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Forums - Gaming - Can someone please tell me how the Xbox One conference makes PC gaming seem appealing?

 

Did the Xbox One conference make PC gaming more appealing?

Yes 74 59.68%
 
No 50 40.32%
 
Total:124
S.T.A.G.E. said:


Since when did it become less appealing? You think used games gave consoles an advantage? LOL hotter name games and bigger budgets being console only made consoles have the advantage. Add Japanese games to that and the constant innovations that happen on consoles. PC's stay where they are consoles change themselves up and become new at some point even if they've played the same and bored you for years.


Actually PC games tend to have larger budgets overall.
Starwars for instance, despite being an MMO had the largest ever games budget at 200+ million, which is a PC exclusive.

Blizzard and Valve games we generally don't know the budgets, but they often sell 10-15 million units on the PC, so one has to assume they're relatively high.

Hell. The PC INVENTS new genres, like the building genre of Minecraft or the MMO, where did the RTS, FPS and RPG start? On the PC of course.
Technologies such as Tessellation is also invented for the PC first, then in 5-10 years time, the consoles catch up.

S.T.A.G.E. said:


Can't wait for PC first party....oh wait...theres zero unity...its third party central. Games that you cant play on consoles make PC more appealing.


Goes to show you have no idea what is available on the PC.

Some up-coming PC-Only titles that I'm personally interested in:
* StarCraft 2 - 3rd expansion, Legacy of the Void.
* Planetary Annihilation.
* Star Citizen.
* Arma III
* Command & Conquer built on Frostbite 2.
* Company of Heroes 2.
* DayZ.
* Dota 2.
* The Elder Scrolls Online.
* Neverwinter.
* Total War: Rome II.
* Wasteland 2.

That's off the top of my head, but you get the idea, dozens more where that came from! Heck, the PC gave birth to Minecraft, enough said.

RenCutypoison said:
PC is for playing alone, and no, online coop and competitive is not playing with someone.

Family computer again. Can't be compared to personal computer.

You can play via Lan or get creative with VM and split the screen up or... Play one of the very few games with local multi-player support.
Failing that, there is emulation of other platforms which will allow multiple inputs and split screen multiplayer with greater framerates and graphics.

S.T.A.G.E. said:


Two words: CD key.


Don't like CD Keys? There is an answer to that, only buy from GoG.com. - All DRM, CD Key free, problem solved.
Generally though I haven't had to input or use a CD Key in years, Steam handles all that stuff automagically.


So far you still haven't provided any valid excuse why the consoles are superior.




www.youtube.com/@Pemalite

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Consoles are becoming more and more PC-like, the major difference being that consoles are closed platforms and you have absolutely no control. On PC, you have an open OS and you can do pretty much anything you want with it. In general, there's less restrictions on PC. And when I say consoles are becoming more PC-like, I also mean that consoles are losing their simplicity - a major advantage over PC.



PC gaming is very good actually. A CD key doesn't really matter that much, I mean you have to pop in a disc everytime you want to play a game on consoles, right? There are games on PCs that don't require you to do that once you have entered the CD key. It is DRM though.

The best thing about PC is that there is no company controlling it. I guess the one company that could be considered as controlling it is Valve with steam but still not comparable to MS and Sony.



Why bother holding the poll if you choose not to stomach its results?



Pemalite said:
S.T.A.G.E. said:


Since when did it become less appealing? You think used games gave consoles an advantage? LOL hotter name games and bigger budgets being console only made consoles have the advantage. Add Japanese games to that and the constant innovations that happen on consoles. PC's stay where they are consoles change themselves up and become new at some point even if they've played the same and bored you for years.


Actually PC games tend to have larger budgets overall.
Starwars for instance, despite being an MMO had the largest ever games budget at 200+ million, which is a PC exclusive.

Blizzard and Valve games we generally don't know the budgets, but they often sell 10-15 million units on the PC, so one has to assume they're relatively high.

Hell. The PC INVENTS new genres, like the building genre of Minecraft or the MMO, where did the RTS, FPS and RPG start? On the PC of course.
Technologies such as Tessellation is also invented for the PC first, then in 5-10 years time, the consoles catch up.

S.T.A.G.E. said:


Can't wait for PC first party....oh wait...theres zero unity...its third party central. Games that you cant play on consoles make PC more appealing.


Goes to show you have no idea what is available on the PC.

Some up-coming PC-Only titles that I'm personally interested in:
* StarCraft 2 - 3rd expansion, Legacy of the Void.
* Planetary Annihilation.
* Star Citizen.
* Arma III
* Command & Conquer built on Frostbite 2.
* Company of Heroes 2.
* DayZ.
* Dota 2.
* The Elder Scrolls Online.
* Neverwinter.
* Total War: Rome II.
* Wasteland 2.

That's off the top of my head, but you get the idea, dozens more where that came from! Heck, the PC gave birth to Minecraft, enough said.

RenCutypoison said:
PC is for playing alone, and no, online coop and competitive is not playing with someone.

Family computer again. Can't be compared to personal computer.

You can play via Lan or get creative with VM and split the screen up or... Play one of the very few games with local multi-player support.
Failing that, there is emulation of other platforms which will allow multiple inputs and split screen multiplayer with greater framerates and graphics.

S.T.A.G.E. said:


Two words: CD key.


Don't like CD Keys? There is an answer to that, only buy from GoG.com. - All DRM, CD Key free, problem solved.
Generally though I haven't had to input or use a CD Key in years, Steam handles all that stuff automagically.


So far you still haven't provided any valid excuse why the consoles are superior.


