MDMAlliance said:
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Thanks! Quadruple post in a row is my record thus far. I wonder how much more I can increase that hehe.
Which do you prefer? | |||
| Glasses Free 3D | 152 | 87.36% | |
| 3D using Glasses | 22 | 12.64% | |
| Total: | 174 | ||
MDMAlliance said:
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Einsam_Delphin said:
There are other Glasses Free 3D devices out there? Well, asside from TVs I mean. |
There are glasses-free 3D phones as well.
3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero
Einsam_Delphin said:
Isn't Castlevania a 2D sidescroller, yet the 3D still made an impact? I would be most impressed if that's the case, as most sidescrollers I've seen don't benefit much from the 3D. |
It's a side scroller, but everything is rendered in 3D.
On Lords of Shadow Mirror of Fate, if you're playing the game in 3D, the room you're in has a lot of depth to it, but also items in the background, whether it's a lamp along the wall, a statue, etc, everything has depth to it. Like the 3D was designed with everything. I'm sure you watched the promotional videos during interviews and such, where one video shows a goblin throwing the light magic necklace into the water and it gets carried down stream underground. It doesn't look too great in 2D, but that same part in 3D with depth added to everything, the necklace actually moves towards you on the screen and then drops down the waterfall and then is carried to where the underground where you later have to retrieve it. Metal crates sitting in front of treasure boxes or bodies, while you're pulling the metal crate or pushing it, you actually see the treasure box or body on a different plane, so it's not just moving the crate from overlapping the treasure.
One of the best looking parts in the game with the 3D is when you're standing there with the Mirror of Fate in the background(not very much of a key element in the story, despite the game being named after it.) But with the 3D effect on, you see each of the statues jutting out from the wall in the background, but if you look into the mirror, you see the games depth carries all the way back into the mirror where it stretches all the way to the wall, which as the player we're technically looking through so we don't see it.
The 3D on this game just looks so beautiful and if the 3DS game and Vita game has the same graphics, then I'll pick up the 3DS version in hopes that the 3D is good, just because I know there's atleast one game that's impressed me with it.
Dead or Alive Dimensions 3D is also pretty good. It's got pretty good depth to it as well. Objects actually come out and aren't flat.
Super Mario 3D Land is the best after those, and honestly, for being the third best looking 3D effect I've seen, it's really disappointing. The maps themselves look well done in 3D. But enemies, objects on the ground, etc. Most everything in the game aside from the map itself just looks so flat. It's not like all objects in the game have depth to them like Mirror of Fate and Dead or Alive Dimensions did. I really didn't care to play this game with the 3D on because playing in 2D was more of an enjoyable experience.
The worst 3D effect on the 3DS, even though it's a good game, was Shinobi. I liked the game, but the 3D effect only had a little depth for the stage itself. Everything else was pretty much flat.
@kupomogli:
Now that is an in-depth explanation! Not all of it even shows up when I quote it on my 3DS hehe. I actually just downloaded and played the demo earlier today, er... yesterday, and you are 100% correct on all accounts! When I first got into it it, I actually wasn't even sure if it was a sidescroller until I tried moving north n south lol. Definitely one of if not the best looking 3DS games 3D and graphical wise. Unfortunately though, it's gameplay didn't really stick with me, but if I ever did get that game, I'd try leaving the 3D on more so then not.
F0X said:
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Einsam_Delphin said:
1. If the 3DS were to use glasses, I'm sure they would use the right 3D method that works with them.
2. They would come with the system. People already carry stuff around with them, 3DS included.
3. I'm already doing that as said a few times already.
It still doesn't fix the problem being that I want to use the 3D.
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1. You can't have both, it is one or the other, they are two different styles of 3D.
2. People already carry stuff, true. A typical person who carries a 3DS will already have a phone in one and their 3DS in the other. Putting the glasses in either of those pockets is just bulking up your pockets even further, there might not even be space. Plus they'd be expensive to replace and would probably get scratched or broken while being carried in a pocket.
I describe myself as a little dose of toxic masculinity.
Einsam_Delphin said:
Well that's interesting, considering it's a phone so why would it need 3D, but then maybe they can play movies or something. Idk, I'm not a phone person. I'll bet they're not selling well though. :L |
They probably have better 3D cameras than the 3DS. In any case, glasses-free 3D devices in general are expensive and niche, and 3DS appears to be a wonderful exception.
3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero
Jumpin said:
1. You can't have both, it is one or the other, they are two different styles of 3D. |
F0X said:
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Einsam_Delphin said:
Trueness, though of course I woulda liked it better if there were no sweet spot, but I guess that wasn't possible yet. Hopefully their next handheld will be sweet spot-less, and it'll work with the then old 3DS games. |
I would also like a spotless 3DS but that takes far too much love and care.
3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero