I will give this a try tonight...
Love the product, not the company. They love your money, not you.
-TheRealMafoo
I will give this a try tonight...
Love the product, not the company. They love your money, not you.
-TheRealMafoo
I have a love/hate relationship with this game atm, has a lot of good concepts, but it does a lot of things adequately. Very addicting, have the urge to play it even though I dont want to play video games.
yo_john117 said:
Dude...that was an epic story! I think you just convinced me to get the game |
ha ha. same here. from the story it sounds like my type of game.
Anyone try the "Memento" mission? Thing is fucking hard. You have to go back to get something for Lily and the cabin its in is not only infected, but there is a horde right outside.
yo_john117 said: ^ How big are zombie hordes? |
tbh it seems to vary a little bit. Sometimes I run into "hordes" that only seem to be 4-5 zombies big. Other times it can be as many as 10 or 11. And sometimes they throw in a "freak" zombie type, like a Big Bastard, Feral Zombie, SWAT Zombie, etc.
J_Allard said:
tbh it seems to vary a little bit. Sometimes I run into "hordes" that only seem to be 4-5 zombies big. Other times it can be as many as 10 or 11. And sometimes they throw in a "freak" zombie type, like a Big Bastard, Feral Zombie, SWAT Zombie, etc. |
I hate freak zombies. I only have met one but man was he hard to kill.
I always lose my shit and run the hell away from him :p
Undead Labs confirmed that they already sold over 250k copies of SoD.
Yikes, I lost one of my survivors. Not the person I was controlling. But it was tense and frustrating.
I'd just finished a mission way out at the Wilkerson farm with Marcus, so I quick switched back to Maya at home base (just in case everyone doesn't know, if you're far out from home base you can swap to a character at base and it brings your character back too. Only downside is any sack of supplies you're carrying is dropped wherever you switch at). But anyway I get back to base and John is catching feelings and is depressed. So we go for a walk. We end up inside of a gun store and we're going to kill some zombies. Well.. the shop is empty when we go in, but then a few zeds pop in. While killing them, we apparently make enough noise to alert a horde. Ok, no problem. The stairs in there make for a perfect horde kill box.
We dispatch the horde and the mission still does not finish. I see some stragglers outside so I go out to take care of them. John stays inside. While outside, my blade becomes worn and I will soon be down to my shotgun. I go back inside to help John. We're killing zombie after zombie, there are no hordes alerted yet there seems to be no end in site. I knock a zed down to its knees, then come crashing down on its head with a slow motion sure fire "Zombie Kill of the Week". However, I also destroy my blade in the process.
I retreat outside to get room for my shotgun. Unfortunately, John is slower and gets pinned down. I begin unloading on the zeds with my shotgun and arms/heads/guts/brains go flying. But this alerts another horde. Before I can clear the zombies on John, the horde ascends on him. He screams for them to get closer and then BAM he sacrifices himself by detonating a grenade that takes out himself and at least 10 zeds. There are only 2 stragglers left for me to dispense with and then I pick up John's bag and carry it back to base.
I guess he was right to be sad after all. But what an epic moment when he took himself out. I had no idea that element was in the game.