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Pemalite said:
S.T.A.G.E. said:


Since when did it become less appealing? You think used games gave consoles an advantage? LOL hotter name games and bigger budgets being console only made consoles have the advantage. Add Japanese games to that and the constant innovations that happen on consoles. PC's stay where they are consoles change themselves up and become new at some point even if they've played the same and bored you for years.


Actually PC games tend to have larger budgets overall.
Starwars for instance, despite being an MMO had the largest ever games budget at 200+ million, which is a PC exclusive.

Blizzard and Valve games we generally don't know the budgets, but they often sell 10-15 million units on the PC, so one has to assume they're relatively high.

Hell. The PC INVENTS new genres, like the building genre of Minecraft or the MMO, where did the RTS, FPS and RPG start? On the PC of course.
Technologies such as Tessellation is also invented for the PC first, then in 5-10 years time, the consoles catch up.

S.T.A.G.E. said:


Can't wait for PC first party....oh wait...theres zero unity...its third party central. Games that you cant play on consoles make PC more appealing.


Goes to show you have no idea what is available on the PC.

Some up-coming PC-Only titles that I'm personally interested in:
* StarCraft 2 - 3rd expansion, Legacy of the Void.
* Planetary Annihilation.
* Star Citizen.
* Arma III
* Command & Conquer built on Frostbite 2.
* Company of Heroes 2.
* DayZ.
* Dota 2.
* The Elder Scrolls Online.
* Neverwinter.
* Total War: Rome II.
* Wasteland 2.

That's off the top of my head, but you get the idea, dozens more where that came from! Heck, the PC gave birth to Minecraft, enough said.

RenCutypoison said:
PC is for playing alone, and no, online coop and competitive is not playing with someone.

Family computer again. Can't be compared to personal computer.

You can play via Lan or get creative with VM and split the screen up or... Play one of the very few games with local multi-player support.
Failing that, there is emulation of other platforms which will allow multiple inputs and split screen multiplayer with greater framerates and graphics.

S.T.A.G.E. said:


Two words: CD key.


Don't like CD Keys? There is an answer to that, only buy from GoG.com. - All DRM, CD Key free, problem solved.
Generally though I haven't had to input or use a CD Key in years, Steam handles all that stuff automagically.


So far you still haven't provided any valid excuse why the consoles are superior.


1. I know about almost all of those games, but lets leave those to people who like to game on a keyboard fulltime. They stay within the PC world....outside of the lionshare of the industry. The only thing PC gaming is doing that is affecting the console market are casual games, but again those are happening everywhere casual games exist.

2. I am not out to prove console gaming is superior technologically, I couldn't prove that even if I tried. Yes, I think the games made with consoles in mind (Multiplats and exclusives) deliver a better experience to me than PC exclusive games, but thats just my opinion. I said console gaming is the last arena where gamer rights exist. This is exercised by the generational collections you find and the process of buying and selling PC gamers havent had the ability to enjoy for years. The fall of true ownership of your games is issue. No one owns a digital file that they purchase a license to. I don't own your Itunes music, you dont own your free copy of your dvd/blu ray digital file that was given with the free code, You don't own Microsoft word, you don't own any game you buy on PC. In the digital realm....you are allowed to do certain things digital files aren't tangible and dont signify ownership. If consoles fall that low, they are no better outside of the sheer wealth of exclusives across all three consoles.