duty: Black Ops 7 Official PC System Requirements
https://www.dsogaming.com/news/call-of-duty-black-ops-7-official-pc-system-requirements
Activision has shared the official PC system requirements for Call of Duty: Black Ops 7. So, let’s take a look at what PC system you’ll need to run it.

STALKER-Inspired FPS MMORPG PIONER Enters Open Beta on PC
https://www.dsogaming.com/news/stalker-inspired-fps-mmorpg-pioner-enters-open-beta-on-pc
GFA Games has just launched the Open Beta phase for its STALKER-inspired FPS MMORPG, PIONER, on Steam. PC gamers can join the playtest and start playing it. So, if you’ve been looking forward to it, you should definitely try it.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The second gaming news post. Will it also be the last one?

Civilization 7's latest update brings a sweeping balance pass and a broadside of naval mechanics, while Firaxis offers Blackbeard for free as a 'special thanks' to players
https://www.pcgamer.com/games/strategy/civilization-7s-latest-update-brings-a-sweeping-balance-pass-and-a-broadside-of-naval-mechanics-while-firaxis-offers-blackbeard-for-free-as-a-special-thanks-to-players/
Firaxis' attempt to right the ailing vessel that is Civilization VII continues, with its latest update bringing a major balance pass for all civs, plus a bunch of new systems designed to enhance oceanic play. And if you've already picked up Firaxis' latest and most divisive entry in the series, you have the opportunity to pick up history's most notorious pirate entirely for free.

Approximately 2,555 days after a 'day one' giveaway, people are finally receiving copies of a game they won 7 years ago
https://www.pcgamer.com/games/rpg/approximately-2-555-days-after-a-day-one-giveaway-people-are-finally-receiving-copies-of-a-game-they-won-7-years-ago/
An elephant never forgets, and neither does Level-5 apparently. After originally being slated for release all the way back in 2018, football RPG Inazuma Eleven: Victory Road is actually coming out (for realsies!) on November 13.
Presumably under full confidence in its original release date, the developer held a giveaway around seven years ago for a lucky group of gamers to win a copy of the game when it launched. The giveaway went live, winners were picked, and all was good.
(...a paragraph detailing all the delays...)
With the November release date here to stay, Level-5 hasn't forgotten about those who were bestowed a copy in its giveaway all those years ago. As reported by Automaton, winners have been sent a letter from the developer with their prize and a nice side heaping of apologies for the wait.

Study says only 72% of game developers reckon that Steam has a monopoly on PC games, and even with some big caveats, it makes me wonder what the other 28% are thinking
https://www.pcgamer.com/games/study-says-only-72-percent-of-game-developers-reckon-that-steam-has-a-monopoly-on-pc-games-and-even-with-some-big-caveats-it-makes-me-wonder-what-the-other-28-percent-are-thinking/
For well over a decade, Steam has been the first port of call for anyone who wants to buy or sell a video game on PC. While there are alternatives like GOG, the Epic Store, and *snigger* The Xbox PC Games store, Steam's enormous user-base, and, frankly, superior user experience make it the de facto marketplace where PC gamers make their purchases and developers jostle for their attention.
But does Steam's dominance of the PC gaming market constitute a monopoly? Well, according to a new whitepaper, most game developers think so. Titled 'The State of PC Game Distribution' (via GamesIndustry), the paper concludes that 72% of game developers believe the platform has a monopoly on the PC games market.
>> Not to undermine the report, but it was made for a digital distribution platform I doubt you’ve heard of and to only 306 executives.Not that the result would vary much with a bigger sample, but it's still worth mentioning.

'The return of baby driver': The Dwarf Fortress Siege Update briefly reintroduced an old bug where dwarf babies pilot their moms like mech suits until they die of dehydration because babies don't know what drinking is
https://www.pcgamer.com/games/sim/the-return-of-baby-driver-the-dwarf-fortress-siege-update-briefly-reintroduced-an-old-bug-where-dwarf-babies-pilot-their-moms-like-mech-suits-until-they-die-of-dehydration-because-babies-dont-know-what-drinking-is/
On Monday, Dwarf Fortress received its eagerly awaited Siege Update, which revamps Fortress mode sieges by giving invading forces all sorts of dastardly new tools and behaviors to circumvent, demolish, and overrun the player's fortifications. Dwarves, meanwhile, received new toys to stem the tide of besieging goblins, like autocrossbow turret emplacements and metal-fortified walls. Overnight, the fantasy settlement sim has rewritten decades of player defensive strategy.
One of the interesting complications added by the Siege Update, however, is an unintentional one. Shortly after the update went live, players started reporting on the Kitfox Games Discord that, inexplicably, dwarves in their forts were dying of starvation and dehydration. And not just any dwarves: The moms were refusing to eat, and their babies were the culprit.

World of Warcraft director says it's not getting easier in Midnight because it's coming to consoles: 'There's no reason for us to hide anything about this'
https://www.pcgamer.com/games/world-of-warcraft/world-of-warcraft-director-says-its-not-getting-easier-in-midnight-because-its-coming-to-consoles-theres-no-reason-for-us-to-hide-anything-about-this/
World of Warcraft's next expansion has sweeping changes that make all of its classes easier to pick up and play. Blizzard has repeatedly said it wants to make the game more approachable, but some players have speculated that it's all being done so the MMO can be played on a console with a controller.
(...)
According to WoW game director Ion Hazzikostas on a recent episode of the Unshackled Fury podcast (at 21:40), you can stop speculating: The MMO isn't on its way to consoles. "To be fully transparent, there's no reason for us to hide anything about this," he said. "If we were actively working towards bringing WoW to consoles, or a bunch of other platforms, we'd be saying, 'We're actively working towards it, we know we have a lot of work to do but it's a place where we want to land.'"

