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Conina said:
Captain_Yuri said:

Apple mixed-reality headset to have two 8K displays, cost $3,000 – The Information

https://9to5mac.com/2021/02/04/apple-mixed-reality-headset/

There have been talk about Apple doing some sort of a headset. I doubt it will work with non Apple PCs natively and the idea of having 8k display that tiny in a year or two sounds like BS. Especially at $3000 while being an apple product.

But if it is real... I am certainly interested.

2 x 8K? So 2 x 7640 x 4320 = 66 MegaPixel per frame or ~6 GigaPixel per second?

Ouch!

Even the 20 MegaPixel per frame or ~1.8 GigaPixel per second to get the best out of my current VR-headset is too much for my new PC... maybe with a RTX 4080/4090 in two years.

*pic*

It's a mixed reality headset, it doesn't need high refresh rates. 

TallSilhouette said:
JEMC said:

Hellish Quart is a realistic sword dueling title developed by senior animator of Witcher 3
https://www.dsogaming.com/news/hellish-quart-is-a-realistic-sword-dueling-title-developed-by-senior-animator-of-witcher-3/
Hellish Quart is a physics-based, realistic sword dueling game, set in the 17th century. The lead developer of the game is an ex-senior animator for the Witcher 3.

How did I not know about this sooner?!

It's not that surprising given that, if I'm not mistaken, it's the first time I've posted an article about this game.

Bofferbrauer2 said:
JEMC said:

What happens when you sell all you can produce and reach almost a million CPUs sold in a single quarter? That competition sells more than you and gain marketshare

Intel Claws Back Desktop PC and Notebook Market Share From AMD, First Time in Three Years
https://www.tomshardware.com/news/intel-claws-back-desktop-pc-market-share-from-amd-for-the-first-time-in-three-years
The Mercury Research CPU market share results are in for the fourth quarter of 2020, with the headline news being that, during the quarter, Intel has clawed back share from AMD in the desktop PC market for the first time in three years. Intel also stopped its slide in notebook PCs, gaining share for the first time in three years. AMD lost share in the overall x86 market during the quarter, but notched a solid gain for the year. Meanwhile, AMD continued to make slow but steady gains in the server market.

*stats*

Just as some additional information, the increase from Intel comes mostly from the low-end, as in Pentium and especially Atom chips, many of which aparently went into chromebooks.

The same increase however didn't happen on the mid-range or high-end market. As a result, after the curious blip last month (in December, intel processors in the 2.7-3ghz range had an almost 50% increase, which is gone again now), AMD is back to stealing market share from Intel, reaching 28% market share under Windows and 33.5% under Linux.

Speaking about steam and stock issues, Polaris, Vega and 1st gen Navi all have quite big increases, probably all due to the fact that they were actually available to buy...

Well noted! Who sells more in each segment shows us that the gaming/enthusiast is clearly shifting towards AMD.

Still, it's a shame AMD has so many supply issues because, by the looks of it, it could have sold as many processors as it wanted.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Thermaltake shamelessly copied Noctua's latest fan design, changed the color and made it cheaper with keeping a very similar performance:

Personally, while I don't like it when companies shamelessly copy and paste, the main problem with Noctua is their slow release of additional color options. So while the Noctua's brown fans are still slightly superior, I for one don't mind this since they do perform quite similarly.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Cheaper and in black.. instead of garish browns. Only difference being is the motor being slightly worse.

But yeah that blatant copy and paste lol

Last edited by hinch - on 05 February 2021

In other news Mass Effect LE going to be censored. I don't usually get annoyed at video game devs but shit whatever.. EA doesn't want my money anyways :)

https://boundingintocomics.com/2021/02/04/bioware-to-edit-sexualized-cutscenes-in-mass-effect-legendary-edition/

Last edited by hinch - on 05 February 2021

Sounds like I'll be sticking with the originals



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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Yeah I don't support censorship in my games. Just on principle alone, even over a small little thing like changed camera angles. Thanks but no thanks Bioware.

Will stick to original unless modders can change it back to what it should be. Really some unneeded/unwarranted changes there, damn wokeness!



I've only played the first game and don't remember much of it, but if some of the camera angles really were like what's shown in that article, then yeah, I do support reworking them. Some of those angles just don't seem to make much sense beyond trying to cater to a certain male audience, which, in my opinion, doesn't suit a game like Mass Effect. I don't personally mind the angles, but they certainly don't do anything to improve the game itself - they seem like they're there simply to cater to a certain audience. It's OK for some games but I recall Mass Effect feeling too serious for that kind of stuff.



I really dig in this Demo-bonanza on Steam. Some games already very nice, but most of them you can't map buttons or you an't change resolution (or you get stuck while changing resolution ^^). However a better move than paid-QA/Early-access



That the character of Miranda was "too sexual" is so obvious that no one can deny it, although I'm not sure if all those shots in the article appear in the game or can be forced moving the camera.

Still, if that is a problem for EA, then it should have done something about it when the original game launched, not now. Now it's too late and the only thing that they'll achieve with it is piss of potential customers that don't like censorchip in their games, specially if it's retroactive.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Killy_Vorkosigan said:

I really dig in this Demo-bonanza on Steam. Some games already very nice, but most of them you can't map buttons or you an't change resolution (or you get stuck while changing resolution ^^). However a better move than paid-QA/Early-access

If I'm honest, I don't like this nor the previous festivals.

Don't get me wrong, I love that they're promoting the games and that small, indie games get the spotlight, but I don't think they're doing it quite right because there's a lot of games and, in such short amount of time, it's impossible to go through all of them, even less try them.

I think Steam should evolve this festival thing and do it more regularly and also genre based. Making one every one or two months based on a couple of genres, and then change those genres during the year, would give us more time to check all the titles and also try them, which is what all of this is about in the end, right?



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.