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Forums - Nintendo - Could MK8, Bayo2 and X run on a PS3[60]

 

could they?

yes 280 32.52%
 
no 341 39.61%
 
maybe one of them could 124 14.40%
 
maybe two of them could 41 4.76%
 
see results 75 8.71%
 
Total:861
curl-6 said:
ninjablade said:

yet for all the mastering you could throw most 360/ps3 games on a 320 gpu on a pc and it would run 1080p and at a higher framerate, your overthinking this really more powerful hardware = better results, i mean you look at the 360/ps3 hardware it severly bottle necked machine today, any decent machine with a good ram set up and a 320 sp would crush ps3/360, it would take no learning time for developers to get those results.

Wii U's GPU isn't a simple off the shelf part though. Criterion, a very skilled dev, called it "a real struggle" to work with. Tech heads still can't figure it all out even with detailed photos.

Better hardware only automatically equals better performance when it's hugely more powerful, as current PC GPUs are over PS360. 


again a 320 sp gpu on pc runs ps3/360 games on 1080p and better frame rate, and thats not hugely, anyway well agree to desagree



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danasider said:
Funny how a little while ago graphics didn't matter and "it should be about the gameplay" but now threads and posts likes these pop up touting the WiiU as next gen.

I personally think the difference between PS360 and WiiU are similar to the difference between GC/WiiU. The performance and gloss in addition to raw power makes things like resolution and scale pop, but the actual leap isn't that great in terms of what the naked eye can see. Not like how when you see a PS4/XB1 game you know it will have to be severely downgraded on all levels to work on the prior systems.

So these 3 games probably could be ported to PS360 with downgraded performance/resolution, but the difference would probably negligible...especially compared to the differences between PS4/XB1 cross-gen games. Why? Because in terms of leap magnitude, WiiU is only a hop while PS4/XB1 is a high jump.

So why brag about these graphics at this time just because Nintendo finally caught up and surpassed PS360 when they are going to be trounced by PS4/XB1. If you want to call WiiU next gen, compare it to PS4/XB1. But if want to concede to the notion that WiiU isn't truly next gen, keep on comparing it to PS360 graphics. Ultimately, the idea that they are more comparable to PS360 than the upcoming consoles might speak loudest about the capabilities of the WiiU and its place in terms of tech prowess...


I think wiiu owners don't understand why we need more powerful hardware, for one thing, the bad AA on most games with impressive grahics, the frame rate on most third party games with impressive garphics, 720p needs to go and open world game having jaggies, bad frame rate and pop in, so far i haven't seen wiiu remedy any of these things.



ninjablade said:
danasider said:
Funny how a little while ago graphics didn't matter and "it should be about the gameplay" but now threads and posts likes these pop up touting the WiiU as next gen.

I personally think the difference between PS360 and WiiU are similar to the difference between GC/WiiU. The performance and gloss in addition to raw power makes things like resolution and scale pop, but the actual leap isn't that great in terms of what the naked eye can see. Not like how when you see a PS4/XB1 game you know it will have to be severely downgraded on all levels to work on the prior systems.

So these 3 games probably could be ported to PS360 with downgraded performance/resolution, but the difference would probably negligible...especially compared to the differences between PS4/XB1 cross-gen games. Why? Because in terms of leap magnitude, WiiU is only a hop while PS4/XB1 is a high jump.

So why brag about these graphics at this time just because Nintendo finally caught up and surpassed PS360 when they are going to be trounced by PS4/XB1. If you want to call WiiU next gen, compare it to PS4/XB1. But if want to concede to the notion that WiiU isn't truly next gen, keep on comparing it to PS360 graphics. Ultimately, the idea that they are more comparable to PS360 than the upcoming consoles might speak loudest about the capabilities of the WiiU and its place in terms of tech prowess...


I think wiiu owners don't understand why we need more powerful hardware, for one thing, the bad AA on most games with impressive grahics, the frame rate on most third party games with impressive garphics, 720p needs to go and open world game having jaggies, bad frame rate and pop in, so far i haven't seen wiiu remedy any of these things.


Excuse me? My PC is already more powerful than the PS4 and Xbox One lol. I could easily say the samething about you being only a console owner since I obviously have better hardware than things that haven't even come out yet. :P What a shitty argument coming from a non-PC gamer lol.



ninjablade said:
its amazing how people post and have no idea what there talking about, baynetta 2 is 720p & 60fps and so is Mario kart 8, X is 720p and at 30fps, with out dynamic lighting and 2d foliage.

