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Forums - Microsoft - No Self Publishing for Indie Devs on Teh One

I'm hoping MS will change their minds.

 

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Xbox One won't allow indies to self-publish games

by Andrew Yoon, May 22, 2013 5:45am PDT

Related Topics – Microsoft, Xbox One

Independent developers cannot self-publish their own games on Xbox Live Arcade. Instead, they must get a publishing deal--either with Microsoft Game Studios or with a third-party partner. Games published on Xbox Live Indie Games are exempt from that policy, but that marketplace isn't necessary seen as viable.

Limitations imposed by Microsoft have prevented a number of games from ever appearing on Xbox 360. And apparently, Xbox One won't change how Microsoft approaches indie games.

When asked if developers will still need a publisher to get content onto Xbox Live, Matt Booty, general manager of Redmond Game Studios and Platforms, told us that "as of right now, yes. We intend to continue to court developers in the ways that we have."

He did add that "I would also expect that for this new generation, that we're going to continue to explore new business models and new ways of surfacing content. But Microsoft Studios is a publisher that works with a wide range of partners, as do a lot of other people, to bring digital content to the box."

When it comes to self-publishing, Microsoft is the odd man out. Both Sony and Nintendo allow developers to publish their own games onto PlayStation Network and Nintendo Network, respectively. Microsoft's position stands in stark contrast to Sony, which has been aggressively pursuing indie content for PS4.

 

 

Source: http://www.shacknews.com/article/79309/xbox-one-wont-allow-indies-to-self-publish-games



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Matt... Booty?



is there self publishing on the ps4 and wiiu?



Games published on Xbox Live Indie Games are exempt from that policy...



Goatseye said:
Games published on Xbox Live Indie Games are exempt from that policy...

I've read that they are also planning on merging  Xbox Live Arcade and Xbox Live Indie Games sections into one category "games". So Don't know how that will work now. To be honest I like having different sections so boo

Here is the quote:

Phil Harrison: Right, so let me take that, because I think there's a very important point to make here. In the past we had retail games which came on disc, we had Xbox Live Arcade and we had Indie Games, and they had their own discrete channels or discrete silos. With Xbox One and the new marketplace, they're games. We don't make a distinction between whether a game is a 50-hour RPG epic or whether it is a puzzle game or whether it is something that fits halfway between the two--

Eurogamer: So no Xbox Live Arcade, no Xbox Live Indie Games - just games?

Phil Harrison: Just games, right. Search, recommendation, what your friends are playing, game DVR - these all go to helping you discover the games you want to play, so I think we solve fantastically some of the challenges that independent developers face, particularly around discovery and connecting their game to an audience, by some of the platform features we have in the machine itself.

Entire Interview at : http://www.eurogamer.net/articles/2013-05-21-phil-harrison-on-xbox-one-kinect-indie-games-and-red-rings



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WTF!? Is this for real?



Nintendo and PC gamer

it is for real. lol



34 years playing games.

 

Thank god.. I wouldn't want another system besides iOS and Android to look through the crap for that one gem once in a while..

but I would instantly buy any game with this:



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

ONE bad news after the next. when will it stop? lol



NesFe said:
Goatseye said:
Games published on Xbox Live Indie Games are exempt from that policy...

I've read that they are also planning on merging  Xbox Live Arcade and Xbox Live Indie Games sections into one category "games". So Don't know how that will work now. To be honest I like having different sections so boo

Here is the quote:

Phil Harrison: Right, so let me take that, because I think there's a very important point to make here. In the past we had retail games which came on disc, we had Xbox Live Arcade and we had Indie Games, and they had their own discrete channels or discrete silos. With Xbox One and the new marketplace, they're games. We don't make a distinction between whether a game is a 50-hour RPG epic or whether it is a puzzle game or whether it is something that fits halfway between the two--

Eurogamer: So no Xbox Live Arcade, no Xbox Live Indie Games - just games?

Phil Harrison: Just games, right. Search, recommendation, what your friends are playing, game DVR - these all go to helping you discover the games you want to play, so I think we solve fantastically some of the challenges that independent developers face, particularly around discovery and connecting their game to an audience, by some of the platform features we have in the machine itself.

Entire Interview at : http://www.eurogamer.net/articles/2013-05-21-phil-harrison-on-xbox-one-kinect-indie-games-and-red-rings

A good indie games stands out from the crowd. All the good indie games have publishers because they are exceptional. Indies this gen are 95% sh*** copies of 90's platformers.