I see Ubisoft is leading the poll with a 100% share of the votes
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I see Ubisoft is leading the poll with a 100% share of the votes
@TheVoxelman on twitter
Namco Bandai announced today that a closed beta test for its upcoming free-to-play fighting game, Rise of Incarnates, will launch on August 8th and will last until August 18th at 9:00am CET. During this beta test, players will enjoy ‘acrobatic aerial and visceral ground based combat, brutal super-moves and power-ups, and strategic environmental manipulation.’ Continue reading
Grand Theft Auto V will be soon released on the PC and a lot of people wondered whether Boris Vorontsov would create an ENBSeries mod for it. Well, it has just been confirmed that GTA V will receive the ENBSeries treatment as it is the next game that Boris will mod.
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Well, as the saying goes, better late than never. Gearbox and 2K Games have released a new update for Borderlands that removes the annoying SecuRom DRM that plagued that game. Not only that, but Gearbox has imported SecuRom DLC keys into Steam, meaning that you can activate your DLC if you it outside of Steam. Continue reading
I’m pretty sure that a lot of you will be somehow disappointed with this news, however, let’s try to be optimistic for a change, shall we? Our reader ‘Inhuman0′ has provided us with evidence, suggesting that the PC versions of both Assassin’s Creed: Unity and Far Cry 4 are being developed by Ubisoft Kiev. Continue reading
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By John Walker on July 28th, 2014 at 9:00 am.
If there’s one genre that isn’t struggling for female lead characters, it’s the adventure game. A billion grimy murder mysteries with a tough female cop have come out over the last decade (almost all of them dreadful). In complete contrast to those grim, glum affairs is the potential of Jenny LeClue, a bright, animated and distinctive Kickstarter pitch from animator Joe Russ. Promising to explore themes such as family, loss, and identity, and already showing off some seriously excellent animation, it too is a murder mystery. Just without the grime.
By Alice O'Connor on July 28th, 2014 at 10:00 am.
I would quite like to see more cheating soon. Not that nasty awful cheating, the one that ruins multiplayer games for everyone but the cheater, but the idea of cheating. Double Fine’s Hack ‘n’ Slash is built around cheating with a memory editor, and now Screencheat demands players peek at each other’s screens in splitscreen.
Screencheat’s a competitive multiplayer first-person shooter with splitscreen for up to four players. Except. All players are invisible, so you’ll need to look at everyone else’s portion of the screen and analyse their view to figure out where they are. (So you can shoot them dead, obv.)
By Alice O'Connor on July 28th, 2014 at 2:00 pm.
Firefly Online is clearly counting on the cancelled sci-fi show’s fanbase to carry it, and has revealed it’s hoping to lure them in by reuniting the core cast to voice virtual versions of their characters. Which will probably work. But it’s a tricky balance to strike: this will make more fans interested, but also raises development costs of a game based on a show that wasn’t popular enough to avoid cancellation. The game beneath the nostalgia will need to be good enough.
A few snaps of gameplay are in a new trailer. Come see.
By Adam Smith on July 28th, 2014 at 4:00 pm.
Zen Pinball 2 isn’t my digital pinball flavour of choice. I prefer the recreation of actual tables, even if sometimes imperfect, to the shiny Marvel and Star Wars licensed fare of Zen Studios. I still dabble in the lightshow occasionally though and a new Guardians of the Galaxy table seems like a good excuse to shake off the ball rust. Judging by the trailer (below), the new table will fall in the Zen tradition of ramp-heavy high-scoring theme park tables. Lots of bang for your buck (actually $2.99), but not necessarily a whole lot of skills and processes to learn.
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EDIT: Facepunch are still going to announce the new prototype this week, Garry told us on Twitter. “Ian was just feeling a bit down :)”. Original story follows.
Facepunch unveiled their arcade space shooter Riftlight over the weekend - one of four prototypes currently in the works at the Rust studio. They were planning to talk about another, too - but reaction from the Rust community has been so bewilderingly negative that they’ve put it off.
Is Shogun II still the best Total War? Total War: Rome II might have been patched within an inch of its life, but Japan has always proven a leaner, more tightly-packed muse for Creative Assembly. Perhaps it’s a simple matter of geography.
Three years on, Feral Interactive have finally ported the series high point to Mac.
