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Forums - Gaming - Xbox One "secret sauce" revealed. 40x more powerful than 360 when connected to the cloud.

Aren't all MMOs already pretty much this? that would mean that every time a game comes out you would have to wait 3 days or more to actually play until the dev gets the servers right (Just like EVERY single MMO that comes out). Plus maintenance periods when you can't play? Am I getting this right?



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BenVTrigger said:
I watched the hardware discussion the designers of the Xbox One had after thw announcement and they were talking about how developers could offload things like AI and physics to the cloud to free up the CPU and GPU


So when the servers crash you can just fly through the level without anybody shooting at you?



ethomaz said:

I tried to quote the cost for a 1Gbps internet in my country to support the could computing but they don't have that option here... the max is 100 Mbps for consumers.

In any case if the MS servers are in US the ping will be bad for here... we already have trouble with some MMO serves outside our country.


MS's Azure cloud service is an international success. They have servers worldwide already. This isn't anything new for MS, just new to gaming. MS has made a big push in the cloud area, second only to Amazon right now. Azure is used by businesses, and governments around the world.



This actually cool! I have to admit!



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avais1993 said:
Can someone please explain how cloud can make it more powerful?




Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

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People dont really seem to get it here. You throw out "Cloud-Computing" and people are like "wow cool .. in a cloud you can do everything". I mean you can .. except you have task that require very low latency, which is the case for pretty much everything in gaming.

Over at gaf people are just making fun out of Microsofts statement.



Chandler said:
avais1993 said:
Can someone please explain how cloud can make it more powerful?


It can't, it's just cheap marketing talk. What they probably mean is that in the future when they start to offer cloud based game your game will be running on a part of their servers wich is up to 40 times more powerfull than Xbox One.



ElPresidente7 said:

People dont really seem to get it here. You throw out "Cloud-Computing" and people are like "wow cool .. in a cloud you can do everything". I mean you can .. except you have task that require very low latency, which is the case for pretty much everything in gaming.

Over at gaf people are just making fun out of Microsofts statement.

It is still impractical with today internet infrastructure... maybe with PS6 or Xbone 3.



ethomaz said:
ElPresidente7 said:

People dont really seem to get it here. You throw out "Cloud-Computing" and people are like "wow cool .. in a cloud you can do everything". I mean you can .. except you have task that require very low latency, which is the case for pretty much everything in gaming.

Over at gaf people are just making fun out of Microsofts statement.

It is still impractical with today internet infrastructure... maybe with PS6 or Xbone 3.


Yes probably .. but when the infrastructure is good enough you would prefer to stream the complete game.



kowenicki said:
NYCrysis said:
kowenicki said:
MS does cloud better than anyone.

I don't think people realise this.

It's a core business for them.


Actually Google does it best no denying it.


Sorry, disagree. 

Try looking into enterprise cloud offerings.  One leads the way. 

But anyway, Whats googles next gen console called?


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