Zizzla_Rachet said:
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It will probably cause damages to the whole industry, I think I already quoted this but :
"If you threat all your customers as thiefs, good luck keeping your customers"

Zizzla_Rachet said:
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It will probably cause damages to the whole industry, I think I already quoted this but :
"If you threat all your customers as thiefs, good luck keeping your customers"

| sales2099 said: Just curious.......PC gaming uses DRM standard. I mean, I can't give my copy of Starcraft to a friend because the game is tied to my computer. PC gaming is the master race apparently...... So what's with the double standard? |
Huh? SC2 is tied to your bnet account not computer, you can sell your bnet account I guess. Get them to change the password. It's against ToS but not hard.
Soleron said:
Huh? SC2 is tied to your bnet account not computer, you can sell your bnet account I guess. Get them to change the password. It's against ToS but not hard. |
I stand corrected on the technicals, but my point stands that my game is tied to me.
PC gamers are the master race. So why is it bad for Xbox?
happydolphin said:
That's not drm though bro. |
Nope. It isn't. But it didn't prevent them from banning people from using Live. Making pirating the console a much less tempting endeaver, won't you agree?
Ultimately, it serves pretty much the same purpose.
ironmanDX said:
Hope.
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Better in what way?
RenCutypoison said:
"If you threat all your customers as thiefs, good luck keeping your customers" |
LOL...I don't know what to say..PC publishers treat gamers like thieves..?
Zizzla_Rachet said:
LOL...I don't know what to say..PC publishers treat gamers like thieves..? |
Sometimes. Abusive DRMs are a threat. You ever played a Ubisoft game on pc ?

| Hynad said:
Nope. It isn't. But it didn't prevent them from banning people from using Live. Making pirating the console a much less tempting endeaver, won't you agree? Ultimately, it serves pretty much the same purpose. |
Can't say I completely agree but I see where you're coming from. It gives the company a certain form of control over our purchase in a sense and there you're correct, but it isn't technically DRM, which has a much greater bredth than an online subscription. I will admit it would be a step towards that though, but not a necessary one.
RenCutypoison said:
I remember people saying that FFXIII graphics were ridiculous on par with the latest uncharted. This is why we keep raising cost. You say indies and small devs make good games with low budget, but how much do fail ? 90% of indies just bankrupt. And 90% of indie games are crap. Even if you take only the exception, world of goo generated 8 million dollars, that's not what will help Square or Ubi. So they try these DRMs, cause it's easier to say that it's because of the pirates and not because there are more good devs and the market is more fragmented. When you look at the data from 5 years ago, each and every goog games were either first party either published by the 5 biggest third party publishers. Now, when you go to metacritics, what are the top score games ? They are not greedy without reason. The market is hard to dominate more than ever, they all have huge loss. Manufacturers and publishers. |
You dont need crazy graphics to sell your game. Call of Duty sells just fine and its graphics has become average over the generation. Sure their was an initial investement with COD4: MW but since then everything has just been slightly upgraded, polished and reused. Uncharted levels of graphics is really not needed. I would even argue that certain games that went for graphical fidelity like Killzone 2. FF13 was to the detriment of the franchise in both sales and quality.
Saying 90% of indie devs are bankrupt isnt saying much when most of them start out at that point. Also i wasnt saying the big guys need to downscale that much but just keep control over costs. Again i use Tomb Raider and Hitman as examples...why were those games big budget titles? I can guarentee you that The Witcher 2 cost less to make and it has better graphics and is a better game. Publishers need to keep their costs inline with realistic sales expectations. If someone was thinking Tomb Raider was gonna sell more than what it did then someone needs to be fired.
And again im not saying they are just greedy and want more money (some are though!) but they are not addressing the real issues. They can keep charging consumers making console gaming more expensive, less people will buy the games, costs will still skyrocket and the returns wont be good enough even with decent sales.
Some developers are doing so well right now because of this its hilarious when the big companies are getting it soooo wrong.
| happydolphin said: Good for them, really. I'm just not sure how much of a difference this makes for the gamers side of the bargain, I'm betting this is more for gamers to buy into them. |
Are people actually thinking this is a Sony PR stunt?
You do realise that these guys are replying in their personal capacity as a result of being directly tagged in thousands of tweets?
So im really struglling to see how this is being done for gamers to buy into Sony? Or did i just not read your post correctly?