UNRAVEL GAMEPLAY TRAILER DEMONSTRATES PUZZLE-SOLVING WITH YARN
http://www.pcgamer.com/unravel-gameplay-trailer-demonstrates-puzzle-solving-with-yarn/
Unravel is a puzzle-platformer in which you'll become a creature made entirely of yarn—and yes, I'm talking about the stuff that's more traditionally used for knitting sweaters. It's entirely physics based, and everything behaves in a realistic fashion--within the limits of a videogame, naturally. The core challenge, as this new gameplay video illustrates, is that Yarny, your stringy alter-ego, begins the game tied to something, and the farther away you get from it, the more you unravel.
>>This is the video: https://www.youtube.com/watch?v=NSnVtj7aFq8
THE BANNER SAGA SOUNDTRACK IS GETTING A VINYL RELEASE
http://www.pcgamer.com/the-banner-saga-soundtrack-is-getting-a-vinyl-release/
The Banner Saga was a very beautiful game, in no small part due to its soundtrack. Composed by Grammy award nominated Austin Wintory, it's full of atmospheric, ye olde European folk music, the likes of which would probably sound very good on vinyl. As the image above suggests, you'll soon have the opportunity to hear it that way.
THE SECTOPOD AND THE GATEKEEPER JOIN THE XCOM 2 CAST
http://www.pcgamer.com/the-sectopod-and-the-gatekeeper-join-the-xcom-2-cast/
A pair of new alien enemies who will make your life miserable, the Sectopod and the Gatekeeper, have joined the XCOM 2 lineup. And yes, you would be correct in pointing out that the first of the two isn't exactly “new,” as the massive, robotic Sectopod also appeared in XCOM: Enemy Unknown. But as bad as it was in that game—and make no mistake, it was nasty—the XCOM 2 version will be even worse.
>>Chazore, here's new material for your X-Com 2 thread. And that's not all
FIRAXIS TEASES OFFICIAL XCOM 2 MODS FROM LONG WAR CREATOR
http://www.pcgamer.com/firaxis-teases-official-xcom-2-mods-from-long-war-creator/
Long War Studios is responsible for Long War, a superb mod for XCOM: Enemy Unknown and its expansion, Enemy Within. It makes the campaign harder and longer, but gives you more ways to fight back against the invading aliens.
>>Official mods... Yeah, sure, why not?
ANNO 2205 UPDATE 1.3 BRINGS A NEW SECTOR AND LOTS OF BUG FIXES
http://www.pcgamer.com/anno-2205-update-13-brings-a-new-sector-and-lots-of-bug-fixes/
Anno 2205 is getting a bunch of post-launch support to keep the cobwebs at bay, and Ubisoft has just released update 1.3, which adds new content and polishes up some existing stuff. The jewel in the crown is a new Sector in the form of Wildwater Bay, which is available in the game world's Temperate Region.
TORMENT: TIDES OF NUMENERA BETA BEGINS TODAY
http://www.pcgamer.com/torment-tides-of-numenera-beta-begins-today/
After the Torment: Tides of Numenera beta was delayed past the end of last year, a forum post by inXile has finally fixed a date: today, January 21. Most of us will have to wait till January 26 when it appears on Early Access, however—the first wave of keys will only be going out to Kickstarter backers who pledged $75-plus. If that's you, all the necessary instructions will be emailed along with the code.
TWO NEW HEROES ANNOUNCED FOR HEROES OF THE STORM
http://www.pcgamer.com/two-new-heroes-announced-for-heroes-of-the-storm/
Blizzard are going hard on Heroes of the Storm this year. In an interview with MetaBomb, game director Dustin Browder has announced two new characters joining the roster, both inspired by Diablo. This comes on top of the addition of Genn Greymane on January 12 and Blizzard's heavy investment in the latest season of Heroes tournaments.
Please excuse my bad English.
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