I think you beat your record on this post. calling X (the only of the three without actual footage available) 720p and 30fps is beyond hater delusions.



ninjablade said:
curl-6 said:
ninjablade said:

yet for all the mastering you could throw most 360/ps3 games on a 320 gpu on a pc and it would run 1080p and at a higher framerate, your overthinking this really more powerful hardware = better results, i mean you look at the 360/ps3 hardware it severly bottle necked machine today, any decent machine with a good ram set up and a 320 sp would crush ps3/360, it would take no learning time for developers to get those results.

Wii U's GPU isn't a simple off the shelf part though. Criterion, a very skilled dev, called it "a real struggle" to work with. Tech heads still can't figure it all out even with detailed photos.

Better hardware only automatically equals better performance when it's hugely more powerful, as current PC GPUs are over PS360. 


again a 320 sp gpu on pc runs ps3/360 games on 1080p and better frame rate, and thats not hugely, anyway well agree to desagree

An off-the-shelf GPU massively more powerful than the PS3 and 360 GPUs. The Wii U GPU seems from the evidence to date to be highly unconventional in design and a more moderate increase in power over the 7th gen HD twins.



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ninjablade said:
curl-6 said:
ninjablade said:

nope we messaged each othere and i told him, no enhanced ports, its not fair comparison, we have watch dogs, assian creed 4 and few othere multiplatform games that are all being released at the same time but taking a released and game and porting it 6 months later with no rush, of course you can make a few things look better.

It's not a fair comparison to pitch 6th/7th/8th year PS360 titles against 1st year Wii U titles in the first place.


its not a fair comparsion to pitch a 2012 console to a 2005-2006, if 360 and ps3 were released today with 1gb they would easily get those results. how come ps4 and 720 are blowing away current gen games on luanch.

actually, they would need 4 gb of ram and and much more advanced cpu and gpu, but what's the point? ps1 would get those results too if it had 4gb of ram and modern gpu and cpu.



dahuman said:
ninjablade said:
danasider said:
Funny how a little while ago graphics didn't matter and "it should be about the gameplay" but now threads and posts likes these pop up touting the WiiU as next gen.

I personally think the difference between PS360 and WiiU are similar to the difference between GC/WiiU. The performance and gloss in addition to raw power makes things like resolution and scale pop, but the actual leap isn't that great in terms of what the naked eye can see. Not like how when you see a PS4/XB1 game you know it will have to be severely downgraded on all levels to work on the prior systems.

So these 3 games probably could be ported to PS360 with downgraded performance/resolution, but the difference would probably negligible...especially compared to the differences between PS4/XB1 cross-gen games. Why? Because in terms of leap magnitude, WiiU is only a hop while PS4/XB1 is a high jump.

So why brag about these graphics at this time just because Nintendo finally caught up and surpassed PS360 when they are going to be trounced by PS4/XB1. If you want to call WiiU next gen, compare it to PS4/XB1. But if want to concede to the notion that WiiU isn't truly next gen, keep on comparing it to PS360 graphics. Ultimately, the idea that they are more comparable to PS360 than the upcoming consoles might speak loudest about the capabilities of the WiiU and its place in terms of tech prowess...


I think wiiu owners don't understand why we need more powerful hardware, for one thing, the bad AA on most games with impressive grahics, the frame rate on most third party games with impressive garphics, 720p needs to go and open world game having jaggies, bad frame rate and pop in, so far i haven't seen wiiu remedy any of these things.


Excuse me? My PC is already more powerful than the PS4 and Xbox One lol. I could easily say the samething about you being only a console owner since I obviously have better hardware than things that haven't even come out yet. :P What a shitty argument coming from a non-PC gamer lol.


I get that PC is better than consoles in regards to graphics.  I can't argue anything there.  But PC doesn't even really compete with consoles.  It doesn't affect console sales and it is typically held back by consoles since the majority of sales for these AAA titles are on consoles.  PCs aren't restricted to the same generations as consoles, because they are upgradeable and the next big thing comes every 6 months (or whatever it is) rather than 5-10 years!

Comparing PC to consoles is like comparing apples to oranges.  Comparing console graphics to console graphics (which this thread is about because it doesn't even mention PC) is like comparing a granny smith to a macintosh (the fruit not the tech company).  Or 2 different sports teams in the same sport (versus comparing the Heat to the Yankees).  The former are in the same playing field.  They directly compete with each other.

If WiiU is going to be compared to PS360 over PS4/XB1 that can imply that the WiiU is in the same field as PS350, because if WiiU had games that boasted graphics on par or anywhere close to PS4/XB1, we'd see a compelling thread on that.  So even if this thread is trying to prove that WiiU graphics blow PS360 out of the water and is therefore a true nextgen CONSOLE, then why not skip these comparisons and put the best WiiU has next to PS4/XB1?



danasider said:
dahuman said:
ninjablade said:

I think wiiu owners don't understand why we need more powerful hardware, for one thing, the bad AA on most games with impressive grahics, the frame rate on most third party games with impressive garphics, 720p needs to go and open world game having jaggies, bad frame rate and pop in, so far i haven't seen wiiu remedy any of these things.


