Now if only enough people could overpay for an extra 1fps so the 9800X3D can come back down in price.
Now if only enough people could overpay for an extra 1fps so the 9800X3D can come back down in price.
The Tuesday news are here!
SALES/PLAYER COUNTS & DEALS
Steam’s Top 10
(Click here for the Top 100)
Split Fiction sells 1 million copies over 2 days
https://www.pcgamer.com/games/action/split-fiction-sells-1-million-copies-over-2-days/
Split Fiction, the new co-op action game from Josef Fares and the team at Hazelight Studios, looks to be a hit: Hazelight revealed on Bluesky today that the game surpassed one million copies sold in just 48 hours.
"The love you all show for our game is overwhelming!" the studio wrote. "Everyone here at Hazelight are beyond happy—and we can’t stop enjoying your amazing reactions!"
By way of comparison, Split Fiction's predecessor, It Takes Two—one of the big successes of 2022—took a month to move one million copies. That's quite a difference, and in case you're wondering, no, the speedrun to a million was not the result of people taking advantage of the free Friend's Pass edition of the game, which enables people who don't own the game to play along with someone who does: Electronic Arts confirmed with PC Gamer that the figure represents only full copies of the game sold, and doesn't include Friend's Pass installation.
GOG has decided to empty our wallets with 5 new sales/promos:
Steam has all these deals:
Fanatical has three new 24h Flash Deals:
SOFTWARE & DRIVERS
-Empty-
MODS, EMULATORS & FAN PROJECTS
The Elder Scrolls V: Skyrim now supports AMD FSR 3 Frame Gen
https://www.dsogaming.com/mods/the-elder-scrolls-v-skyrim-now-supports-amd-fsr-3-frame-gen/
In February 2025, we informed you about a mod that brought support for DLSS 3 Frame Gen in Skyrim. And today, I’m happy to report that a new version of this mod is available with support for AMD FSR 3.1 Frame Gen.
What this means is that now everyone will be able to enjoy FSR 3.1 Frame Gen. This is a big deal as Skyrim can easily become CPU-bound. So, by using this mod, you will be able to enjoy it at higher framerates.
Do note that this mod does not add support for DLSS 4 Multi-Frame Gen or Reflex 1/2. It only brings support for the classic DLSS 3 Frame Gen tech. On the other hand, the team claims that AMD Anti-Lag 2 should be compatible with it.
Ideally, you should use this mod with a base framerate of 60+FPS. Do not use it if you are below 40FPS because you might get a laggier experience.
>> There’s no media in t he article.
Zelda Ocarina Of Time Zora River Unreal Engine 5 Demo Released
https://www.dsogaming.com/mods/zelda-ocarina-of-time-zora-river-unreal-engine-5-demo-released/
YouTube’s ‘CryZENx’ has just released a new demo for his amazing Zelda: Ocarina of Time Remake project in Unreal Engine 5. As the title suggests, this new demo lets you experience Zora’s River.
Now what’s cool here is that unlike other UE5 projects, this one is free to download. Not only that, but Nintendo has not made any attempts to shut it down. This is a pleasant surprise. I mean, this is Nintendo we’re talking about. I don’t know how CryZENx has been able to avoid Nintendo’s hammer. So, kudos to him.
As I’ve said before, this is one of the best fan remakes of a classic game in UE5. Contrary to other fan remakes, this one has proper gameplay mechanics. As such, players can explore the environments and fight several enemies. They can also use their ocarina, break objects, collect items, and speak to NPCs. Not only that but this fan remake of this classic N64 Zelda game has in-engine cut-scenes and an inventory system.
>> The article has an almost 50 minutes video.
Swen Vincke stamps seal of approval on Stardew Valley mod that yoinks the Baldur's Gate 3 cast out of D&D and into a cosy pastoral life
https://www.pcgamer.com/games/life-sim/swen-vincke-stamps-seal-of-approval-on-stardew-valley-mod-that-yoinks-the-baldurs-gate-3-cast-out-of-d-and-d-and-into-a-cosy-pastoral-life/
Typically, in an Isekai anime, the main thrust of the plot involves a poor unsuspecting person dying (usually via unfortunate truck placement) and waking up in a fantasy world of magic and adventure. In the case of Stardew Valley's latest hit mod, it's sort of the inverse—while they don't have trucks in the Forgotten Realms, the entire cast of Baldur's Gate 3 has been transported to Stardew Valley.
It's a downright impressive bit of kit—featuring over 20 new NPCs, a bunch of new locations, items, and the like. More of an expansion than a gag, really, and a clear labour of love. Which is why it's nice that Swen Vincke, co-founder of Larian Studios, has given it his official stamp of approval (thanks, GamesRadar+) on X: "So much love went into this—amazing work!"
