Monday gaming news, the third and final part:
Open world, first-person RPG Tainted Grail: The Fall of Avalon is out now with a nice helping of dark fantasy to explore
https://www.pcgamer.com/games/rpg/open-world-first-person-rpg-tainted-grail-the-fall-of-avalon-is-out-now-with-a-nice-helping-of-dark-fantasy-to-explore/
First Avowed, then Oblivion Remastered—it's shaping up to be a banner year for fans of first-person RPGs and it's only getting better. Tainted Grail: The Fall of Avalon released last week, joining the year's clearly very rich crop of first person explore-and-slash gaming.
Set in the dark fantasy world of Tainted Grail, inspired by Arthurian legends and set after the fall of Arthur's kingdom, The Fall of Avalon calls itself "a love letter to open-world FPP RPGs." It's something like 50-70 hours long, and claims a branching narrative with proper voice-acted characters.
CD Projekt Red reflects on its hubris following The Witcher 3's success, and how that led to Cyberpunk 2077's problems: 'I think that was the beginning of a bit of magical thinking for the company'
https://www.pcgamer.com/games/the-witcher/cd-projekt-red-reflects-on-its-hubris-following-the-witcher-3s-success-and-how-that-led-to-cyberpunk-2077s-problems-i-think-that-was-the-beginning-of-a-bit-of-magical-thinking-for-the-company/
The Witcher games are one of the clearest examples of improvement over a series in videogame history. No backsliding here: The Witcher was a mess, The Witcher 2 was genuinely quite decent, and The Witcher 3: Wild Hunt was a masterpiece. The Witcher 3's success put CD Projekt Red on Sony's speed-dial, but it had other consequences as well.
"It gave us confidence that we can deliver a truly ambitious and engrossing RPG of a big scale," says Michał Nowakowski, joint CEO and member of the board, speaking to PC Gamer's Joshua Wolens. "And that we can punch above our weight and we can get head to head with the big ones. I remember, I was like, really, really afraid of the standard that Dragon Age: Inquisition's going to set," Nowakowski recalls.
While the two did duke it out for RPG of the Year awards ("I thought it was a fantastic game," Nowakowski says of the competitor), The Witcher 3 was such a smash it changed expectations at CD Projekt Red. "That gave us confidence," Nowakowski says. "Maybe in many ways even too much confidence looking back, to be honest, because I think that was the beginning of a bit of magical thinking for the company, which only stopped after Cyberpunk."
Double Fine dev embarks on a quest to discover Full Throttle's true release date: 'Perhaps the best 30th birthday present I could give Full Throttle was a real birthday'
https://www.pcgamer.com/games/adventure/double-fine-dev-embarks-on-a-quest-to-discover-full-throttles-true-release-date-perhaps-the-best-30th-birthday-present-i-could-give-full-throttle-was-a-real-birthday/
LucasArts adventure gaming classic Full Throttle recently celebrated its 30th birthday. Exactly how recently, you ask? Well, that's the question. During birthday preparations for Tim Schafer's beloved motorcycle odyssey, Schafer's studio Double Fine Productions realised it didn't know the precise date of Full Throttle's initial release.
After its pre-rendered trailer caused a stir last year, this Dark Messiah-inspired RPG now has a gameplay teaser—but the internet is debating if it's real or not
https://www.pcgamer.com/games/action/after-its-pre-rendered-trailer-caused-a-stir-last-year-this-dark-messiah-inspired-rpg-now-has-a-gameplay-teaser-but-the-internet-is-debating-if-its-real-or-not/
As the self-appointed Fox Mulder of games about kicking goblins down flights of stairs, I want to believe that fantasy hack 'n' slash Alkahest can revive the underappreciated swashbuckling brilliance of Dark Messiah: Might and Magic. The game debuted last year with a flashy announcement trailer that really sold me on the concept.
But as reported by Andy last year, the trailer also attracted scepticism because it used a mixture of in-game assets and prerendered animations, with the developer acknowledging that "some of the camera angles and animations have been crafted specifically for the trailer, for the sake of spectacle".