Excuse me? My PC is already more powerful than the PS4 and Xbox One lol. I could easily say the samething about you being only a console owner since I obviously have better hardware than things that haven't even come out yet. :P What a shitty argument coming from a non-PC gamer lol.


I get that PC is better than consoles in regards to graphics.  I can't argue anything there.  But PC doesn't even really compete with consoles.  It doesn't affect console sales and it is typically held back by consoles since the majority of sales for these AAA titles are on consoles.  PCs aren't restricted to the same generations as consoles, because they are upgradeable and the next big thing comes every 6 months (or whatever it is) rather than 5-10 years!

Comparing PC to consoles is like comparing apples to oranges.  Comparing console graphics to console graphics (which this thread is about because it doesn't even mention PC) is like comparing a granny smith to a macintosh (the fruit not the tech company).  Or 2 different sports teams in the same sport (versus comparing the Heat to the Yankees).  The former are in the same playing field.  They directly compete with each other.

If WiiU is going to be compared to PS360 over PS4/XB1 that can imply that the WiiU is in the same field as PS350, because if WiiU had games that boasted graphics on par or anywhere close to PS4/XB1, we'd see a compelling thread on that.  So even if this thread is trying to prove that WiiU graphics blow PS360 out of the water and is therefore a true nextgen CONSOLE, then why not skip these comparisons and put the best WiiU has next to PS4/XB1?

Because generations aren't defined by graphical boundaries anymore. That idea's been obsolete for nearly a decade now.



danasider said:
Funny how a little while ago graphics didn't matter and "it should be about the gameplay" but now threads and posts likes these pop up touting the WiiU as next gen.

I personally think the difference between PS360 and WiiU are similar to the difference between GC/WiiU. The performance and gloss in addition to raw power makes things like resolution and scale pop, but the actual leap isn't that great in terms of what the naked eye can see. Not like how when you see a PS4/XB1 game you know it will have to be severely downgraded on all levels to work on the prior systems.

So these 3 games probably could be ported to PS360 with downgraded performance/resolution, but the difference would probably negligible...especially compared to the differences between PS4/XB1 cross-gen games. Why? Because in terms of leap magnitude, WiiU is only a hop while PS4/XB1 is a high jump.

So why brag about these graphics at this time just because Nintendo finally caught up and surpassed PS360 when they are going to be trounced by PS4/XB1. If you want to call WiiU next gen, compare it to PS4/XB1. But if want to concede to the notion that WiiU isn't truly next gen, keep on comparing it to PS360 graphics. Ultimately, the idea that they are more comparable to PS360 than the upcoming consoles might speak loudest about the capabilities of the WiiU and its place in terms of tech prowess...

how does discussing graphics rule out our opinions that gameplay is more important? and i look forward to your face when 8th gen only multis only look slightly worse on wii u.



ninjablade said:
danasider said:
Funny how a little while ago graphics didn't matter and "it should be about the gameplay" but now threads and posts likes these pop up touting the WiiU as next gen.

I personally think the difference between PS360 and WiiU are similar to the difference between GC/WiiU. The performance and gloss in addition to raw power makes things like resolution and scale pop, but the actual leap isn't that great in terms of what the naked eye can see. Not like how when you see a PS4/XB1 game you know it will have to be severely downgraded on all levels to work on the prior systems.

So these 3 games probably could be ported to PS360 with downgraded performance/resolution, but the difference would probably negligible...especially compared to the differences between PS4/XB1 cross-gen games. Why? Because in terms of leap magnitude, WiiU is only a hop while PS4/XB1 is a high jump.

So why brag about these graphics at this time just because Nintendo finally caught up and surpassed PS360 when they are going to be trounced by PS4/XB1. If you want to call WiiU next gen, compare it to PS4/XB1. But if want to concede to the notion that WiiU isn't truly next gen, keep on comparing it to PS360 graphics. Ultimately, the idea that they are more comparable to PS360 than the upcoming consoles might speak loudest about the capabilities of the WiiU and its place in terms of tech prowess...


I think wiiu owners don't understand why we need more powerful hardware, for one thing, the bad AA on most games with impressive grahics, the frame rate on most third party games with impressive garphics, 720p needs to go and open world game having jaggies, bad frame rate and pop in, so far i haven't seen wiiu remedy any of these things.

except for the many announced games on wii u that have impressive graphics and run in 1080p, 60fps, no jaggies, no screen tearing, right?