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Forums - Gaming - motion controls, will they ever appeal to the "core" gamers?

 

will motion controls ever appeal to the core?

Yes 43 47.25%
 
No 44 48.35%
 
See results 4 4.40%
 
Total:91
Angelus said:


All I can tell you is that core gamers aren't as opposed to motion controls as you think. I'm friends with dozens of gamers in real life and they all enjoy playing some motion controlled games now and again, and are all hopeful that they keep advancing in a positive direction moving forward. These kinds of forums, and internet communities represent a minority of players, most of which are the super "geeks" so to speak, who are dead set in their ways, and oblivious to what's actually happening in the real world.

 

Fact is, motion controls can be a lot of fun, and are recognized as such by MANY core gamers. Do they get as hyped about them as regular games? No. Do we play them as often? No. Are they technically as good/high quality as regular games? No. They are however, on occasion, a fun change of pace, and they do have their appeal. Even to the core gamers.


i think you are really misunderstanding me. im not motion controls dont appeal to gamers or that they dont enjoy them. yes there are a lot of core gamers who enjoy motion controls, i didnt say otherwise. but really is the percentage of those who do enjoy it a lot? not really. the support and type of games that companies make kind of shows it. games like GTA, assassin's creed, dark souls, far cry and many many others have nothing to do with motion controls. they are just not wanted in those games. 

i made a thread to ask a question, could motion controls ever be as popular or almost as popular as standard controllers withen the core gamers? yet a lot of people decided to be extra defensive or aggressive in this thread



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oniyide said:

thats still piss poor support though, cant really spin that, i know you dont care and are satisfied with one game, but i assure most people arent. Which is why motion+ gets so much flak, we should have been ass deep in games with how much are out there, its sad that their are less Move and Kinects but they have more games. I think you are letting your Ninty bias cloud your judgement a bit, you would say Zelda was better motion controls or not.

Not just one game; Wii Sports Resort and Red Steel 2 were excellent as well, even if they're not gold tier like Zelda.

Motion plus did have poor support, I never denied that. But so did Move and Kinect. They may have gotten more games, but they never got a truly great game like Skyward Sword.

And how am I being biased?



Virtual reality with mind activated controls are the true next advancement. Screw this motion control crap.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



RolStoppable said:
curl-6 said:

And how am I being biased?

You like Nintendo in general and don't want to concede that the Wii was trash in particular.

The Wiimote should have worked like advertised from the very beginning. Instead Nintendo had to release Motion Plus and that barely got supported. Each, Kinect and Move, have more good games than the Wii. It's all Nintendo's fault, because they didn't develop third party games.

Lulz, nice to see you still got it, Rol. ;)



bananaking21 said:
the_dengle said:
The thread title alone offends me.


nothing really to be offended by. im not implying that every Wii owner is casual and none of them are core gamers. but the reason why the wii sold so much was because it catered to a new market, the so called "casuals". it expanded the market by offering a product that appeals to another audince, i thought that was very much well known. why people are taking so much offense in this thread is beyond me, its really easy to notice that motion controls are not really well recieved within the core crowd, just look at the games from ubisoft (ac4, watch dogs), rockstar with gta, EA with Mass effect and battlefield and so on, none of these games can be fully played with motion controlls. and none of these companies are making games like these that appeal to the core that use motion controls only, why? its simple, there is no demand, there is no appeal

What exactly do you mean by those games cannot be played with motion controls? Is it the type of games they are or do you mean they are just not implemented in it?

Also I believe your line of thinking when it comes to gaming in general is confused. Game developers, publishers etc are the ones that have to make the appeal to us gamers thereby creating a demand for it. For  a small example no one in the eighties demanded a Mario game, it is Nintendo that brought it to public and it appealed to us so we demanded more games, they created the demand. This is the way any good game developer should think, sadly this is not the way the industry is today.



My 3ds friendcode: 5413-0232-9676 (G-cyber)



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cyberninja45 said:
bananaking21 said:
the_dengle said:
The thread title alone offends me.


nothing really to be offended by. im not implying that every Wii owner is casual and none of them are core gamers. but the reason why the wii sold so much was because it catered to a new market, the so called "casuals". it expanded the market by offering a product that appeals to another audince, i thought that was very much well known. why people are taking so much offense in this thread is beyond me, its really easy to notice that motion controls are not really well recieved within the core crowd, just look at the games from ubisoft (ac4, watch dogs), rockstar with gta, EA with Mass effect and battlefield and so on, none of these games can be fully played with motion controlls. and none of these companies are making games like these that appeal to the core that use motion controls only, why? its simple, there is no demand, there is no appeal

What exactly do you mean by those games cannot be played with motion controls? Is it the type of games they are or do you mean they are just not implemented in it?

Also I believe your line of thinking when it comes to gaming in general is confused. Game developers, publishers etc are the ones that have to make the appeal to us gamers thereby creating a demand for it. For  a small example no one in the eighties demanded a Mario game, it is Nintendo that brought it to public and it appealed to us so we demanded more games, they created the demand. This is the way any good game developer should think, sadly this is not the way the industry is today.

they are not implemented in it, or if they are, they cant be fully played with motion controls, there are some expection yes, but most of the times they cant be played with motion controls.

and i agree with your second paragraph. but thats not my point, my point is, will that ever happen? will the devs give us the games that will take motion controls to a new level? 



bananaking21 said:
cyberninja45 said:
bananaking21 said:
the_dengle said:
The thread title alone offends me.


nothing really to be offended by. im not implying that every Wii owner is casual and none of them are core gamers. but the reason why the wii sold so much was because it catered to a new market, the so called "casuals". it expanded the market by offering a product that appeals to another audince, i thought that was very much well known. why people are taking so much offense in this thread is beyond me, its really easy to notice that motion controls are not really well recieved within the core crowd, just look at the games from ubisoft (ac4, watch dogs), rockstar with gta, EA with Mass effect and battlefield and so on, none of these games can be fully played with motion controlls. and none of these companies are making games like these that appeal to the core that use motion controls only, why? its simple, there is no demand, there is no appeal

What exactly do you mean by those games cannot be played with motion controls? Is it the type of games they are or do you mean they are just not implemented in it?

Also I believe your line of thinking when it comes to gaming in general is confused. Game developers, publishers etc are the ones that have to make the appeal to us gamers thereby creating a demand for it. For  a small example no one in the eighties demanded a Mario game, it is Nintendo that brought it to public and it appealed to us so we demanded more games, they created the demand. This is the way any good game developer should think, sadly this is not the way the industry is today.

they are not implemented in it, or if they are, they cant be fully played with motion controls, there are some expection yes, but most of the times they cant be played with motion controls.

and i agree with your second paragraph. but thats not my point, my point is, will that ever happen? will the devs give us the games that will take motion controls to a new level? 

From what I have played only a few games would not benefit from motion controls, that would be fighting game genre in its entirety, most other games are capable of being played with wii or move controls, and sometimes are greatly improved by them once done right.

No with the play it safe approach the industry currently has they won't take the risk.



My 3ds friendcode: 5413-0232-9676 (G-cyber)



I think wii's motion control did fine with core gamers, it's just that Nintendo focused too much on the casual market and forgot to make core games / entice third parties. With as much money as they were making, they should have been able to secure some exclusives or multiplats.



Op, please define "core gamer"



Jay520 said:
Op, please define "core gamer"


the type of gamer who buys video games on a rather constant basis, one who has a genuine interest in video games. the type of gamer who has been interested in video games for a while and will continue to do so. the gamer who plays games because he is intersted in them not because they are the latest fad