As Andy mentioned at the time, game trailers that are either wholly or partly pre-rendered are commonplace, especially in the early stages of a game's marketing. But developer Push On has since released a new teaser trailer that purportedly shows the game in action. Unfortunately, it looks very similar to the announcement trailer, which is causing another round of players to dismiss it as "a cinematic disguised as gameplay".
Warhammer 40,000 games Darktide and Rogue Trader enjoyed a sales bump due to the popularity of Space Marine 2
https://www.pcgamer.com/games/warhammer-40-000-games-darktide-and-rogue-trader-enjoyed-a-sales-bump-due-to-the-popularity-of-space-marine-2/
Space Marine 2 was a hit, making millions for Games Workshop, and guaranteeing the saga of Ultramarine Demetrian Titus would continue in Space Marine 3. But it was also a boon to developers of other 40K games, like Darktide studio Fatshark and Rogue Trader studio Owlcat.
"We definitely saw a boost in player numbers after Space Marine 2", said Mike Knight, Darktide narrative lead at Fatshark. "It makes sense, people play a game and like it, so they look around for something else that's similar."
Anton Emelianov, brand manager at Owlcat Games, agreed. "Definitely. When one Warhammer game does well, it lifts the others. We saw a noticeable uptick in interest around Rogue Trader when Space Marine 2 launched—people wanted to explore the setting further, often in different genres."
Desktop Survivors 98 is an action roguelike that moves at the speed of your mouse, which is to say pretty fast
https://www.pcgamer.com/games/roguelike/desktop-survivors-98-is-an-action-roguelike-that-moves-at-the-speed-of-your-mouse-which-is-to-say-pretty-fast/
I quite like the whole action roguelike genre that built up around games like Binding of Isaac and Nuclear Throne and metamorphosed into a whole new thing with the explosive birth of Vampire Survivors.
The latest one to catch my attention is Desktop Survivors 98, a retro explosion of lookalike Windows 98 assets and motifs that has you spraying arcs of solitaire cards and blasting stuff out of the recycling bin and making your cursor shoot more, other cursors.
'They're very determined, suddenly, to see your game fail': Former Dragon Age writer calls out 'anti-fans' who bet on games failing before launch
https://www.pcgamer.com/games/dragon-age/theyre-very-determined-suddenly-to-see-your-game-fail-former-dragon-age-writer-calls-out-anti-fans-who-bet-on-games-failing-before-launch/
Former BioWare writer David Gaider, who worked on the likes of Baldur's Gate 2, Star Wars: Knights of the Old Republic, and the first three Dragon Age games (not including Veilguard), recently spoke out about an issue he dubbed "anti-fans" in an interview with GamesRadar.
Total War: Warhammer 3 DLC Tides of Torment promises to add a treacherous mutant and finally give Warhammer's smartest troll his due
https://www.pcgamer.com/games/strategy/total-war-warhammer-3-dlc-tides-of-torment-promises-to-add-a-treacherous-mutant-and-finally-give-warhammers-smartest-troll-his-due/
In March, Creative Assembly revealed the next DLC for Total War: Warhammer 3 would feature Dechala, a six-armed snake lady, as the legendary lord for a Slaanesh faction. In the latest dev chat video they've shared some more details about the DLC, which is called Tides of Torment, and also features a Norscan faction led by a treacherous mutated Norscan sorcerer called Sayl the Faithless.
Escape from Duckov is coming back with a new demo
https://www.pcgamer.com/games/survival-crafting/escape-from-duckov-is-coming-back-with-a-new-demo/
Y'all ever see a chicken try to knife a duck to death? Y'all ever see a seagull try to beat a duck with a police baton? I hadn't earlier, but now I have thanks to the demo trailer for goofily parodic shooter Escape from Duckov, which is getting a new demo on May 29 that'll last until July 1.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.








