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Forums - Microsoft - XBOX ONE requires a fee to play used games. And if the game is new the fee is $60!

Faxanadu said:
So when I buy a physical copy of something, I dont own it anymore? Where did that come from?

 

BINGO!........

It's just like with steam. Sure you may think you got a great price for a game, but technicaly you don't own that game. So one day steam could just shutdown and all your games that you bought would go with them.

 

This is kinda like with the Xbox One. the game is tied to your console; so if you sell the game to another person, he's going to have to pay the extra fee. But what if (& thats a BIG IF) MS drops the online support of the system in favor of the successor. Then your stuck with a brick that can't play games that are not registered to it. Yeah thats going to end well.

Say good bye to game collecting. For someone like me from my generation (Y) who are into technology and the inernet, I'm more old fashioned. I wan't to own my copy. 



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Heavenly_King said:
DirtyP2002 said:
It is the same way Steam works. I never heard anyone complain about that.
Actually it is more user friendly, because you can sell the game for a fee. Steam does not offer this option at all.

dafuq?  if you buy a PC retail game, you install it, and you register your activation key with your account so you can re-download it again if you wish; but if you give the disk to a friend; as long as he has the actual disk on his disk- tray he cant play the game without having to pay a thing.   The disk is not attached to your account, the activation code that comes with the disk, is.


Are you sure? Aren't Blizzard games tied to your account and allow only one user? Diablo III and Starcraft 2?



they say no fee



SunofKratos said:
X Box one doomed confirmed?

Depends on how much they charge. Was that announced?



VGKing said:
Mr Puggsly said:

Uhmmm... for that to be true wouldn't the One require an Online connection to install a game? I mean how is another console going to know that disc was installed on a different console unless its all done through the internet?

So I'm reluctant to believe it right now.

It's been confirmed. We're talking hard facts here, not rumors.

MS did say online wouldn't be required, so obviously this would be handled offline. There is some kind of system-wide DRM or maybe something on the disc itself that limits how many times it can be installed.

The only way this can be done is online. Unless the console is writing data into the disc, which seems highly unlikely.

Clearly there are still questions to be answered. So no, we don't have all the facts.



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Capulous said:
NoirSon said:
melbye said:
And now we know why EA are dumping Online Passe


So true, that is some lame ass shit Microsoft...


It doesn't explain why they are completely dumping online passes, unless there is something similar on the PS4. We know EA is not going exclusive. No comment on the Wii U as there are no EA games in development for the Wii U.


On the PS4, Sony has already said that it will be up to the publisher to implement this or not. So rest assured that EA will implement it.



Capulous said:
Heavenly_King said:
DirtyP2002 said:
It is the same way Steam works. I never heard anyone complain about that.
Actually it is more user friendly, because you can sell the game for a fee. Steam does not offer this option at all.

dafuq?  if you buy a PC retail game, you install it, and you register your activation key with your account so you can re-download it again if you wish; but if you give the disk to a friend; as long as he has the actual disk on his disk- tray he cant play the game without having to pay a thing.   The disk is not attached to your account, the activation code that comes with the disk, is.


Are you sure? Aren't Blizzard games tied to your account and allow only one user? Diablo III and Starcraft 2?

I was talking about how Steam handles retail copies.  I really dont know about Blizzard because I have not played a game from them in years.



Heavenly_King said:
Capulous said:
Heavenly_King said:
DirtyP2002 said:
It is the same way Steam works. I never heard anyone complain about that.
Actually it is more user friendly, because you can sell the game for a fee. Steam does not offer this option at all.

dafuq?  if you buy a PC retail game, you install it, and you register your activation key with your account so you can re-download it again if you wish; but if you give the disk to a friend; as long as he has the actual disk on his disk- tray he cant play the game without having to pay a thing.   The disk is not attached to your account, the activation code that comes with the disk, is.


Are you sure? Aren't Blizzard games tied to your account and allow only one user? Diablo III and Starcraft 2?

I was talking about how Steam handles retail copies.  I really dont know about Blizzard because I have not played a game from them in years

Aren't steam games tied to your account? You also mention retail and disk; steam is direct download only isn't it?



S.T.A.G.E. said:
ishiki said:
S.T.A.G.E. said:
ishiki said:
it's probably not always on. It's probably like steam which requires it to be activated.

And like steam the games will be cracked.

If you wanted to let your friend borrow it couldn't you just give him your account? and you play games on his? Thats what I do with my brother on steam all the time.


If the Xbox reads your Blu Rays and can tell if its used or not how can it not be online? I just read a report that says the game locks up with Xbox Live and has manidtory installs.

If it's like steam, it uses the steam service to authenticate the install. And then it doesn't need to be authenticated anymore if you want to play in offline mode (Which also means no multiplayer). It would require online, to activate. But, not necessarily to play.

I have no idea if that's what xbox is using. But, that would be my guess, because console digital distribution and PC boxed and digital follows that model mostly. 


If they stop me from bringing my games to my friends house for game night they can screw themselves.

Assuming all of this is accurate, you would have to log into your Live account on your friends console. The license is tied to your acount.



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think-man said:
Sony already kinda does this with online passes, not a big deal.

Not even remotely similar. You can lend Uncharted 3 to a friend and they can play it no problem. All that they can't play is multiplayer without an online pass.
It is a big deal. Microsoft is receiving huge back lash for this.