06 February 2014 • 15 hours 24 min ago •
Story by Jeremy Peel
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So we wanted to be publishers, funding the games that the big guys wouldn’t, and it was good. But then, like the publishers, we found that not everything went exactly to plan. Pillars of Eternity, née Project Eternity, for instance, isn’t going to meet its originally scheduled release window.
So: what sort of publisher do you want to be?
Do you a) hold a developer conference call dedicated to one, 40-minute long Wilhelm scream, before redirecting all funds to Gopherz VIII? b) dangle the developer’s COO from your New York office balcony, until the fresh air helps him ‘re-run the numbers’? Or c) return to the forest entrance?
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06 February 2014 • 14 hours 16 min ago •
Story by Jeremy Peel
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Leaving the house with an automatic weapon of any sort is usually enough to turn heads - but how do you stand out from the crowd in a scene where every bugger wields a firearm of some kind?
It’s precisely this first-person problem that Valve addressed in yesterday’s Counter-Strike: Global Offensive update. CS:GO players will now come across sticker capsule drops as they play. Opened with a dedicated key, each capsule contains one sticker waiting to be slapped on any weapon you own. Repeat the process ad infinitum, and you can cover the surface of your gun like a teenager’s laptop.
There’s plenty more new: including a way to throw grenades that’s simply not cricket.
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06 February 2014 • 12 hours 32 min ago •
Story by Jeremy Peel
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It might appear from the outside the arena that the fighting never stops - but there are occasional pauses for punctuation in the all-caps story of World of Warcraft PvP. It’s in these moments that the combatants take stock, the points reset, and the awards find new owners.
There’s one such comma due in two weeks’ time.
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Sniper Elite v2 is the video game where you shoot a man in his testicles in slow motion. It’s the game where the camera flips into Superman’s x-ray vision to reveal a man’s two glossy pink nugs, which had been resting with improbable neatness inside their filthy grot-pouch for the entire war, and then shows a hot bullet whizzing through one or both of them before zipping out the other side, all covered in blood and confused gametes. “Not today,” you gloat triumphantly at the popped nutsack as it flies around like a burst hot air balloon in a cartoon, “your reign/rain of insemination ends here”. Haha! Video games.
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06 February 2014 • 9 hours 23 min ago •
Story by Fraser Brown
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It’s been a while since we’ve heard a peep from Runescape developer Jagex in regards to their Transformers MMO, Transformers Universe. It turns out there’s a good reason for that: the MMO has been doing some transforming of its own.
Transformers Universe is now a MOTA, a Multiplayer Online Tactical Action game. It’s a MOBA, essentially, but with a “T”.
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06 February 2014 • 7 hours 22 min ago •
Story by Fraser Brown
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Speaking at DICE yesterday, Fullbright’s Steve Gaynor warned new indie developers that tougher times are coming compared to “the first wave” of developers - like Gaynor, himself - who rose to prominence thanks to digital platforms and low-cost development.
“When the first wave came out all they had to worry about was AAA," said Gaynor. "They had this proposition of something different that didn't cost $60 that people were saying was really cool. But the thing that is happening now is that those guys are making their follow-ups and those games are being marketed and perceived differently than the first wave, which were surprises. Expectations are very high.”
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06 February 2014 • 6 hours 31 min ago •
Story by Fraser Brown
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Having recently finished The Wolf Among Us Episode 2, I’m rather in the mood for some more fairytale reimagining. A slice of Aesop and a pinch of Grimm will do nicely, thank you very much. Ubisoft Montreal apparently has me covered, because its “playable poem”, inspired by fairytales, Child of Light is due out on April 30th, priced at £11.99.
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06 February 2014 • 4 hours 6 min ago •
Story by Fraser Brown
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An infographic posted alongside a Wall Street Journal article on Apple’s online infrastructure details the peak online traffic of various companies in the US. Streaming platform Twitch ranked number 4.
Twitch garners 1.8 percent of US traffic, putting it ahead of Facebook and Amazon. Above it are Netflix, Google and Apple. Watching games: now more popular than social media stalking and buying stuff.
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06 February 2014 • 2 hours 23 min ago •
Story by Fraser Brown
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The fine folk at Double Fine have once again locked themselves away, presumably in a magical cave, taking a break from current projects to spend two weeks developing four new prototypes. For this year’s Amnesia Fortnight Double Fine has recruited Adventure Time creator Pendleton Ward to take charge of one of the projects.
Previous Amnesia Fortnights yielded the delightfully nostalgic Costume Quest and curious matryoshka adventure game, Stacking.
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In a passionate but nervous presentation at DICE, Oculus founder Palmer Luckey outlined the possible, ambitious future of virtual reality and the many hurdles ahead.
“It’s going to be driven by games,” Luckey said. But gaming isn’t the end of the road for VR. Luckey sees it spreading into entertainment more generally, as well as into hospitals and schools. But it’s the game developers at the front of the charge.
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The Ultimate HD Edition of Resident Evil 4 will hit Steam later this month, and Capcom decided to release yet another comparison between this and the standard edition. As we can clearly see below, Resident Evil 4 Ultimate HD Edition looks similar but better than its SD brother. There are noticeable differences on textures, and contrary to the first PC version, this one will support mouse+keyboard and will run with 60fps. Continue reading →
Midnight City has announced that Double Dragon: Neon will be available for Windows PC via Steam – listed at a tasty £6.99/€8.99 – later today. Building on the highly successful release on console, the PC version sports full Steam integration and online cooperative play for a true Double Dragon experience. Continue reading →
Marek Ziemak (gameplay producer at CDPR) and Maciej Szczesnik (lead gameplay designer of The Witcher series) have left CD Projekt RED, something that has been confirmed by Szczesnik himself. These two fellas are joining an indie team 11 Bit Studios and it really puzzles us why they have left CDPR. Moreover, will this have any affect on the game itself? Will its gameplay mechanics change – or have already changed? Continue reading →
Warhorse Studios has released the third video update for its realistic next-gen RPG, Kingdom Come: Deliverance, that focuses on horses. Kingdom Come: Deliverance is an open-world sandbox RPG with period accurate melee combat, that is powered by CRYENGINE. The game is planned for a 2015 release, and there are still 14 days left to its Kickstarter campaign. Enjoy! Continue reading →
Square Enix has just revealed the first gameplay videos for its free-to-play Legacy of Kain title, Nosgoth. The first video focuses on the game’s PvP team-based gameplay, featuring a brand new game mode – Siege – plus an exclusive reveal of the game’s first new Vampire character class. The second video focuses on the Siege mode while the third video shows off team deathmatch in Freeport. Enjoy! Continue reading →
Five new screenshots for Creative Assembly’s upcoming Alien title, Alien: Isolation, have surfaced. These new shots gives us a glimpse at the game’s environments, as well as the guts of a cyborg. Alien: Isolation promises to be a true horror title, in which players will have to face an alien creature. The game is currently planned for a 2014 release on PC, Xbox One, PS4, X360 and PS3. Enjoy! Continue reading →