Salnax said:
| BasilZero said:
"those dungeons we removed we used in other games".
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That's the part that really interests me. What dungeons were these exactly, and what games were they used in? Twilight Princess? Phantom Hourglass?
We need a Zelda expert here pronto!
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I consider myself somewhat of a Zelda expert, but I did not know this either
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What I know is that a Water dungeon was cut from Wind Waker, in place of the third Pearl, Nayru's, which you just get by finding Jabun at the back of Outset Island in the finished game.
Twilight Princess was indeed the first game to follow Wind Waker (actually Minish Cap, and then Four Swords Adventures but I don't think Wind Waker ideas were used in those as those are 2D). The most logical conclusion then would be, that the Water dungeon in Twilight Princess, Lakebed Temple, is actually the cut Water dungeon from Wind Waker! Or at least elements of it. Phantom Hourglass and Spirit Tracks don't really have a Water themed dungeons (Spirit Tracks has the Ocean Temple, but the only water element in it is it's boss) and their dungeons are 100% tailored to the control scheme. I think Skyward Sword was released too long after Wind Waker for them not to include those ideas in earlier games.