Back at the end of May, the Unreal Tournament Team showed off the first footage of the upcoming multiplayer shooter. It came not long after the announcement of the project, and looked basic, to say the least. There were two guns and a big open space with some boxes, and that was it.
Only a few months later, and there’s been a lot of changes. All the guns are in the game and the team has daily play tests. “We have a game now,” says senior designer Jim Brown.
It’s always a little strange when new CG trailers get churned out for a game that we’ve already seen proper in-game footage of. Mind you, the latest CG trailer for Assassin’s Creed Unity is a smart one, with lots of flash and acrobatic shenanigans.
It also introduces a woman, in case you were wondering is Unity would have any of them. Yep, there’s one. She needs to be rescued first, though. Ah.
In season 3 of House of Cards, Frank Underwood quits the White House and puts together a private military company to deal with the aftermath of a global terrorist attack. Politics just wasn’t cutting it anymore, but guns and jetpacks and drones do the job nicely.
You can take a look at the story trailer for House of Cards season 3, titled Call of Duty: Advanced Warfare below.
After almost a decade of designing dungeons for World of Warcraft, you’d think that Blizzard might have run out of steam. But this fight through one of Warlords of Draenor’s dungeons, Grimrail Depot, suggests otherwise. The dungeon is a train. A moving train no less.
It looks bloody fantastic.
Don’t let Dragon Age: Inquisition’s month long delay get you down. Think of all the things you could do with that extra month like… watch more Dragon Age: Inquisition videos.
The folks at BioWare have put together a series of videos highlighting specific gameplay features in the big ol’ dragon-slaying RPG. The first video went up today, showing off the game’s combat, both from an action perspective and a tactical one.
Jeremy was not far off when he compared League of Legends newest champion, Gnar, to a Gremlin earlier today. The wee beastie has been fully revealed by Riot, and yeah, he’s basically a Gremlin.
Just bigger and meaner. Like a Gremlin warped by gamma radiation.
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Dylan Browne today released the first development vlog for his sci-fi horror title Caffeine. This video goes into the details of the physics based interations, dyanmic paintable materials and dynamic global illumination. Caffeine is powered by Unreal Engine 4 and targets an early 2015 release on PC, Mac, Linux and PS4. Enjoy! Continue reading
Ubisoft has released a new patch for the PC version of Watch_Dogs that addresses the stuttering that most PC gamers encountered while using ‘High’ textures, and optimizes the game’s performance. Continue reading
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yay I have internet again
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Bioware and Electronic Arts have released a new gameplay trailer for Dragon Age: Inquisition that gives us an in-depth look at the multi-faceted combat system of the game. Dragon Age: Inquisition is powered by Frostbite 3 and is currently scheduled for a November 18th release. Enjoy! Continue reading
Activision has released a new trailer for the latest installment in the Call of Duty series that is slated for release this November. This new trailer of Call of Duty: Advanced Warfare focuses on the game’s campaign story, and showcases the visuals that its new – revamped – engine will be displaying. Enjoy! Continue reading
Respawn has rolled out a new update for Titanfall that finally improves multi-GPU support, fixes the bug that prevented 120/144hz monitors to use the desktop refresh rate for max fps when vsync is disabled or when in windowed mod, and fixes weapon fire rate being different when running above 60fps. Continue reading
XSEED Games has released on Steam The Legend of Heroes: Trails in the Sky; a classic 2D turn-based JRPG. The Legend of Heroes: Trails in the Sky is the first chapter in the ongoing Trails saga that sets the stage for what’s quickly become Ys developer Nihon Falcom’s most popular and best-selling franchise in their entire 30+ year history. Continue reading
Wargaming today announced that Update 9.2 for World of Tanks is now available in North America. Players from Europe, Asia and Korea will be able to try out new content and features, including the introduction of the Strongholds game mode and a new map, Fire Arc, on July 31. Continue reading
Koch Media together with its publishing label Deep Silver announced today that it has acquired the Homefront brand and all coherent assets from Crytek. This includes Homefront: The Revolution which has been announced on 2nd June 2014. Continue reading
Crytek has issued - via GamesIndustry.biz – an official statement about its internal restructure. As the German studio noted, Crytek UK is being closed and all of its members that worked on the upcoming Homefront game will be transferred to Koch Media’s newly founded Dambuster Studios. Continue reading
