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Forums - Nintendo - Could MK8, Bayo2 and X run on a PS3[60]

 

could they?

yes 280 32.52%
 
no 341 39.61%
 
maybe one of them could 124 14.40%
 
maybe two of them could 41 4.76%
 
see results 75 8.71%
 
Total:861
Kaizar said:
g911turbo said:

Owning a 65" TV since 2008, I'm just happy to be able to play Nintendo games at 720 and 1080.  480p was getting a little blurry by todays standards to say the least.

Even some of the xbox and ps3 games werent at 720 (COD on the xbox i believe is less).  I'll be happy when 720 is the absolute floor, and welcome full native 1080 with open arms...


Can you play PS3 & 360 & Wii U & PS4 & ONE games in 3D on your TV?

Since the PS4 & Wii U & ONE does 3D on pre-install firmware like the GameCube (but disabled on GameCube) & 3DS does.

Unfortunately, while having a great picture, my TV does not do 3D



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Viper1 said:
ninjablade said:

1. I think it common sense thats it a 160sp, just look at how many devs have said, its on par with currentgen,

2. look at how many ports have struggled,  

3. a 320 sp gpu  on pc can run most current gen games with better framerate and at 1080p,

 

1. Does that mean the PS3 and X360 have ~160 SPs?

As I have recently learned (late to the party) Xenos is supposed to be 216 GFLOPs. A 172 GFLOP Wii U would be in easy striking distance of Xenos, especially with higher fillrate, no edram resolve penalty, no tiling related penalties, larger texture caches, etc etc



ninjablade said:
Viper1 said:
ninjablade said:

1. I think it common sense thats it a 160sp, just look at how many devs have said, its on par with currentgen,

2. look at how many ports have struggled,  

3. a 320 sp gpu  on pc can run most current gen games with better framerate and at 1080p,

 

1. Does that mean the PS3 and X360 have ~160 SPs?

As I have recently learned (late to the party) Xenos is supposed to be 216 GFLOPs. A 172 GFLOP Wii U would be in easy striking distance of Xenos, especially with higher fillrate, no edram resolve penalty, no tiling related penalties, larger texture caches, etc etc

I think you missed my point.  

By the way, Xenos has 240 SPs.  Are you really going to try to convince all of us that the Wii U GPU has fewer SPs than the X360?



The rEVOLution is not being televised

why you still loose time talking with ninjablade? I really don't understand you guys.



Of course, minus 60FPS.



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Viper1 said:
ninjablade said:
Viper1 said:
ninjablade said:

1. I think it common sense thats it a 160sp, just look at how many devs have said, its on par with currentgen,

2. look at how many ports have struggled,  

3. a 320 sp gpu  on pc can run most current gen games with better framerate and at 1080p,

 

1. Does that mean the PS3 and X360 have ~160 SPs?

As I have recently learned (late to the party) Xenos is supposed to be 216 GFLOPs. A 172 GFLOP Wii U would be in easy striking distance of Xenos, especially with higher fillrate, no edram resolve penalty, no tiling related penalties, larger texture caches, etc etc

I think you missed my point.  

By the way, Xenos has 240 SPs.  Are you really going to try to convince all of us that the Wii U GPU has fewer SPs than the X360?

i'm not trying to convince anybody,  if tech heads think its plausible, even fourthstorm nindendo biggest fan, and one who put the project together to get the wiiu gpu pic thinks its 160 sp, along with durant, function and richard from digitail foundry, all seem to think its 160 sp,  for me these are highly trusted source, along with what i'm seeing from mulitplatform games, i would have to agree with them.



EricFabian said:
why you still loose time talking with ninjablade? I really don't understand you guys.

Because it's fun! 



ninjablade said:
Viper1 said:
ninjablade said:
Viper1 said:
ninjablade said:

1. I think it common sense thats it a 160sp, just look at how many devs have said, its on par with currentgen,

2. look at how many ports have struggled,  

3. a 320 sp gpu  on pc can run most current gen games with better framerate and at 1080p,

 

1. Does that mean the PS3 and X360 have ~160 SPs?

As I have recently learned (late to the party) Xenos is supposed to be 216 GFLOPs. A 172 GFLOP Wii U would be in easy striking distance of Xenos, especially with higher fillrate, no edram resolve penalty, no tiling related penalties, larger texture caches, etc etc

I think you missed my point.  

By the way, Xenos has 240 SPs.  Are you really going to try to convince all of us that the Wii U GPU has fewer SPs than the X360?

i'm not trying to convince anybody,  if tech heads think its plausible, even fourthstorm nindendo biggest fan, and one who put the project together to get the wiiu gpu pic thinks its 160 sp, along with durant, function and richard from digitail foundry, all seem to think its 160 sp,  for me these are highly trusted source, along with what i'm seeing from mulitplatform games, i would have to agree with them.

Lmao, if you were around in 2007 would you be arguing that inferior multiplats mean the PS3 is much weaker than the 360?



curl-6 said:
ninjablade said:
Viper1 said:
ninjablade said:
Viper1 said:
ninjablade said:

1. I think it common sense thats it a 160sp, just look at how many devs have said, its on par with currentgen,

2. look at how many ports have struggled,  

3. a 320 sp gpu  on pc can run most current gen games with better framerate and at 1080p,

 

1. Does that mean the PS3 and X360 have ~160 SPs?

As I have recently learned (late to the party) Xenos is supposed to be 216 GFLOPs. A 172 GFLOP Wii U would be in easy striking distance of Xenos, especially with higher fillrate, no edram resolve penalty, no tiling related penalties, larger texture caches, etc etc

I think you missed my point.  

By the way, Xenos has 240 SPs.  Are you really going to try to convince all of us that the Wii U GPU has fewer SPs than the X360?

i'm not trying to convince anybody,  if tech heads think its plausible, even fourthstorm nindendo biggest fan, and one who put the project together to get the wiiu gpu pic thinks its 160 sp, along with durant, function and richard from digitail foundry, all seem to think its 160 sp,  for me these are highly trusted source, along with what i'm seeing from mulitplatform games, i would have to agree with them.

Lmao, if you were around in 2007 would you be arguing that inferior multiplats mean the PS3 is much weaker than the 360?

nope but multplatform games definitely proved that ps3 was on par with 360 and it was up to developers to make games look there best, while every sony fan was screaming ps3 is way more powerful then 360, multplatform games proved that each had there strength and weaknesses and were basically on par.



ninjablade said:
curl-6 said:

Lmao, if you were around in 2007 would you be arguing that inferior multiplats mean the PS3 is much weaker than the 360?

nope but multplatform games definitely proved that ps3 was on par with 360 and it was up to developers to make games look there best, while every sony fan was screaming ps3 is way more powerful then 360, multplatform games proved that each had there strength and weaknesses and were basically on par.

Actually, multiplatform  games suggested PS3 was significantly less powerful than 360, it was exclusives that ultimately showed what it could achieve. The same will be true of Wii U.