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Forums - Sony - PS4 developer: Sony mandates Vita Remote Play for all games

A trusted PlayStation 4 developer source with a proven track record for accuracy has told Digital Foundry that Sony has mandated Vita Remote Play for all upcoming PS4 games - except those that require the use of its bundled stereoscopic camera, the PS4 Eye.

The news is a shot in the arm for the beleaguered PlayStation Vita, which has failed to attract commercial success in line with Sony's hopes for the system, and sets the stage for the handheld to provide the same kind of off-TV play that makes the Wii U GamePad such a useful gadget for gaming around the home (and indeed elsewhere).

Remote Play works by downscaling the 1080p framebuffer to the Vita's native 960x544 resolution, using the PS4's in-built hardware h.264 video encoder to compress the image. This is then beamed out over WiFi to the Vita, which decodes the video and sends back controller inputs to the PlayStation 4. It's effectively OnLive cloud streaming technology relocated to the home - the difference being that image quality issues can be resolved through much higher-bandwidth video, while input latency is cut down considerably owing to the localised nature of the network.

"Downscaling the native 1080p image for the Vita screen will lose some detail, but on the plus side we should get some great 'built-in' SSAA from the downsampling effect."

Remote Play itself is nothing new of course - PSP and Vita had lacklustre, laggy support for a handful of PS3 games - but Vita itself has seen virtually no additional support, despite the introduction of a higher-quality 480p protocol. Indeed, those running hacked PS3 firmwareshave had access to the most games. The problem is that PS3 Remote Play is based around software video encoding via the Cell's SPUs, and developers are not keen on sacrificing that CPU time for Remote Play support, while the technology itself is slow to respond, with dodgy image quality.

It's all change for PlayStation 4, which features bespoke hardware video encoding for Remote Play, gameplay recording and screen-sharing support with all the benefits of the Gaikai streaming technology. It's a feature built into the operating system itself, incurring no performance penalty to developers. Up until now, the question has been to what extent publishers would want the feature enabled - conceivably, opening up a new library of software for Vita could steal sales from games designed for the system. The news that Sony is mandating support for all titles that don't require the camera takes the choice away from the publishers and ensures a level of consistency in the features that the majority of games offer.

The lack of support for titles using the PlayStation 4 Eye isn't particularly surprising. While the Vita has its own cameras, they lack the resolution of the bundled PS4 camera (not to mention the stereoscopic elements), plus of course any video data acquired would need to be beamed back to the PS4 for processing - not at all friendly from a platform perspective. It can't be easily supported at all, so games utilising the PS4 Eye - which we expect to be a minimal amount - are exempt from the new mandate.

We're particularly eager to get hands-on with PS4's Vita Remote Play features and to put image quality and latency to the test. The news that the vast majority of titles should support Remote Play means we'll have an enviable library of test games available on day one once Sony's next-gen console launches later in the year...

http://www.eurogamer.net/articles/digitalfoundry-sony-mandates-vita-remote-play-for-ps4-games



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The only thing useful I got from this is the "bundled PSeye"

And of course it won't be nearly as big of a deal as bundled kinect right ?



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

Otakumegane said:
The only thing useful I got from this is the "bundled PSeye"

And of course it won't be nearly as big of a deal as bundled kinect right ?


If you can unplug it (the camera) and the console still works then no.

Edit: not that i care though since i think both are unnecessary



Otakumegane said:
The only thing useful I got from this is the "bundled PSeye"

And of course it won't be nearly as big of a deal as bundled kinect right ?

because its not.

mandate that vita so we can move more units.  think i'll wait for the ps4, vita bundle its coming and i dont even care for mobile gaming but would be nice if i have to do jury duty again lol



Interesting that even though the PS4 eye should be bundled DF thinks that not many games will support it, I would guess the case should be the opposite since it comes with every system, otherwise it would be a total waste of resources from Sony, we'll see how it goes.

Seems like I will have to buy the Vita alongside the PS4 this holiday season, hopefully some special occasions. will be in place.



So it is happening...PS4 preorder.

Greatness Awaits!

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huiii said:
Otakumegane said:
The only thing useful I got from this is the "bundled PSeye"

And of course it won't be nearly as big of a deal as bundled kinect right ?


If you can unplug it and the console still works then no.

Edit: not that i care though since i think both are unnecessary


lets not get derailed here please.

This is awesome for vita owners, I can play Killzone shadow fall, infamaous, watchdogs, diablo 3, ac4, the witcher 3 on my vita. Work just got a lot more fun.



Otakumegane said:
The only thing useful I got from this is the "bundled PSeye"

And of course it won't be nearly as big of a deal as bundled kinect right ?

They announced that at the PS4 event (and every console comes with a headset)

This is quite good news, although expected. There are details to be worked out, such as can I play anywhere in the world or just in my house?



eFKac said:
Interesting that even though the PS4 eye should be bundled DF thinks that not many games will support it, I would guess he case would be opposite since it comes with every system, otherwise it would be a total waste of resources from Sony, we'll see how it goes.

Seems like I will have to buy the Vita alongside the PS4 this holiday season, hopefully some special occasions. will be in place.

well one thing they added was voice recognition.  so now theyll at least have that.  the problem with  last gen motion controls unlike the wii they were addons.  if devs know 100% people will have it it's an easier decision to support it



Didn't think Sony would be stupid enough to do this looks like I might have been wrong.



I love my Vita and gotta say that while this news is great for the Vita, I have mixed feelings about a company mandating anything.