Codemasters has released today the remake of Colin McRae Rally on Steam for Windows PC and Mac, priced at just £4.99. As the press release reads, the game features gameplay, handling, physics and content inspired by PlayStation One version of Colin McRae 2.0 and upgraded with newly re-mastered audio and objectively fancier 1080p HD graphics for players to enjoy legendary retro rally racing on today’s PCs. Continue reading
Codemasters today announced the road map for its award-winning FORMULA 1 series of video games with two new titles set to appear across the old-gen and current-gen platforms. As the press release reads, F1 2014 will arrive on October 17th for PC, X360 and PS3 while F1 2015 will be targeting PC, PS4 and Xbox One in 2015. Continue reading
Publisher Iceberg Interactive and developer Tripwire Interactive announced today that they are continuing their 5 year co-operation, with the signing of Tripwire’s upcoming blockbuster Killing Floor 2. Continue reading
Square Enix announced that starting today at 18:00 BST, players can try out Final Fantasy XIV: A Realm Reborn for free. As the big publisher noted, the 14-day free trial program will allow new players an opportunity to join over 2 million adventurers worldwide who have already begun their journey throughout the realm of Eorzea. Continue reading
Warner Bros and Monolith released today the Shadow of Mordor Gameplay – The Wraith trailer, offering an all-new look inside the gameplay of Middle-earth: Shadow of Mordor. This trailer delves into the powers of the Wraith, who was revealed at San Diego Comic-Con to be Celebrimbor, the greatest Elven smith of the Second Age. Middle-earth: Shadow of Mordor is coming on October 3rd for PC, PS3 and X360. Enjoy! Continue reading
EA Sports has released a new in-engine trailer for Fifa 15, showcasing closer control and more realistic player movement, new ball physics and crunching physical challenges. Fifa 15 looks great and the PC version will be based on the current-gen version. The game is planned for a September 23rd release. Enjoy! Continue reading
Bioware has released a second teaser trailer for its new game that will be unveiled at this year’s Gamescom. This is yet another ‘weird’ live-action teaser, similar in concept to the first one. While we are not sure what this new IP actually is, we’re definitely intrigued by these teasers. Enjoy and share your thoughts below! Continue reading
Respawn and Electronic Arts have released the latest DLC pack for Titanfall on PC and Xbox One. Titanfall – Frontier’s Edge adds three new maps. In addition, EA has released a new gameplay trailer dedicated to this DLC that can be viewed below. Continue reading
Snail Games has officially announced its upcoming martial arts-themed MOBA (multiplayer online battle arena), King of Wushu. The game is the latest addition to Snail’s flagship martial arts series, and will be available for PC and Xbox One. Continue reading
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While Valve take a moment to roll about in the success of the 2014 Dota 2 International, Riot Games are feverishly chopping and changing ahead of the League of Legends World Championships. Patch 4.13 cuts wide, not deep: its remit is absolutely everything.
“We’re ramping up our efforts to promote more diversity in competitive play,” write the developers. “Boy are you going to hear this a lot.”
Did you hear? Carrie Matheson’s long-suffering sidekick has become Agent 47. I find it’s best to imagine the two characters as part of one continuous piece of fiction: in which CIA Agent Peter Quinn breached his moral code on so many occasions that his hair fell out and cheese wire murder became a-okay.
Yep, he’s doing the bald-and-scannable-at-Morrisons thing. Check out a couple of images from the film below.
Hearthstone has been one of the best games of 2014 so far, but it doesn’t feel like a 2014 game at all. Its slowburn beta success and leisurely rolled-out single player mode have made its release feel like a neverending mexican wave around the BlizzCon stadium.
Here comes the Curse of Naxxramas campaign’s second part, to mark the CCG’s latest lap of honour.
Earlier this year Frontier Developments updated the Elite: Dangerous alpha, as it was then, with station-docking. Players were tasked with flying spaceships through letterboxes, and lo, Elite became one of the best space games on the PC before it was finished.
But months later, it’s reasonable to ask: what precisely are we docking for? Elite’s new standard beta version answers that question with the addition of fuel, and new systems to burn through it in. The developers have also incentivised purchase with a less house-mortgagey asking price.
What reason have Fireproof Games to be nervous? Their debut game has sold like gangbusters for the last two years. It won them a bloody BAFTA. And yet the prospect of porting The Room from mobiles to the PC had them quaking in their boots.
