The Wednesday news:
SALES/PLAYER COUNTS & DEALS
Kingdom Come: Deliverance 2 rockets past the first game's peak player count as it pips into Steam's top 100 most-played games
https://www.pcgamer.com/games/rpg/kingdom-come-deliverance-2-rockets-past-the-first-games-peak-player-count-as-it-pips-into-steams-top-100-most-played-games/
I have, in the past few days, written the word 'Bohemia' more than I ever have or likely ever will again in my professional life. It's down to the release of Kingdom Come: Deliverance 2, of course, Warhorse's really quite good medieval RPG set in the rambling forests and plains of, well, Bohemia.
I reckon quite a lot of people have the word on their minds, too. At time of writing, KCD2's peak concurrent player count on SteamDB is sitting pretty at 160,000 players. Not bad for a game with such a fanatical focus on (some kind of) realism that you can smell too bad for stealth.
Warhorse must be pretty chuffed. For comparison, the first game's peak concurrent player count was about 96,000 around its launch, a mere 60% of the giddy heights the sequel has already reached. For reference, SteamDB pegs Kingdom Come 1 as Steam's 176th most-played game of all time, sandwiched between FF14 below it and The Sims 4 right above. All pretty much the same game.
KCD2, on the other hand, has just about squeaked into SteamDB's top 100. 160,000 peak players puts it between the Battlefield 2042 open beta (beneath it) and Enshrouded (above). It's worth bearing in mind, too, that the game launched on a Tuesday. I'm curious to see if the game manages to climb even higher up the charts when the weekend rolls around and everyone who was preoccupied with stupid stuff like their 'jobs' and 'families' can finally charge into battle to die for the glory of King Wenceslas.
GOG has launched five new promos, and all of them will last 7 days:
Steam has four new deals and two new sales:
Finally, there’s a new Humble Bundle: the Destiny 2: The Story So Far 2025, with up to 7 DLCs to get during 13 days: https://www.humblebundle.com/games/destiny-2-story-so-far-2025.
And Fanatical has two new deals:
SOFTWARE & DRIVERS
Epic talks shop about stuttering in games that use its Unreal Engine and offers solutions to the problem
https://www.pcgamer.com/hardware/graphics-cards/epic-talks-shop-about-stuttering-in-games-that-use-its-unreal-engine-and-offers-solutions-to-the-problem/
Mention the words 'Unreal' and 'Engine' to a PC gaming enthusiast, and they will no doubt immediately think of incredible-looking graphics, as demonstrated in the likes of Black Myth: Wukong, Senua's Saga: Hellblade II, or tech demos like The Matrix Awakens. However, there's probably one other thing that PC gamers associate with Unreal Engine and it is stutter. If you wondering just what that is and why it happens, the maker of UE has explained it all in a new blog and detailed just what it's doing to prevent it.
>> The article also describes how stutters happen.
Steam now warns you if that early access game you're eyeing up has been abandoned by its devs
https://www.pcgamer.com/software/platforms/steam-now-warns-you-if-that-early-access-game-youre-eyeing-up-has-been-abandoned-by-its-devs/
It's got its ups and downs, but I rather like Steam early access. Being able to get in on the ground floor of something, watch it develop, and support developers whose ambitions might exceed their initial budgets is a neat thing. The downside, of course, is that sometimes the games just don't get finished. They get left permanently in an alpha state, their devs vanishing in the night, never to be heard from again.
Which is an issue, certainly. Also an issue: there's not been much on Steam to stop unsuspecting new players from picking up those abandoned games. Unless it's garnered enough negative reviews to catch a punter's attention, up to now it's been very possible for someone to pick up a dead early access game on the assumption it's still in active development.
I say 'up to now' because Valve has finally tried to rectify the problem. As spotted by SteamDB, early access games that have gone a long time without an update to their info boxes will now have a highlighted note added to the top of the 'Early Access Game' section on their store page, pointing out how long ago the last change was and warning that "The information and timeline described by the developers here may no longer be up to date". It seems to kick in after 12 months or so; I can only find the note on games that have gone update-less for 13 or more months, and it's notably absent from, for instance, Kerbal Space Program 2.
You can see it in action on the page for long-fallow early access game Cavern Kings, where it clearly states that it last got an update all of eight years ago.
Which is all well and good, but I think the system could do with some tweaking. The game Heartbound, for instance, last got a patch four days ago, but anyone just cursorily glancing at its info box might be put off by the note that its last update came "over 13 months ago." It looks like Steam is only counting changes to games' "What the developers have to say" section rather than, you know, patches and updates, which I suspect is contrary to the way many people will interpret the warning in its current state.
MODS, EMULATORS & FAN PROJECTS
That was fast: a modder already added an 'unlimited save game' feature to Kingdom Come: Deliverance 2
https://www.pcgamer.com/games/rpg/that-was-fast-a-modder-already-added-an-unlimited-save-game-feature-to-kingdom-come-deliverance-2/
Well, that didn't take long. Kingdom Come: Deliverance 2 just launched today and a fleet-fingered modder has already made a change to a cool but semi-contentious feature. The Unlimited Saving 2 mod by modder EddieShoe for Kingdom Come: Deliverance 2 means you can save your game by pressing F5 instead of having to brew and use a special potion first.
I'll back up just in case you didn't know: saving your game in Kingdom Come: Deliverance 2 requires either sleeping in a bed or brewing and consuming a potion called Saviour Schnapps, just like in the original game. I suspect this is to prevent excessive save-scumming, which makes choices and battles a little inconsequential: if you can save and reload whenever you want, Henry's life is exceedingly less perilous.
>> Given the nature of the mod, its shouldn’t come as a surprise that there’s no media in the article.
Make Kingdom Come: Deliverance 2 feel even more like The Elder Scrolls 4: Oblivion with this charming potato mode mod
https://www.pcgamer.com/games/rpg/make-kingdom-come-deliverance-2-feel-even-more-like-the-elder-scrolls-4-oblivion-with-this-charming-potato-mode-mod/
Kingdom Come: Deliverance 2 already channels the spirit of The Elder Scrolls 4: Oblivion like some medieval savant dabbling in necromancy. From its rolling green landscapes, through its charmingly weird NPC behaviours, to the fact you can break into any shop and ransack it for all its worth, Warhorse's sequel often feels more like adventuring through Cyrodiil than anything Bethesda has designed in the years since.
Now, you can further enhance KCD2's 2006 charms with the Ultra Low Graphics Mode mod. Created by Jindra1403, this mod digs a cavernous sapper's tunnel beneath the RPG's standard low graphics settings, collapsing about twenty years of graphics development into a pile of lumpy polygons.
The mod brute forces resolution to 1280x720, switches off VSync, and wipes most of the textural detail from surface geometry. In the game's description over on Nexus mods, Jindra also notes that "the preset doesn't utilize FSR or DLSS, since not only are those specific-hardware dependent, but those technologies typically do not help much at such low fidelity/resolution anyway."
As Jindra explains, the mod is designed to "maximize the game's performance at the cost of fidelity". But the results produce a strangely charming visual style in their own right, one that harkens back to that time when game visuals were constantly wowing players with their technical progress, despite being a long way from looking truly realistic. I was struck by the below image of a Bohemian countryside panorama, which has especially strong Oblivion vibes. The fuzzy rocks and lush, yet oddly flat trees look just like gazing upon a distant forest in some wild corner of Cyrodiil.
>> In the article you’ll find a couple screenshots.
Final Fantasy 7 Rebirth just got an amazing first-person mod
https://www.dsogaming.com/mods/final-fantasy-7-rebirth-just-got-an-amazing-first-person-mod/
Now here is something really cool. Modder ‘S3ik3n’ has just released a new mod for Final Fantasy 7 Rebirth that allows you to explore its world in first-person mode. This mod will allow you to better appreciate the world that the devs have created. Thus, I highly recommend trying it.
What’s crucial to note is that during combat, the mod will switch to the default camera. In my opinion, this is the best thing to do as FF7 Rebirth has a mix of turn-based and real-time combat with up to three characters. At any given time, you can control whichever character you want. So, a first-person combat mod wouldn’t really work.
As S3ik3n noted, some chapters use specific cameras. Right now, he has only modified those for cities, open outdoor areas, and the Chocobo. So, there is a chance that the game might switch back to third-person in later levels or in specific scenarios.
Moreover, while riding a Chocobo, treasure notifications will no longer appear. You’ll need to pay closer attention to your surroundings. However, if this bothers you, the modder has created a version that keeps the Chocobo view in third-person.
All in all, this mod is ideal for exploring the world’s environments. However, it also exposes one of my biggest issues with FF7 Rebirth, and that’s its low-res textures. Square Enix has really dropped the ball here. Even with its PC enhancements, FF7 Rebirth still has a lot of low-res textures.
Since you’ll get closer to all objects with this mod, things may look quite bad. As such, I highly recommend using it with this 4K Texture Pack. This mod improves around 1300 environmental textures. It does not overhaul all of them. So, here is hoping that we’ll get a new version that will upscale all of the game’s textures.
>> Sadly, the article has no media.
GAMING NEWS
Onimusha 2: Samurai’s Destiny Remastered coming to PC in 2025
https://www.dsogaming.com/news/onimusha-2-samurais-destiny-remastered-coming-to-pc-in-2025/
Capcom has just announced a remaster for the second Onimusha game, Onimusha 2: Samurai’s Destiny. Onimusha 2: Samurai’s Destiny Remastered will be coming to PC in 2025, and below you can find its debut trailer.
>> I find it funny that the game will come to PC and PS4/X1 but not the newest consoles.
Monster Hunter Wilds PC Benchmark Available for Download
https://www.dsogaming.com/news/monster-hunter-wilds-pc-benchmark-available-for-download/
Capcom has just released a free PC benchmark tool for Monster Hunter Wilds. This benchmark tool will allow you to test the game and see whether you are able to run it or not. As such, I highly recommend downloading and running it.
Wreckfest 2 is coming to Steam Early Access on March 20th
https://www.dsogaming.com/news/wreckfest-2-is-coming-to-steam-early-access-on-march-20th/
THQ Nordic and Bugbear have announced that Wreckfest 2 will be coming to Steam Early Access on March 20th. To celebrate this announcement, the teams have shared a new in-engine trailer that you can find below.