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Forums - PC Discussion - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

And here are the rest:

Matthew McConaughey is dropping daily Exodus trailers like some kind of deep space David Attenborough, and they have 100% convinced me to pay attention to this game
https://www.pcgamer.com/games/rpg/matthew-mcconaughey-is-dropping-daily-exodus-trailers-like-some-kind-of-deep-space-david-attenborough-and-they-have-100-percent-convinced-me-to-pay-attention-to-this-game/

Dig VR announces collector's edition with two real-life excavators and a trip to America that costs £499,985 more than the game by itself
https://www.pcgamer.com/games/vr/dig-vr-announces-collectors-edition-with-two-real-life-excavators-and-a-trip-to-america-that-costs-gbp499-985-more-than-the-game-by-itself/

The best part of Deadlock's Halloween update is a new building redesign which reimagines the world into a truly occult New York City
https://www.pcgamer.com/games/moba/the-best-part-of-deadlocks-halloween-update-is-a-new-building-redesign-which-reimagines-the-world-into-a-truly-occult-new-york-city/

Ex-BioWare dev explains why everyone in Mass Effect and Dragon Age does that one 'BioWare turn' animation
https://www.pcgamer.com/games/rpg/ex-bioware-dev-explains-why-everyone-in-mass-effect-and-dragon-age-does-that-one-bioware-turn-animation/

Wanna feel old? Warcraft is 30 years old, Half-Life 2 is 20 years old, and Dragon Age: Inquisition is 10 years old as of this month
https://www.pcgamer.com/games/wanna-feel-old-warcraft-is-30-years-old-half-life-2-is-20-years-old-and-dragon-age-inquisition-is-10-years-old-as-of-this-month/

Baldur's Gate 3's offscreen secrets include an 'asylum' for plot-critical NPCs and a 'magical teleporting death journal' to help particularly murderous players find Act 2
https://www.pcgamer.com/games/baldurs-gate/baldurs-gate-3s-offscreen-secrets-include-an-asylum-for-plot-critical-npcs-and-a-magical-teleporting-death-journal-to-help-particularly-murderous-players-find-act-2/

One of the biggest names in immersive sims reckons they're easier to sell if you call them something else, but one day they'll be 'invading every genre'
https://www.pcgamer.com/games/one-of-the-biggest-names-in-immersive-sims-reckons-theyre-easier-to-sell-if-you-call-them-something-else-but-one-day-theyll-be-invading-every-genre/

Ubisoft boss says it knows players think it has an 'inconsistency in quality,' so it delayed Assassin's Creed Shadows to flip that script
https://www.pcgamer.com/games/assassins-creed/ubisoft-boss-says-it-knows-players-think-it-has-an-inconsistency-in-quality-so-it-delayed-assassins-creed-shadows-to-flip-that-script/

Undead Labs wants to be known for more than just zombies, and State of Decay 3 could mark that changing point with 'a much greater level of ambition'
https://www.pcgamer.com/games/survival-crafting/undead-labs-wants-to-be-known-for-more-than-just-zombies-and-state-of-decay-3-could-mark-that-changing-point-with-a-much-greater-level-of-ambition/

Dragon Age has a secret 'uber-plot' that BioWare still seems to be following, and it all builds up 'the final thing you could do in this world that would break it'
https://www.pcgamer.com/games/dragon-age/dragon-age-has-a-secret-uber-plot-that-bioware-still-seems-to-be-following-and-it-all-builds-up-the-final-thing-you-could-do-in-this-world-that-would-break-it/



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

AMD's RX 6600 is the most popular Red Team GPU among Steam gamers, by a whisker — but no Radeon card makes the top 30 list

https://www.tomshardware.com/pc-components/gpus/amds-rx-6600-is-the-most-popular-red-team-gpu-among-steam-gamers-by-a-whisker-but-no-radeon-card-makes-the-top-30-list

Brutal lol

AMD Ryzen 7 9800X3D Tops Single-Core Performance With 5.5 GHz Overclock, Multi-Thread On Par With 7950X & 265K

https://wccftech.com/amd-ryzen-7-9800x3d-tops-single-core-performance-5-5-ghz-overclock-multi-thread-on-par-7950x-265k/

NVIDIA Starts Diverting Orders Away From Super Micro Computer (SMCI) As A Potential Delisting And DOJ Investigation Loom Large

https://wccftech.com/nvidia-starts-diverting-orders-away-from-super-micro-computer-smci-as-a-potential-delisting-and-doj-investigation-loom-large/

16-core AMD Ryzen 9000X3D CPU mentioned in Gigabyte press release

https://videocardz.com/newz/16-core-amd-ryzen-9000x3d-cpu-mentioned-in-gigabyte-press-release

Steam Hardware Survey for October 2024: GeForce RTX 3060 still a king, 4060 Laptop GPU surpasses desktop variant

https://videocardz.com/pixel/steam-hardware-survey-for-october-2024-geforce-rtx-3060-still-a-king-4060-laptop-gpu-surpasses-desktop-variant

NVIDIA GeForce Users Must Update Their GPU Drivers As 8 High Risk Vulnerabilities Discovered

https://wccftech.com/nvidia-gpu-users-must-update-driver-8-high-risk-vulnerabilities-found/



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Pretty terrible way to unbox from DF team. It's interesting that the Pro has 2GB of DDR5 system ram. I suppose it makes sense since 16GB might not be enough with all the additional features but still interesting to see. 390 watts is a lot of power from a console though jeez.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

It's insane, how many good games you can currently get as Amazon Prime subscriber:

Prime Gaming - Home Page

f.e.