GAMING NEWS
Battlefield 6 has the potential to be special with its insane destruction
https://www.dsogaming.com/videotrailer-news/battlefield-6-has-the-potential-to-be-special-with-its-insane-destruction/
A couple of days ago, some videos from the first playtest of Battlefield 6 leaked online. Since then, even more gameplay videos found their way to the Internet. And you know what? Battlefield 6 has the potential to be something special.
Here are 34 minutes of gameplay from Blades of Fire
https://www.dsogaming.com/videotrailer-news/here-are-34-minutes-of-gameplay-from-blades-of-fire/
YouTube’s ‘GameRiot’ has shared a video, showcasing 34 minutes of gameplay footage from MercurySteam’s Blades of Fire. This video is from the game’s latest preview build. As such, it will give you a glimpse at what the game looks and plays like.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Tuesday news, the second part:
The original Verdansk map is returning to Call of Duty: Warzone, to celebrate which we get a soldier crying to Nat King Cole
https://www.pcgamer.com/games/call-of-duty/the-original-verdansk-map-is-returning-to-call-of-duty-warzone-to-celebrate-which-we-get-a-soldier-crying-to-nat-king-cole/
One of the most divisive aspects of Call of Duty: Warzone has been the replacement of the Verdansk map, which the game launched with in 2020, with the Caldera map in late 2021. Ever since the change a sizeable contingent of players have been unhappy, with many considering Verdansk the heart-and-soul of the game, and no subsequent maps measuring up.
Well after just over three years, Verdansk is back! And not for a few weeks: Verdansk returns to Warzone on April 3, and Activision has seriously pushed the boat out with a slow-mo trailer set to Nat King Cole's rendition of "Unforgettable."
'My own voice was driving me f***ing insane': GTA Vice City actor admits even he couldn't get past his own, notoriously difficult mission
https://www.pcgamer.com/games/action/my-own-voice-was-driving-me-f-ing-insane-gta-vice-city-actor-admits-even-he-couldnt-get-past-his-own-notoriously-difficult-mission/
Danny Dyer may not be the household name in the US that he is over here in the good old United Kingdom–known for playing all sorts of lads, geezers, and hardmen in movies as well as an eight-year stint on soap opera Eastenders—but you'll have certainly been exposed to him if you've spent a good amount of time in either Grand Theft Auto Vice City or San Andreas.
Dyer's the voice behind Kent Paul, manager of rock bands and beefer with biker gangs. He's there almost from the start in Vice City, appearing in a handful more and being one of the phonecalls Tommy receives after completing the final mission. He remerges again in San Andreas, still managing bands and getting himself into sticky situations.
In a recent "Actually Me" interview with British GQ, Dyer briefly goes over his time as Kent Paul in the series' Wikipedia fact-check segment, "This is the highlight of my career, by the way. Fucking amazing job. Amazing. And I love this game," Dyer says.
Some Monster Hunter Wilds players are skipping the endgame weapon grind because they just freaking hate how they look
https://www.pcgamer.com/games/rpg/some-monster-hunter-wilds-players-are-skipping-the-endgame-weapon-grind-because-they-just-freaking-hate-how-they-look/
Monster Hunter Wilds' campaign is, in a sense, a bit of an extended tutorial—that's not to say it isn't a blast, but chewing through the second half of it myself, I get the distinct feeling I'm only just scraping the tip of the gear grinding iceberg before the endgame. And an endgame certainly exists—in the form of Artian Weapons. Yet, some players are choosing to skip them in favour of fashion.
Limbo and Inside studio demands compensation from co-founder Dino Patti for alleged 'unauthorized use of Playdead's trademarks and copyrighted works'
https://www.pcgamer.com/games/adventure/limbo-and-inside-studio-demands-compensation-from-co-founder-dino-patti-for-alleged-unauthorized-use-of-playdeads-trademarks-and-copyrighted-works/
Playdead, the Danish studio behind Limbo and Inside, is demanding compensation from former CEO and co-founder Dino Patti over alleged "infringement and unauthorized use of Playdead's trademarks and copyrighted works in a commercial and marketing context."
In an email to Game Developer, Playdead confirmed it has "submitted demands" to Patti, claiming it has "found it necessary to take this action to protect our trademarks and copyrights, which are essential to Playdead's business and reputation".
The legal demand was originally brought to public attention by Patti himself, who claimed he'd received a "legal love letter" from his former business partner Arnt Jensen several days ago. Posting on LinkedIn, Patti stated that "my old partner has threatened me with an IP lawsuit because I used a publicly available picture, in a LinkedIn post 3 months ago, of the game Limbo that we created at Playdead together."
>> Nasty stuff where, usually, nobody wins but we all lose.
