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Forums - Microsoft - Rumor: Retail sources detail how pre-owned sales will work on Xbox One

sales2099 said:
Zero999 said:
sales2099 said:
gigantor21 said:
There's no way that retailers will accept eating such a huge chunk of the sale just for the privilege of selling the games used. I'm sure it'll be WAY smaller for them, so as to strangle private sales and force people to go to the big stores.

The notion that they expect such a fee to be applied across the board makes the rumor seem highly suspect.

When faced with giving away a piece of royalty.......or blocking all used game sales entirely......it is a easy choice to make IMO.

This is great news because it makes used game sales income go back into the industry, rather then just benefit the retailer.

the sales income already reached the industry with the unused game sell. this is an imoral act of microsoft and devs, taking away the right of consumers over the product they purchased.

......this is a retailer problem. Essentially they make profit, just less, and the royalties to back to the 3rd parties, Sony, and MS. The gamer still trades in his game, lets back a fraction of the origional cost, and he goes about his way.

I hope I don't have to say this to every Sony fan....if true, this means its a retailer problem, not a gamer one.

if the gamer (the consumer) lost the right to do as they please with the product they OWN, then it is a gamer problem. also, the royalties already reached 3rd parties on the first sell, they have no right to take/force a chunk of used sales.



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Zero999 said:
sales2099 said:
gigantor21 said:
There's no way that retailers will accept eating such a huge chunk of the sale just for the privilege of selling the games used. I'm sure it'll be WAY smaller for them, so as to strangle private sales and force people to go to the big stores.

The notion that they expect such a fee to be applied across the board makes the rumor seem highly suspect.

When faced with giving away a piece of royalty.......or blocking all used game sales entirely......it is a easy choice to make IMO.

This is great news because it makes used game sales income go back into the industry, rather then just benefit the retailer.

the sales income already reached the industry with the unused game sell. this is an imoral act of microsoft and devs, taking away the right of consumers over the product they purchased.

yes, in reality they should just sell the games for 80 bucks and not 60. would be much fairer for us and for them with their always increasing costs.

but that'S the problem, gamers are against higher game prices, gamers are against all the dlc stuff developers need to get the money of high dev costs back and gamers are also against something like this now. gamers are probably against everything which isn't like 15 years ago and don't realize that developers and publishers can't survive otherwise.



Zero999 said:
sales2099 said:
Zero999 said:
sales2099 said:
gigantor21 said:
There's no way that retailers will accept eating such a huge chunk of the sale just for the privilege of selling the games used. I'm sure it'll be WAY smaller for them, so as to strangle private sales and force people to go to the big stores.

The notion that they expect such a fee to be applied across the board makes the rumor seem highly suspect.

When faced with giving away a piece of royalty.......or blocking all used game sales entirely......it is a easy choice to make IMO.

This is great news because it makes used game sales income go back into the industry, rather then just benefit the retailer.

the sales income already reached the industry with the unused game sell. this is an imoral act of microsoft and devs, taking away the right of consumers over the product they purchased.

......this is a retailer problem. Essentially they make profit, just less, and the royalties to back to the 3rd parties, Sony, and MS. The gamer still trades in his game, lets back a fraction of the origional cost, and he goes about his way.

I hope I don't have to say this to every Sony fan....if true, this means its a retailer problem, not a gamer one.

if the gamer (the consumer) lost the right to do as they please with the product they OWN, then it is a gamer problem. also, the royalties already reached 3rd parties on the first sell, they have no right to take/force a chunk of used sales.

The gamer traded the game in out of their own free will, I don't see how this would change that.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Zero999 said:

one more thing, what happens when the system and games are discontinued? a game is supposed to be playable forever, now once support for the xone is over, the games are either stuck to their owners or lost forever.

My snes and N64 collection was 90% obtained in the last decade as used games. with xone that won't be possible.

Bravo, complaining about a problem that won't show itself until 10 years down the road. And a fix can be easily made by then.

  Stop fishing.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

I don't think the policy would force GameStop it retailers to raise prices. Sure they have to give $3.50 (or whatever) to MS, but they will get more buyers since no one would trust buying off if eBay/from non retailers anymore.

The policy really screws gamers more than retail.



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My comments about buying from non retailers stems from my assumption that the logic is as such:

Put disc into xbone
Checks if game is associated with a different account, if so, require additional $35 (or some fee sane as borrowing the game)

The only way to buy a used game and guarantee that the previous owner unassociated their account (and thus not pay double) would be to buy from a retailer since the retailer can unassociate the game itself. All person to person reselling would become untrusted and die. Bleh



sales2099 said:
enditall727 said:
sales2099 said:
gigantor21 said:
There's no way that retailers will accept eating such a huge chunk of the sale just for the privilege of selling the games used. I'm sure it'll be WAY smaller for them, so as to strangle private sales and force people to go to the big stores.

The notion that they expect such a fee to be applied across the board makes the rumor seem highly suspect.

When faced with giving away a piece of royalty.......or blocking all used game sales entirely......it is a easy choice to make IMO.

This is great news because it makes used game sales income go back into the industry, rather then just benefit the retailer.


All they had to do was ask for a cut of each used game sold and the problem could have been solved that easy

How would that be tracked? It can't, as that relies on the "honor system". Retailers can easily lie and just sell it under the table. This makes everyone accountable.

Again, this isn't a gamer problem anymore, its fixed (if true). This is a retailer problem now.


They could get sued for that 

 

If they made a deal with them like they did with this new used game system. Gamestop would have eventually agree because they wouldn't want to lose a whole library of endless profit.

 

I was talking about them making a deal with retailers when i said "ask"



sales2099 said:
Zero999 said:

if the gamer (the consumer) lost the right to do as they please with the product they OWN, then it is a gamer problem. also, the royalties already reached 3rd parties on the first sell, they have no right to take/force a chunk of used sales.

The gamer traded the game in out of their own free will, I don't see how this would change that.

the gamer is forced to trade in at a specific place. not being able to directly sell/lend/trade with anyone is a right being stolen from us.



Zero999 said:
sales2099 said:
Zero999 said:

if the gamer (the consumer) lost the right to do as they please with the product they OWN, then it is a gamer problem. also, the royalties already reached 3rd parties on the first sell, they have no right to take/force a chunk of used sales.

The gamer traded the game in out of their own free will, I don't see how this would change that.

the gamer is forced to trade in at a specific place. not being able to directly sell/lend/trade with anyone is a right being stolen from us.

lol where do you buy your worms? Because I like the way you fish.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

crissindahouse said:
Zero999 said:

the sales income already reached the industry with the unused game sell. this is an imoral act of microsoft and devs, taking away the right of consumers over the product they purchased.

yes, in reality they should just sell the games for 80 bucks and not 60. would be much fairer for us and for them with their always increasing costs.

but that'S the problem, gamers are against higher game prices, gamers are against all the dlc stuff developers need to get the money of high dev costs back and gamers are also against something like this now. gamers are probably against everything which isn't like 15 years ago and don't realize that developers and publishers can't survive otherwise.

gamers are right to be against unfair stuff. if dev costs are too high, it is the devs job to try and keep it low. you can't blame gamers for not taking down their throats shit like dlc and now this used game crap.