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Forums - Gaming - Warren Spector Said If Publishers Didn't Overcharge For Games People Wouldn't Have To Buy Them Used

oniyide said:
pokoko said:
I agree with him about used games supporting new games and serving to grow the industry. However, I really wish people would stop comparing other industries which use different models to generate revenue. It's kind of silly and it bugs me. The film industry, for example, gets a huge share of its revenue from the box office, which is something the gaming industry does not have. Just stop the bad comparisons already if you want people to take your reasoning seriously.

Still, yeah, if used games went away then you'd have a lot less gamers in the long run, I think. Many people just wouldn't be able to afford it. Those people would go from buying a few new games a year to dropping out of gaming, except perhaps cheap mobile games.

so DVD and music is not comparable? what of books?

DVDs are a part of the film industry.  Also, I don't think you run into used DVDs being pushed over new DVDs the way you see with games at GameStop.  With the music industry, you have revenue from radio and video channels, plus physical CDs are all but dead.  With books, I don't think the used book market has much of an impact at all.  Are there even that many out there?  Do they have any kind of real presence?  All the ones in my area have closed down.  Books do have libraries to content with, though.  Still, that industry is moving toward digital, as well.



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crissindahouse said:
oniyide said:
pokoko said:
I agree with him about used games supporting new games and serving to grow the industry. However, I really wish people would stop comparing other industries which use different models to generate revenue. It's kind of silly and it bugs me. The film industry, for example, gets a huge share of its revenue from the box office, which is something the gaming industry does not have. Just stop the bad comparisons already if you want people to take your reasoning seriously.

Still, yeah, if used games went away then you'd have a lot less gamers in the long run, I think. Many people just wouldn't be able to afford it. Those people would go from buying a few new games a year to dropping out of gaming, except perhaps cheap mobile games.

so DVD and music is not comparable? what of books?

how can you compare a book with a game? a book is written by one person. the only real costs are production costs of every single book and maybe advertisement. a game costs already 50 million before the game is on disc.

and more important, a used book is really used. a used game is what? still the same numbers on the disc which present you a perfect picture on your screen. there is not really a difference between a used or new game. that's why gamestop can sell used games for prices which are not much lower as for new games and that's why people still buy them, because there is no difference except maybe 10 bucks less in price. 


games cost 50 million to make? YOu got a source for that, which ones? Im sure there are very few that cost that much to make. a used book is a used book? what the hell does that mean? Would it not have the same number of pages, that the new one has? WOuld it not be the same damn book with the same damn content? Just like a game? Kind of a weak argument, please explain more.



pokoko said:
oniyide said:
pokoko said:
I agree with him about used games supporting new games and serving to grow the industry. However, I really wish people would stop comparing other industries which use different models to generate revenue. It's kind of silly and it bugs me. The film industry, for example, gets a huge share of its revenue from the box office, which is something the gaming industry does not have. Just stop the bad comparisons already if you want people to take your reasoning seriously.

Still, yeah, if used games went away then you'd have a lot less gamers in the long run, I think. Many people just wouldn't be able to afford it. Those people would go from buying a few new games a year to dropping out of gaming, except perhaps cheap mobile games.

so DVD and music is not comparable? what of books?

DVDs are a part of the film industry.  Also, I don't think you run into used DVDs being pushed over new DVDs the way you see with games at GameStop.  With the music industry, you have revenue from radio and video channels, plus physical CDs are all but dead.  With books, I don't think the used book market has much of an impact at all.  Are there even that many out there?  Do they have any kind of real presence?  All the ones in my area have closed down.  Books do have libraries to content with, though.  Still, that industry is moving toward digital, as well.

Funny thing is Gamestop actually does sell used dvds and blurays. Sure there isnt a dedicated store JUST for DVD movies but christ there is Amazon hundreds of mom and pop places. Physical cds are dead. Tell that to places like Best Buy or i must have imagined the last 4 cds i bought this year. THey are far from dead. Used book, tell that to students, and what not. I buy used books all the time because they are cheaper, and thats just for school. Maybe we cant see eye to eye cause frankly i have no idea where you live, but im in NY and there are various book stores, music stores, etc. Thats not even counting the comic industry which is huge and are only now getting into digital, itll be awhile before the phyiscal copies of anything go away. Still waiting for them to stop making newspapers



I agree too.

If a new game is priced at $40 I will never buy a used game at $30.



superchunk said:
Hell I'd go digital only (thus removing all used games) if they were only say $30 from the start. I'd even buy more games overall.

I don't even consider playing 90% of most games until they get down to that price. Many aren't even worth that much.

There's no excuse for them not to cut starting prices down now that all these restrictions are confirmed. But I know they won't.



Have some time to kill? Read my shitty games blog. http://www.pixlbit.com/blogs/586/gigantor21

:D

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So if games need to be cheaper, then developers need to stop pouring money into them. This is (most likely) how games come to cost so much. Too much inflation in the amount of money developers have put into games, recently, only to come back with a statement that "WE MADE NO MONEY ON IT!!!" (But it could just be greed/brand, too.)

Is there some type of chart/list showing the growth of amount payed for each game over time?



superchunk said:
Hell I'd go digital only (thus removing all used games) if they were only say $30 from the start. I'd even buy more games overall.


I think somwhere between 15-30 dollars would be the sweet  spot. Not too expensive, not too cheap. Could open up gaming to more people.



This is like reinventing the wheel, but I am glad that someone with a name reinvented it anyways, since people listen.

And the more people reinvent it, the better.



PullusPardus said:
True, but Epic Mickey sucks.


In your opinion, you mean. Did you actually bother to play it? I did. And while it could've been better, it was a very solid game regardless. Especially for classic Disney/Mickey fans.



"To be frank, every other medium allows it. You can buy a used book. You can buy a used movie. You can buy a used CD. Why the hell are we different?”

This shall be my new sig quote.



I am the Playstation Avenger.