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Been a while since I posted here.

Been playing FF Tactics Ivalice Chronicles on Steam and its been a blast so far. Way better than the PS1 original , cant see myself going back to the original.



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haxxiy said:

No one can say AMD isn't delivering the goods, though I'd say questions about the viability of x86, long-term, remain.

To be fair, those questions have been arising since at least the mid-90's.

But the advantage of an architecture like x86 is that you can add instructions of variable length later down the line, and this has kept the architecture ahead so far, and I expect this to stay the same more or less for the next decades to come.



BasilZero said:

Been a while since I posted here.

Been playing FF Tactics Ivalice Chronicles on Steam and its been a blast so far. Way better than the PS1 original , cant see myself going back to the original.

I'm happy you're enjoying the Remake of FF Tactics, tho I've seen some peole saying that the remake is easier than the original. Not sure if It's true or not.

I've been keeping myself busy since we last talked about the games we were playing.

After asking here I gave Dragon Age Origins a go and... it didn't go too well. For starters, the game crashes a lot. There are supposed to be several fixes you can try to do but none of the ones I tried worked. I know the GOG version of the game is updated and should work fine, but then comes my other problem with the game, the difficulty.
You see, I played my character's origin story, became a Grey Warden, did my part in the battle and reached a town after it with little problems besides the crashes. But after that the difficulty spikes a lot and randomly. I tried to do two different missions (the tower of mages and searching for the Arl) and while both started of well, at one point I would find myself facing one group of enemies with no big problems only to be obliterated by the next group. It was frustrating and coupled with the crashes, I decided to try something else.

And so after that I played, and beated, The Outer Worlds, The Ghostbusters Remastered (dated, but I actually enjoyed it) and Hob. Now I'm playing a citybuiler, Aven Colony. I've also played a bit of Euro Truck Simulator 2 between them while I was trying to decide what to play next.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Since we're talking about games we've played, I guess I might also mention that recently I caved in and bought Alan Wake 2 and also finished it last weekend. For ~18.50 € for the base game and all DLC, I'd say that's a fair price. I don't really like giving Epic any money, but I guess it didn't look like the game was going to happen without Epic, so there's that. Anyway, it was fun. I don't enjoy horror, but it didn't hurt my experience too much, and the story was interesting. There were a few flaws, but overall, it was a great game. The first one was very memorable especially thanks to its story, and I expect the second game to also be memorable.



Congratulations!

Does it have any memorable songs or "put the lime in the coconut" is still THE Alan Wake song?



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Bofferbrauer2 said:
haxxiy said:

No one can say AMD isn't delivering the goods, though I'd say questions about the viability of x86, long-term, remain.

To be fair, those questions have been arising since at least the mid-90's.

But the advantage of an architecture like x86 is that you can add instructions of variable length later down the line, and this has kept the architecture ahead so far, and I expect this to stay the same more or less for the next decades to come.

Older instructions have also slowly been removed over time.

Case in point... 3D Now! is no longer in modern CPU's, so the only way those programs/games can run, is that they must emulate that extension... And some CPU's MMX is translated into SSE instructions and so on.

x86 is great for high performance, high frequency computing, which is why it has remained a step ahead of PowerPC, ARM, MIPS in the performance stakes.




www.youtube.com/@Pemalite

JEMC said:

Congratulations!

Does it have any memorable songs or "put the lime in the coconut" is still THE Alan Wake song?

...OK, I did not know about Coconut, and I think I was happier when I didn't. I was going to say Herald of Darkness - it even made it to The Game Awards - but clearly Coconut is in an entirely different league! There's also one other song, but I'll refrain from naming it because I don't think it makes a ton of sense when taken out of context. In general, I think the game does have a lot of good music though, some of it more, some less memorable.

I forgot to mention, but with the Remedy universe or whatever, the game also has connections to Control, so... now I'm finally playing Control as well, so I can fully enjoy the Alan Wake 2 DLCs. Having fun so far, although the environment is still the weakest area of the game, just like I suspected based on what I had seen of the game before starting it. It's less bland than I feared, but at the same time it's still definitely the game's greatest weakness.



JEMC said:

After asking here I gave Dragon Age Origins a go and... it didn't go too well. For starters, the game crashes a lot. There are supposed to be several fixes you can try to do but none of the ones I tried worked. I know the GOG version of the game is updated and should work fine, but then comes my other problem with the game, the difficulty.
You see, I played my character's origin story, became a Grey Warden, did my part in the battle and reached a town after it with little problems besides the crashes. But after that the difficulty spikes a lot and randomly. I tried to do two different missions (the tower of mages and searching for the Arl) and while both started of well, at one point I would find myself facing one group of enemies with no big problems only to be obliterated by the next group. It was frustrating and coupled with the crashes, I decided to try something else.

That's bit odd, I don't remember Origins as difficult game - I remember back when it released I've played it and really liked it, but not as much as BG1/2 - so, wanting to scratch that itch, I went back to play BG...and oh boy, did I found BG to be way, way more difficult that Origins, though at the time I've played BG I didn't find them too difficult.



I loved Origins... Also didn't find it super difficult, but I heavily used the tactics pause mode.




www.youtube.com/@Pemalite

Pemalite said:
Bofferbrauer2 said:

To be fair, those questions have been arising since at least the mid-90's.

But the advantage of an architecture like x86 is that you can add instructions of variable length later down the line, and this has kept the architecture ahead so far, and I expect this to stay the same more or less for the next decades to come.

Older instructions have also slowly been removed over time.

Case in point... 3D Now! is no longer in modern CPU's, so the only way those programs/games can run, is that they must emulate that extension... And some CPU's MMX is translated into SSE instructions and so on.

x86 is great for high performance, high frequency computing, which is why it has remained a step ahead of PowerPC, ARM, MIPS in the performance stakes.

Yeah I know, just didn't want to go too much into details. Much of the original x86 instructions and many pre-MMX extensions (386, 486 and the original pentium got some small additions) are gone, too.

Makes you wonder if the old adage that you could in theory downgrade any x86 processor all the way down to an 8086 if most of it's original instructions et is missing...