1. I know about almost all of those games, but lets leave those to people who like to game on a keyboard fulltime. They stay within the PC world....outside of the lionshare of the industry. The only thing PC gaming is doing that is affecting the console market are casual games, but again those are happening everywhere casual games exist.

2. I am not out to prove console gaming is superior technologically, I couldn't prove that even if I tried. Yes, I think the games made with consoles in mind (Multiplats and exclusives) deliver a better experience to me than PC exclusive games, but thats just my opinion. I said console gaming is the last arena where gamer rights exist. This is exercised by the generational collections you find and the process of buying and selling PC gamers havent had the ability to enjoy for years. The fall of true ownership of your games is issue. No one owns a digital file that they purchase a license to. I don't own your Itunes music, you dont own your free copy of your dvd/blu ray digital file that was given with the free code, You don't own Microsoft word, you don't own any game you buy on PC. In the digital realm....you are allowed to do certain things digital files aren't tangible and dont signify ownership. If consoles fall that low, they are no better outside of the sheer wealth of exclusives across all three consoles.



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oniyide said:
kitler53 said:
oniyide said:
...

thats a silly argument considering all retail vita games have a digital equivalent, sounds like complaning just to complain.

the complaint is the otherway around.  a lot of the digital games do not have retail equivalents.  for those that refuse to buy digital there are very few games for vita.

interesting, alot of the games that are digital only arent even full games though. they are mostly the equivalent of XBLA and most games on PSN, they wouldnt have had a retail equivelant anyway.


most are smaller/indie games yes.  a lot of the japonese games are going that route too.  i think the latest was atelier which was retail in japan but digital only in the west.



Player2 said:
disolitude said:
All your game library saved in the cloud with your game saves, DLC and gaming history tied to you...following you around no matter where you go? Forever and ever...What is not to understand about why this is appealing? Its the freeking future...

If you know of a way to incorporate this type of freedom in to consoles and create a viable online digital ecosystem, without sacrificing "game trading" and still protecting developer revenue since we know what human nature is like...please call Microsoft or Sony and let them know how to proceed.

So do you expect Microsoft to never close their Xbox One servers, unlike everybody does when time comes and MS did with their Xbox ones?


Not for the next 10-20 years if not longer....

It would be the same as Apple shutting down iTunes server, not gonna happen. They really can't afford to shut everything down and start over next gen... Google and Apple will destroy these consoles guys with their ecosystems if they do.



S.T.A.G.E. said:


1. I know about almost all of those games, but lets leave those to people who like to game on a keyboard fulltime. They stay within the PC world....outside of the lionshare of the industry. The only thing PC gaming is doing that is affecting the console market are casual games, but again those are happening everywhere casual games exist.

2. I am not out to prove console gaming is superior technologically, I couldn't prove that even if I tried. Yes, I think the games made with consoles in mind (Multiplats and exclusives) deliver a better experience to me than PC exclusive games, but thats just my opinion. I said console gaming is the last arena where gamer rights exist. This is exercised by the generational collections you find and the process of buying and selling PC gamers havent had the ability to enjoy for years. The fall of true ownership of your games is issue. No one owns a digital file that they purchase a license to. I don't own your Itunes music, you dont own your free copy of your dvd/blu ray digital file that was given with the free code, You don't own Microsoft word, you don't own any game you buy on PC. In the digital realm....you are allowed to do certain things digital files aren't tangible and dont signify ownership. If consoles fall that low, they are no better outside of the sheer wealth of exclusives across all three consoles.


You aren't limited to a keyboard fulltime on the PC, you can use an Xbox or Playstation controller if you fancy it.
Heck you can get a SNES or N64 controller if you wanted!
Or maybe you fancy the Wii Motes? Kinect on the PC maybe?

And what do you mean by Lions share of the market? Steam has what, 50 million+ users? Battle.net has un-told millions, 10's of millions play on Leagues of Legends... Origin has something like 30 million+ users... It's not a tiny market and publishers make more profit per-game sold due to no middle men (Aka, Sony, Micrososft, Nintendo) taking their cut.

As for point 2.
You keep claiming that we don't own our games on the PC, you technically don't own the games on consoles either as they are limited by the same licensing restrictions as other media.
I.E. You are not allowed to duplicate, break the copy protection, limited to certain devices, agree to the licenses etc' etc'.

Again, there hasn't been a class action lawsuit against such practices so it's still mostly a grey area, however a company regardless of the Terms and Conditions/EULA... Cannot and will not override your basic consumer rights and the rights you are given in any respective country, untill then I own my games, not rent them for an undisclosed period of time, it's what they were advertised as and that's what the law will probably side with in my country, that I bought it.

If you're against DRM, there are PC stores which market towards people such as that like GoG.com, it's not like you don't have any choice in PC land.

As for taste in games, everyone is different, just in future don't make false claims and generalise things.




www.youtube.com/@Pemalite

By being functionally a PC in almost every way it possibly can be.

PC parts, PC box, Windows kernel, PC-style DRM, PC cloud services, PC games.

Kinect, TV features, and an online subscription are about the only things separating the XBone from an actual PC. So for people who don't care about Kinect and TV, and don't like paying an extra subscription, PC (or the highly anticipated Steam Box) starts to look more and more attractive in comparison.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

I'm sure it did for a lot of the Xbox gamers that pirated their games. There are a lot more workarounds to pirating games on the PC than consoles, so I could see quite a few jumping ship from the Xbox to the PC. Especially, if their 360 games can't be played on the Xbox One anyway.



I am the Playstation Avenger.