From what has been shown, the XB1 appears to be heavily reliant on previously existing services in the household. As bad as something like forced online requirements for single player games and other anti consumer shenanigans they are trying to pull, in my opinion this systems true achilles heal will be it's dependance on other services.
The problem with this model of device is the same as many before it. It's analogouss to tryin to sell a peripheral (for example kinect/32x) to an established but limited install base (total 360/genesis for example). Historically/logically this type of dependance on other devices and/or services always limits the total number of potential buyers.
In the case of the XB1, it appears to depend on at minimum home internet. I'm to lazy to investigate internet infrastructure around the world, but it's obvious the sellable market for this device will be significantly decreased due to areas/countries with poor internet infrastructure. In addition, even in areas where internet is available, customers who were previously offline gamers or gamers who do not pay for home internet may not see the system as a viable option.
Next you have the XB1's reliance on intergration with services like cable television or some form of TV service. The system's appeal and functionality appears to be dependant on potential buyers already having these services. Overall as a device it appears to have been designed to enhance other services more than anything else. This dependance will further limit the pool of potential buying customers to those with existing cable service (verses say everyone). The reasoning being, for someone who doesn't have these services (I personally haven't had/watched cable for years) a large portion of the systems functionality will be completely unavailable/dormant and therefore the system will be less desirable.
Any thoughts on this?