One of the studios NetEase killed earlier this year is back from the dead as an 'independent production company,' but its original boss is nowhere to be seen
https://www.pcgamer.com/gaming-industry/one-of-the-studios-netease-killed-earlier-this-year-is-back-from-the-dead-as-an-independent-production-company-but-its-original-boss-is-nowhere-to-be-seen/
One of America's greatest poets once said, "Everything dies, baby, that's a fact. But maybe everything that does someday comes back." I don't know if that's true for everything, but it is true for T-Minus Zero, the game studio founded in 2023 that just two years later fell victim to NetEase's brutal cutbacks.
"Earlier this year, our journey with NetEase Games came to a close," the updated T-Minus Zero website says (via GamesRadar). "Together, we accomplished something rare: a world-class team, a bold new IP, and a fully playable prototype that demonstrated both our creative and executional strength. The response from players, partners, and peers validated our belief that what we were building had genuine market potential. While shifting market conditions terminated that trajectory, they also clarified our path forward.
"A small group of veteran directors & founders have acquired the T-Minus Zero Entertainment name to carry the team's spirit forward and are relaunching as an independent production company—with a refined development model and a funding approach inspired by the independent film world: focused, project-based, and partnership-friendly."

Rockstar co-founder Dan Houser says there's a reason the Grand Theft Auto games are always set in US cities: 'Guns'
https://www.pcgamer.com/games/action/rockstar-co-founder-dan-houser-says-theres-a-reason-the-grand-theft-auto-games-are-always-set-in-us-cities-guns/
The Grand Theft Auto games are famed for their sprawling recreations of famous US cities: Liberty City is New York City, Vice City is Miami, Los Santos is Los Angeles. And despite being around for nearly 30 years now, the series has—with one exception, noted further below—never ventured outside of American borders. In a recent interview with Lex Fridman, Rockstar co-founder Dan Houser said there's a good reason for that: Other countries may have great cities, but they're not American cities.
>> I guess he’s never heard what’s going on at Mexico or Brazil, for example.

Blizzard doesn't intend to rework Diablo 4 over and over again, but it also doesn't want to leave behind 'stuff that no one wants or cares about'
https://www.pcgamer.com/games/rpg/blizzard-doesnt-intend-to-rework-diablo-4-over-and-over-again-but-it-also-doesnt-want-to-leave-behind-stuff-that-no-one-wants-or-cares-about/
Diablo 4 is officially on its second major facelift in the almost three years it's been around. Its next season will make sweeping changes to how monsters fight back and how players customize their gear, and there's even more reworks coming in its next expansion.
A big question that has come up as the game transforms yet again, is how often this is going to happen, and if it will continue for the foreseeable future. Speaking in an interview with Diablo streamer Raxxanterax, associate game director Zaven Haroutunian touched on this concern.

'In a true RPG, you need to think about what is happening': RPGs have been coddling us, says Outer Worlds 2 director, who's glad to see games like Baldur's Gate 3 let players make mistakes
https://www.pcgamer.com/games/rpg/in-a-true-rpg-you-need-to-think-about-what-is-happening-rpgs-have-been-coddling-us-says-outer-worlds-2-director-whos-glad-to-see-games-like-baldurs-gate-3-let-players-make-mistakes/
I tried playing the original Baldur's Gate as a kid, but I had next to no understanding of D&D in 1998 and wound up bouncing off BioWare's legendary RPG because I just kept dying. Over time, some of the more esoteric aspects of videogame RPGs were sanded away, and when BioWare got to the action RPGs of the Mass Effect series, I had no problem joining the party. (It probably also helped that I was no longer 13 years old.)
But something was lost when RPGs became blockbusters rather than adaptations of pen-and-paper games, and The Outer Worlds 2 game director Brandon Adler is happy to see RPGs like Baldur's Gate 3 force players to pay more attention to their build choices and the game world.

MindsEye loses its free-roam mode, gains a dodge roll, and rebrands itself as 'Powered by Arcadia' whatever that means
https://www.pcgamer.com/games/action/mindseye-loses-its-free-roam-mode-gains-a-dodge-roll-and-rebrands-itself-as-powered-by-arcadia-whatever-that-means/
"Open world game that doesn't need or particularly want to be an open world game" feels like a niche subgenre, but I guess it's a niche big enough to contain L.A. Noire and several Mafia games—and now MindsEye as well.
The GTA-like shooter from the studio headed by a former GTA producer had a launch you could call troubled, or considering all the layoffs that followed, maybe catastrophic is the right word. Post-launch updates have arrived, however, the latest of which is Update 5. Developer Build a Rocket Boy has added two of the most-requested features—a dodge roll and the option to shoulder-swap—though players clamoring for a melee attack will have to keep waiting for that one.
Unusually, this update also removes a feature. As the patch notes put it, "Free Roam is taking a short break but will return soon." (...)



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.