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Forums - Microsoft - XBONE this is BIG! Pillaged from NeoGaf

This will get abused devs will go nuts. Lol, did anybody at Redmond thought about anything related to the xbone?



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Zizzla_Rachet said:
VGKing said:
wfz said:
Wow, third parties are going to hate this, I'm assuming. Now the people don't even have to pay a used game fee or anything. Each game purchase can potentially = 10 playable games.

You and your friends can play COD together without all needing to buy the game. That is huge.

From the article:

"The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time."

So no, this doesn't give Microsoft an advantage. If I want to lend my friend Halo 5 to play the campaign, they need to be on my friends list for 30 days + they have to download the whole game + they can only play it when I'm not playing it. It's convoluted/complicated.


Are you kidding...having limited acess to a whole game for free is huge...and it's not just one game...it's your whole library

Yeah that is pretty impressive. But it seems too good to be true if you think about it. I'm not going to assume anything but I'm thinking only 1 person can have access to the game library at a time. Remember that the whole point of this is to combat the used games market, not make it worse.



hmmmm i forsee a update out of now where one day changing that after so many consoles are sold, when the publishers start bitching watch out xbo owners.



 

VGKing said:
J_Allard said:
VGKing said:
It's a good feature but there are issues with it.

-Who wants to let your friends have access to your Xbox Live account? Even family members...
-These games will have to be downloaded to a system, so that will take forever for games such as MGS V which is likely to be 50GB.
-Only one person can play the game at a time. So this is useless especially for multiplayer games.

I think Microsoft knows this feature isn't really that great or else they would have talked about it in their presentation.

1. They don't have access to your account. This is actual game sharing, this isn't sharing like on PS3 where you literally hand your account over to someone else.

2. Of course they'd need to be downloaded.

3. As opposed to disc-based sharing, where when you give your disc to a friend not only can the other people in the group not access that game but neither can you. At least in this set up with one purchase you can play the game along with a friend.

The feature is amazing from the sound of it. Not surprised that you're downplaying it though.

1. Good.

2. Yeah, which is a hassle.

3. Only one person can play it at a time. Read the last paragraph in the OP. "The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time."

The feature would be amazing if it wasn't so complicated and hard to explain. Not surprisng you're praising it though.

If you read the thread, MS has said you can be playing a game and 1 person from your family can play the same game.

I am not seeing anything complicated or hard to explain about it.



Lets restrict used games. Now you can share the same game 10 times, so much for helping developers, are people really this gullible, there’s another half to this which theyre not talking about.



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Something is not right about this. Either it won't last or there's a catch to it. Because, as many pointed out, publishers won't stand for it.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

hatmoza said:
Something is not right about this. Either it won't last or there's a catch to it. Because, as many pointed out, publishers won't stand for it.

You're right, but shut up anyway, whore.



VGKing said:
Zizzla_Rachet said:
VGKing said:
wfz said:
Wow, third parties are going to hate this, I'm assuming. Now the people don't even have to pay a used game fee or anything. Each game purchase can potentially = 10 playable games.

You and your friends can play COD together without all needing to buy the game. That is huge.

From the article:

"The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time."

So no, this doesn't give Microsoft an advantage. If I want to lend my friend Halo 5 to play the campaign, they need to be on my friends list for 30 days + they have to download the whole game + they can only play it when I'm not playing it. It's convoluted/complicated.


Are you kidding...having limited acess to a whole game for free is huge...and it's not just one game...it's your whole library

Yeah that is pretty impressive. But it seems too good to be true if you think about it. I'm not going to assume anything but I'm thinking only 1 person can have access to the game library at a time. Remember that the whole point of this is to combat the used games market, not make it worse.

Well If your a part of ten people's family then that's ten game libraries you would have access to...LOL...if this flies off the way it sounds there going to be XBone owners out there that won't buy a single game...



 



badgenome said:

Third parties made Sony cut back their game sharing on PS3 from 5 people to 2. I don't see how this will stand. If this really is as it sounds, it's far more detrimental to sales than big, bad used games supposedly are.

That's what immediately popped into my mind. How can publishers make a fuss about used games and be ok with this?



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This very weird to me. Isn't microsoft enforcing strict DRM? Yet you can share a game 10 times? This is so contradictory.

Microsoft is on a mission to not only make consumers hate them, but also developers.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson