This is in regards to the rumors of Microsoft buying 3rd party exclusives this gen, which will likely be timed. Even if its timed exclusive for a year.....its pretty much has the same effect as an actual exclusive.
Mass Effect 2, Bioshock, Oblivion....... these are but a few major ones MS secured in the current gen.
| Mass Effect 2 | X360 | 2010 | Role-Playing | Electronic Arts | 1.93 | 0.64 | 0.03 | 0.39 | 2.99 | |
| Mass Effect 2 | PS3 | 2011 | Role-Playing | Electronic Arts | 0.71 | 0.18 | 0.03 | 0.33 | 1.25 |
| The Elder Scrolls IV: Oblivion | X360 | 2006 | Role-Playing | Take-Two Interactive | 2.51 | 0.95 | 0.13 | 0.39 | 3.99 | |
| The Elder Scrolls IV: Oblivion | PS3 | 2007 | Role-Playing | Bethesda Softworks | 1.51 | 0.73 | 0.14 | 0.43 | 2.81 |
| BioShock | X360 | 2007 | Shooter | Take-Two Interactive | 1.50 | 0.80 | 0.05 | 0.27 | 2.63 |
| BioShock | PS3 | 2008 | Shooter | Take-Two Interactive | 0.62 | 0.31 | 0.01 | 0.19 | 1.13 |
First release gets the hype, system selling potential, marketing, and is usually cheaper once the other console version comes out. It also becomes tied to the console brand (with exceptions offcourse), despite being multiplat in the future. This also leads to friends buying what their friends have. By the time the second console gets it, the hype has died down, and the gamers have largely moved on to more current games. The other console company only gets part of the sales/revenue of the first console maker.
So other then that "the game gets taken off a consoles exclusive list" on gaming forums (that's seriosuly the worst case scenerio lol)........real world implications show that the effects are largely still that of a actual exclusive.
Discuss.











