I just wanted to go over some of the details that everyone has been in a fervor over since the ps4 announcement, and try and work in some new ideas and clarify some others. I know it's popular right now to crap on ps4 or ps4 fans, but let's try to stay reasonable here, and really just look at the "problems" for what they are, minor annoyances being blown out of proportion.
And I'm not just arguing these points because the ps4 is doing it. This is the way I've always felt about these issues. So please don't respond with "massive damage control". It might look like that to pretty much everybody, but that's what this thread will hopefully rectify.
This will be the first in a series, each one designed to address some of the common complaints of the system.
Problem: No clear attempt to help third party developers.
Let's face it, Used games are a problem. Well, not really used games, but the used games market. None of these profits go to developers, so devs lose out on so much deserved revenue. And what about the ability to just recklessly lend discs to friends? Or how Sony provides extra digital licenses that gamers ignorantly share with one another? All these things really hurt the developers.
Clarity: This isn't a problem, you are a consumer, not a corporation! What are we supposed to do, just give devs more money for making forgettable games that nobody wants to keep in their collection? I mean, I understand how sharing games can definitely lose devs money, especially when it's as easy as just passing a disc around a dozen people, but if devs want this money, they need to make games that people want to play constantly.
Problem: No strong focus on media center abilities.
Sony has been catching a lot of hate in regards to its 'games-only' strategy. Many people are saying that in the long term, a lack of focus on media capabilities like tv integration, etc, is going to cost Sony the race. It's not a sprint, they say. The future is expanded media capabilities, and Sony missed out on quite a bit.
Clarity: Look, Sony decided to make a games console. I'm sorry, but who really cares about things like tv or Netflix? I don't. Sony however does see at least some desire; they took Netflix from outside the ps+ paywall. I hope I'm speaking for most people when I say that all I really need is Netflix/Hulu/Games. I would gladly give up tv as long as I have netflix and hulu, but Sony really needs to work making them proper applications, possibly with voice selection and picture in picture...only then can they begin to claim dominance over those functions. I mean, do we even really need television? I know that ps4 makes watching tv pretty much impossible, but thankfully, Sony is providing access to Hulu and Netflix without a paywall in between.
Problem: Games lineup is second rate
So, another "problem" I've been hearing about is Sony's game quality. If Sony's strategy for ps4 is to be a games-first console, can we even trust them to provide? For instance, arguably one of Sony's biggest names, Gran Turismo 6, isn't even releasing on the ps4...it's going to be on the ps3 instead. And for what....to keep up the charade that Sony is still providing games for the ps3...that they're still supporting it despite only releasing 6 games or so this year? News flash, no wait, double fuckin news flash, that number is WAY BELOW the average number of games they've released for ps3 in the last 6 years. You say "what about Last of Us". It's ONE game, it'll have a hard time even breaking 5m and likely won't even make its money back, plus it was critically panned by Polygon and Edge.
Clarity: Look, I know Sony games aren't going to benefit from awesome cloud functions calculating everything, and I know they're not going to have the advantage of an always-online connection to everyone, but Sony packed in the hardware for a reason. Sony knows that early on, this gen is going to be about the hardware. Sure, later on when the MS cloud takes over, that'll change....But then Sony will just release a new console. Sony doesn't need a cloud, and I for one am willing to completely give up this amazing interconnectivity with my phone calling down airstrikes, and other devices doing God knows what other revolutionary things, so long as the hardware delivers the highest quality first person shooters.
Problem: Too focused on Indie games
These games often aren't even exclusives...they're also on PC. What is Sony thinking here? Indies aren't even that good. They never sell very much, only make like 5$ on every sale, and most times, are just re-releases on new platforms. The problem that people say is, "with so much focus on making indies happy, Sony end up canibalizing the market".
Clarity: This is not true. Indies fit a very important role in the life of a console, brining much needed variety and new ideas. Without indies, we'd only get sequels upon sequels, and new ips would be increasingly Rare...an environment in which games in demand get subcontracted out to lesser developers and pretend like they were made by the good teams....until release when we find out they're a pile of shit just meant to appease and hold our attention long enough to part us with our money......like Uncharted 3. Thankfully, that's why we have Used games, so that when we get shafted, we can do something about it. Indies are cheap and fresh, like Minecraft, which is increasingly better on every next system it gets released on.