“We don’t ever want to release something that PC gamers could accuse of taking the piss out of them, you know what I mean?,” said Fireproof co-founder Barry Meade.
Call of Duty: Advanced Warfare has a bit more riding on it than previous installments in the bloated franchise. Call of Duty: Ghosts was a low point for the series, and Sledgehammer has been making a point on emphasising the changes they are bringing to the shooter. There’s the script that took over two years to write, the authenticity, the new tech and even Kevin Spacey’s entire body.
But some things never change. Advanced Warfare will, of course, come with a season pass, premium DLC and not one, not two but three collectors editions. Conveniently, you won’t have to struggle to pick between them, because there’s not a huge difference other than one of them being digital only and two of them including the season pass.
Next month is going to be a good one for pigeon lovers everywhere. On August 21st pigeon dating sim Hatoful Boyfriend will finally launch, according to publisher Devolver Digital. The sim, as if you didn’t already know, puts players in the role of the only human in St. PigeoNation’s Institute, a prominent school for birds. Your goal? Find love, of course.
Emotion is one of the forgotten arts of game development. No university teaches a programmer how to love. There is no John Carmack of tears.
But one publisher is making a concerted effort to push a discipline still in its infancy. After years of iteration, EA Sports have just cracked emotions in FIFA 15. And The Sims Studio reckon they’ve done the same in The Sims 4. Here are their findings.
Mastertronic are a UK games publisher with their roots in the ‘80s - but you’ll more recently remember them as the purveyors of budget boxed PC games.
There’s plenty of nostalgia tied the Sold Out, M.A.D. and PC Gamer Presents labels - but sadly, that business has very nearly driven Mastertronic into the ground. The publisher has made 40% of its staff redundant and will close its Cambridgeshire HQ.
“We had to change,” said founder Andy Payne. “We had to decide not to do things that were sending us towards financial ruin.”
Carbine has just dumped a hot load of explosive content into Wildstar's stunned lap, marking the MMO's second big update since its full launch last month. The update is called Sabotage and adds a bombload of player versus player content.
Here's a cheerful video from the lovely chaps at Carbine describing what they've done and why.
This morning, Mastertronic rang the death knell for the budget boxed games range that used to be their “core business”.
It is no longer a core business, let alone ours,” said MD Andy Payne. “PC budget games are now sold online digitally, as we all know.”
The Steam-centric part of me thought as most of you probably did: well, duh. But another, younger part of me - the kernel that subsisted on games sold under the banner of Sold Out, M.A.D, Mastertronic and PC Gamer Presents - felt like a lifeline had been snipped.
Pillars of Eternity is a game out of time. More than a decade since the release of the last Infinity Engine game, Icewind Dale II, Obsidian’s Kickstarted RPG is simultaneously a step backwards and forwards. It’s like looking at a game from the 90s, if games in the 90s had been really, really, ridiculously good looking.
I’m not saying Pillars of Eternity is outdated. I’m saying I’ve been starved of sprawling, reactive RPGs for years. Obsidian are bringing them back to the table. At some point publishers decided I wanted more expensive cinematic and, as a result, linear stories. Pillars isn’t that.
It’s going to envelope your RPG-starved brain.
Path of Exile is really rather great. Until Diablo 3 got its second wind around Reaper of Souls, it was my go-to action RPG. The icing on the cake was that it was free; yet for that sweet price of nothing, it did all the things you could conceivably want an ARPG to do, and did it with style. There’s a reason it’s on our list of the 10 best co-op PC games.
If you’ve wandered away from the game, or simply never played it, then now is a good time to grab a sturdy weapon and start slaughtering things throughout Wraeclast, because it’s getting a new expansion: Forsaken Masters.
Aliens: Colonial Marines was bad; a bad shooter and a bad Aliens game. But a class action lawsuit filed last year, against Gearbox and Sega, alleges that the game was also sold on false promises and unrepresentative gameplay at shows like E3 and PAX. While both parties looked poised to fight the lawsuit, Gearbox is now attempting to end things before a judge can decide whether the lawsuit is warranted.
The developer’s reasoning appears to be two-fold: the company poured its own money into the game and has not been reimbursed or received royalties, and the class is too broad, including people who would have never seen the early footage or people who actually liked the game, if they exist.
