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Forums - Microsoft - Good Video Shows Kinect Improvments

gergroy said:
Looks pretty good. I can tell that is isnt going to be able to detect hand and fingermovements very well though as parts of the skeleton were jumping all over place.

Most impressive thing i noticed was that it really didnt have a lag between your actions and what happened on screen. Also, the way it could zoom in on your face was pretty impressive as well.

Still, not as much improvement as I would have hoped. However, it is good enough that if they were to combine it with a tv headset there could be some cool vr efforts that could be done...

You can't see the lag most of the time as you get the see both video feeds from the sensor, however at 3:38 there is a brief moment with the camera behind him and you can see the lag.

It's better but indeed not as much improvement as I hoped for. They can track your thumb now, and all fingers lumped together, crab man. Plus it started spazzing out with 5 people in the room. The heartrate measuring didn't look all that stable either, or he had a bad case of arrhythmia.

Looks fun to play around with for a while, the load sensing and rotational limbs looked the most impressive. Accurate head tracking?
Now show me some games.



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I LOVE GIGGS said:

It wouldn't be good if you're playing game like Halo or Gears, but in a stupid game on a party or with friends, thats huge.

Actually, Kinect Party and Happy Action Theatre, both from Double Fine, can track up to 6 people with the current 1.0 Kinect.  Now, when you get that many people in a frame, it does get crowded.  And you even get an achievement from it!

Six Pack! - you have a big living room. (Get 6 players playing at once!)

 But the Xbox One is 6 players tracking fully, quite a bit of an upgrade to the current one.  I'm still waiting for them to release some amazing movement kinect games for the X1.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

Isn't that video at least 1-2 months old?

What I noticed is that finger tracking seems to be completely unreiiable btw, to the point of being unusable.



Old video...not sure if I will ever be sold on kinect for UI
great fun for the kids and social gaming




the heart rate measurement shown are micro vibration of the skin not the actual rate graph.... but from that it can extrapolate your heart beat.... pretty similar to what you have on cellphones right now in more accurate and technical manner I guess.... but the curve wasn't the heartbeat graph....

and about hand tracking.... can't they reallocate tracking points if they don't use full body tracking????



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Dang it, I thought this was a new video.



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.

Zizzla_Rachet said:
cunger said:

It is pretty impressive.  I'm just glad that Sony isn't focusing on this and focused on traditional gaming instead. It's nice to see Microsoft doing something different though.

I guess we should all be glad Sony is not focusing on this....  :/


They're not focusing on it in the same way. Yes they have a camera and it does some stuff but it's not the focus of what they're doing because it's being done as a add-on and i'm happy for it. I like a traditional console which is more about the evolution of traditional games. I'm happy about Wiiu and PS4 right now.  Gonna probably get a One a few years down the road when it is much smaller and cheaper.



pbroy said:
Looks like the controllers have a reflective surface on the front in IR mode. Controllers could probably be tracked the same way as the PSEye

There is an IR LED in the Xbox One Wireless Controller that allows the controller to be tracked by Kinect.  With nightvision turned on in the video, you can see the Kinect's IR LED emitters and make out the Xbox One Wireless Controller's emitter.