After suing a Disco Elysium writer to prevent him from making his own game, a tech CEO who's allegedly banned from the Disco Elysium subreddit is trying to crowdfund a spiritual successor
https://www.pcgamer.com/games/rpg/after-suing-a-disco-elysium-writer-to-prevent-him-from-making-his-own-game-a-tech-ceo-whos-allegedly-banned-from-the-disco-elysium-subreddit-is-trying-to-crowdfund-a-spiritual-successor/
Disco Elysium-like "psychogeographic RPG" Hopetown has announced a Kickstarter campaign launch date of March 17, as well as the addition of new talent from the team that made Disco Elysium. But for a variety of reasons—including that the studio head is allegedly banned from the game's subreddit—I would not recommend backing the project.
>> More nasty stuff.
After REPO 'kinda blew up', its developer asks the community for advice on how to make matchmaking lobbies
https://www.pcgamer.com/games/horror/after-repo-kinda-blew-up-its-developer-asks-the-community-for-advice-on-how-to-make-matchmaking-lobbies/
REPO is the latest co-op horror viral sensation, taking the template established by Lethal Company and adding wacky physics and googly-eyed robot protagonists. It's a combination that has proved wildly popular, with REPO currently positioned as the fourth highest-selling game on Steam.
Now, developer semiwork has posted its first community update since the game launched. Starting with the acknowledgement that "Our game REPO kinda blew up", the video mainly covers familiar ground for these kinds of updates. Semiwork assures players that the studio is working hard on new features for the game, like new enemies, weapons and so forth. The video also provides a sneak peek of a new level, which is in very early production and so looks fairly abstract, but appears to be either a museum or an art gallery.
The primary intent of the video, however, is a request for help from the community on the issue of matchmaking lobbies. For context, REPO launched without matchmaking lobbies, which semiwork apologised for in a previous video. The studio didn’t explain why it launched without this feature, simply stating "we had no idea". But the inference seems to be they didn't anticipate the need for them, as they didn't expect the game to be as popular as it has become.
>> Understandable.
WoW's nerfed its poor Delve companion into a dwarf-shaped crater after his tank spec made them too easy, and people aren't happy
https://www.pcgamer.com/games/world-of-warcraft/wows-nerfed-its-poor-delve-companion-into-a-dwarf-shaped-crater-after-his-tank-spec-made-them-too-easy-and-people-arent-happy/
World of Warcraft's new Delves system is, in my humble opinion, a net plus to the game—it's nice to have something I can solo (or hop in with a buddy or two) that gives me gear. But that's not to say it hasn't had its own teething problems. Balance issues and damage bugs have pockmarked them since release, though I've still had plenty of fun with them on the whole.
Well, say hello to the next Delve discourse: As part of the game's latest patch, Undermine(d), Brann—who is a companion that accompanies you during delves—received a tank role. This was pretty significant, seeing as before he was only able to deal damage or heal.
(...)
The issue is, he was maybe a little too good. Players with low-level gear, healers in particular, were able to push high-rank Delve tiers without much trouble, which means that Blizzard's had to step in and correct things.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Shaunodon said: Now if only enough people could overpay for an extra 1fps so the 9800X3D can come back down in price. |
That's why we also need Intel to be competitive.
The 5800X3D launched for $450, but it was soon found for $50 or $100 less than that and, for brief moments, even well below $300. Now? The 7800X3D has rarely dipped under $400, to the point that the 9800X3D launched to not only the same MSRP, but it was also the actual retail price at the time. Madness!
*Edit* I got a bit carried away. The 7800X3D did, in fact drop below $400 and even close to $350 at some point before going up again.
Last edited by JEMC - 9 hours agoPlease excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
JEMC said:
That's why we also need Intel to be competitive. The 5800X3D launched for $450, but it was soon found for $50 or $100 less than that and, for brief moments, even well below $300. Now? The 7800X3D has rarely dipped under $400, to the point that the 9800X3D launched to not only the same MSRP, but it was also the actual retail price at the time. Madness! |
The 7800X3D was consistently below $400. I got mine for $360. The price didn't go back above $400 until a few months before the 9800X3D's launch due to scarcity. That said, the 9800X3D's pricing is a direct result of Intel being a non-factor. Honestly the Intel 13th Gen/14th Gen degradation issues are what help boost demand of the 7800X3D causing the aforementioned price increase in the first place.
Darc Requiem said:
The 7800X3D was consistently below $400. I got mine for $360. The price didn't go back above $400 until a few months before the 9800X3D's launch due to scarcity. That said, the 9800X3D's pricing is a direct result of Intel being a non-factor. Honestly the Intel 13th Gen/14th Gen degradation issues are what help boost demand of the 7800X3D causing the aforementioned price increase in the first place. |
Ok, I got carried away. Thanks for pointing that out, I stand corrected.
I still think the idea stands, that without proper competition AMD didn't have any presssure to lower the price of the part over time.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.