Are you hoping to spend some quality time on an alien planet, hunting down a ferocious monster? Or perhaps stalking a group of invaders encroaching on your territory is more your cup of whatever people drink in lieu of tea in the future and across space. Good news, then, because Evolve alpha keys are being sent out to a lucky few.
The first alpha test is for us PC lot only, and will run from tomorrow until Sunday, August 3rd. Have you discovered your invite in your inbox?
Flight sims aren’t what they used to be.
In the hobby’s infancy, flight sims were one of the major genres, and even legendary designers like Sid Meier worked on air combat games. Games like Jane’s Longbow and the mighty Flight Simulator series were mainstream hits.
The landscape has changed dramatically since those days, however, and the time when flight sim fans could look forward to a few major releases every year are long gone. The Falcon series, Jane’s, Red Baron, and most of the others have been permanently grounded.
Succeeding in flight sims today requires a new, more supple approach, according to 777 Studios’ producer Jason Williams. With a smaller market, but with potentially revolutionary technologies like Oculus Rift on the horizon, the name of the game is accessibility without compromise.
Flight sims aren’t what they used to be. They’ve changed with PC gaming. And now they’re both about to change again.
If there’s room in the MMO-verse for countless fantasy MMOs, it’s not completely bonkers to think that there might be room for more than one space-faring sandbox MMO too. That’s probably what Chaos Interactive, developers of Seldon Crisis, are hoping.
At first glance, the similarities between Seldon Crisis and EVE Online are many: the non-linear progression, the many paths from trader to fighter pilot, the player run economy and political system. But there are big differences too, from the levelling system to the business model. It will be free-to-play, and only cosmetic items will have a cost.
Michel Ancel has opened a new studio, Wild Sheep Studio, but before you start ripping your hair out and running through the streets shrieking and howling, this doesn’t mean Beyond Good & Evil 2 is beyond hope.
Ancel will remain at Ubisoft, and he is, Ubisoft confirmed to Eurogamer, working on the sequel to the much beloved tale of photojournalist, rebel and adventurer, Jade.
Incarceration simulator Prison Architect has received a new update, alpha 23 - that’s rather a lot of updates - and it brings with it some nifty new features along with some complicated ones involving things that I was probably taught in school but ignored because I was doodling willies on my jotter.
The four big additions that alpha 23 chucks into prison are: remote access systems, an overhaul to CCTV, logic circuits, and a continuation of the contraband smuggling feature. Lamentably, there’s no mention of putting things up bums, which is obviously the best part of smuggling.
Nemesis is the best-known attraction at Staffordshire’s premier theme park, Alton Towers. A whirling dervish of a rollercoaster covered in garishly pink plastic tendrils, it could slot quite neatly into Call of Duty Extinction lore.
There's a sense, in this iteration, that Call of Duty is fading in the sun like the pink paint on that great ride from the '90s. But Infinity Ward would probably rather not think about that. Instead they’ll barrel through the release of this, the last map pack for Call of Duty: Ghosts.
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By Ben Barrett on July 31st, 2014 at 12:00 pm.
Ah, crossovers! Characters and universes colliding to settle scores or combine powers and, not for the first time, indie game mascots are at it too. Brightside Games are bringing indie characters together to solve puzzles and assist an accidentally cyberspaced cat in their platformer Team Indie. It uses the Braid/Super Time Force single-player co-op method, where characters combine their ‘unique skills’ to assist each other to the exit. Trailer and thoughts on a preview build below.
By Graham Smith on July 31st, 2014 at 3:00 pm.
It’s easy to think that simulation and sports game are advancing along a straight line of progress, each sequel or yearly iteration delivering a game with better physics models, more polygons, and all towards some objective perfection. To this strawman that exists within my brain I say: not true! As would have been interestingly demonstrated by Codemasters releasing Colin McRae Rally 2.0 on Steam today. The game, a precursor to the modern Dirt series, was originally released in 2000. It was good.
Except that’s not what has happened here. This game, called simply Colin McRae Rally, is only “based on” that old game. Instead this is the PC release of last year’s mobile version, which used tracks, cars and audio from the older games but was otherwise its own thing. Is that misleading? It certainly confused me for a bit.
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I am surprised at the number of people hyped for Assassin's Creed on PC. Never really thought of it as a franchise that was big on PC at all. And the series has had a pretty wonky history with the PC versions with the delays and poor optimization. Also I probably should have swapped out Alien for GTAV.
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