  • Marvel's Guardian of the Galaxy
  • Mafia 1 Remake
  • A Plague Tale: Innocence
  • Scorn
  • Doom Eternal
  • BioShock Remastered
  • Killing Floor 2
  • Tomb Raider Legend
  • Borderlands 2
  • Borderlands: The Pre-Sequel
  • Tales of the Borderlands
  • Kerbal Space Program

And you can keep all activated games when the subscription runs out!



The new Dragon Age has a mostly positive score at Steam, with almost twelve thousand reviews. I'm sure they're not pleased by that score, but with that nubmer of reviews, I think the game has done fairly well in sales, don't you think?



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network
Jizz_Beard_thePirate said:

Pretty terrible way to unbox from DF team. It's interesting that the Pro has 2GB of DDR5 system ram. I suppose it makes sense since 16GB might not be enough with all the additional features but still interesting to see. 390 watts is a lot of power from a console though jeez.

It's not using 390 watts. The PS5 "Amateur" has a 350 watt power supply and barely uses over 200 watts. 



Love the "Amateur" PS5 name XD.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

By the way, what's your opinion on this?

Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects
https://www.ign.com/articles/warhammer-40000-space-marine-2-dev-says-big-budget-games-are-failing-in-part-because-teams-are-over-scoping-their-projects
Concord. Suicide Squad: Kill the Justice League. Star Wars Outlaws. Final Fantasy 16. The list of big budget video game failures is growing longer each month, with triple-A publishers struggling to make a dent in the dominance of older, more established players in this most brutal of markets.

Throughout it all, massive hits come out of nowhere. One of those is Warhammer 40,000: Space Marine 2, developed by World War Z and SnowRunner studio Saber Interactive and published by Focus Entertainment.

Of course, Space Marine 2 benefited from the strength of the Warhammer 40,000 brand, which is carefully managed by Games Workshop and about as big as it’s ever been. But still, Space Marine 2’s breakout success came as a surprise even to its developer, as Saber Chief Creative Officer Tim Willits told IGN in a recent interview.

(...)

Willits has his own theory on what’s happening. Speaking to IGN, Willits said that the problem isn’t necessarily that triple-A games take too long to develop and thus launch into already abandoned genres. Rather, Willits believes, triple-A developers are tending to “over-scope” their games, which in turn means they fail to do any one thing brilliantly.

I have to agree with him. There's only a small handful of studios capable of successfully making that kind of games, and even some of them have had mishaps.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

By the way, what's your opinion on this?

Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects
https://www.ign.com/articles/warhammer-40000-space-marine-2-dev-says-big-budget-games-are-failing-in-part-because-teams-are-over-scoping-their-projects
Concord. Suicide Squad: Kill the Justice League. Star Wars Outlaws. Final Fantasy 16. The list of big budget video game failures is growing longer each month, with triple-A publishers struggling to make a dent in the dominance of older, more established players in this most brutal of markets.

Throughout it all, massive hits come out of nowhere. One of those is Warhammer 40,000: Space Marine 2, developed by World War Z and SnowRunner studio Saber Interactive and published by Focus Entertainment.

Of course, Space Marine 2 benefited from the strength of the Warhammer 40,000 brand, which is carefully managed by Games Workshop and about as big as it’s ever been. But still, Space Marine 2’s breakout success came as a surprise even to its developer, as Saber Chief Creative Officer Tim Willits told IGN in a recent interview.

(...)

Willits has his own theory on what’s happening. Speaking to IGN, Willits said that the problem isn’t necessarily that triple-A games take too long to develop and thus launch into already abandoned genres. Rather, Willits believes, triple-A developers are tending to “over-scope” their games, which in turn means they fail to do any one thing brilliantly.

I have to agree with him. There's only a small handful of studios capable of successfully making that kind of games, and even some of them have had mishaps.

If you try to please everyone you ultimately please no one. I think it's combination of what he said and publishers insisting that developers "dumb things down" as well. Instead budgeting for a focused project that will top out at 3 or 4 million in sales. They try to appeal to the lowest common denominator and budget for 20 million in sales. They when the game "only" sells 8 million units, it doesn't meet expectations. 



Agreed completely. Souls does souls things incredibly well, it doesn't try to be something it isn't. While too many other games don't have an identity and have way too much fluff.