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Forums - Sales Discussion - COMG! Japan Pre-order Chart Thread - Daily updates!

This is the best time for sales and not for pre-orders I suppose.
And Jstars versus is going to be released in three months, and opened pre-orders a while ago but still no sight of it here or Amazon, another flop confirmed?



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Gooooooooooooooooo Kirby!!!!

Gooooooooooooooooo Zelda (i mean Link!)



gooooo zelda



BaldrSkies said:
Yakuza PS3>PS4, Japan console flop confirmed.

DxD has not gained a single point since it entered the chart forever ago...

One more day!

Can't imagine the otaku market is all that large on 3DS. Figure most of it is on Vita considering what's getting announced.



"We'll toss the dice however they fall,
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Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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outlawauron said:

Can't imagine the otaku market is all that large on 3DS. Figure most of it is on Vita considering what's getting announced.


Kadokawa screwed up the platform. Pattern of novel -> anime -> game for older audiences would have done better releasing a visual novel on PSP/V.



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Famitsu reviews:

&: Sora no Mukou de Saki Masuyou ni (PS3) – 8/7/7/7 [29/40]
&: Sora no Mukou de Saki Masuyou ni (PSV) – 8/7/7/7 [29/40]
Gran Turismo 6 (PS3) – 9/9/9/9 [36/40]
Jewelic Nightmare (PSP) – 8/8/7/8 [31/40]
The Legend of Zelda: A Link Between Worlds (3DS) – 10/9/10/9 [38/40]

Source: http://gematsu.com/2013/12/famitsu-review-scores-issue-1307



Augen said:
guiduc said:
I still wonder why Zelda never had its big breakthrough in Japan just like Final Fantasy or Dragon Quest. Maybe Japanese people see it as a JRPG impersonator. Zelda is more an action/adventure of course, but still, it has all the potential to become big and yet it doesn't, despite all the acclaim the series has gotten throughout the years. Even Skyward, a more Asian inspired Zelda game, could not appeal very much to that market.


Make me wonder if they did a JRPG turn based spin off game how it would fair there.

Would be curious to see the outcome. I wonder if Nintendo is thinking about a new strategy to boost Zelda sales and make it even more commercially successful, like they did with 3D Land and World by mixing 2D et 3D altogether. It paid off, at least.



Kind of weird not seeing some game beasting every day.



The rEVOLution is not being televised

Kongfucius said:

Thanks, I went to look for the COMG numbers for you but I only had access to the old thread and the updates were not very consistant. I can tell you that with 8 days left, Gundam Musou 3 had 236pts and was moving quickly (it added 27pts that day). Unfortunately the thread doesn't say how many it had when it released and it isn't old enough for either of the first two games.

By comparison, Shin Gundam Musou with 8 days left had 95pts for PS3 and 17pt for Vita for a total of 112pts

Also I think I might be beginning to agree with you on the Vita target - I'd assumed that Kidou Senshi was PS3/V multiplat when it was in fact Vita exclusive, so it should always have done well without a 2nd SKU to steal its sales. With this, I agree that 150k is optimistic. I still think 100k is on the cards though LTD. Thanks for your figures, I hope this helps


Thanks. It seems that Shin Gundam Musou does seem to be performing quite badly compared to the previous game. And again i do think this is due to the points i mentioned above. 100k for Vita does still seem unachievable to me. Maybe 90k lifetime but no more than that. PS3 target seems more realistic but even then when we look at the way this game is tracking on COMG compared to GM3 it seems that even 300k maybe a struggle for the new game. I do think that Bandai have really got their targets wrong here and i'll be surprised if they hit them at all. Especially Vita. 

The game should get localised though despite the fact it won't do as well as the other games in Japan. Maybe not the Vita version though. 



We could be into single digits for the games appearing tomorrow!