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Forums - Microsoft - Xbox 720 is going to be killer.

Wright said:
Tachikoma said:

Secondly, people bring up like 4 exclusive japanese/asian xbox 360 games, If you want me to walk into a store over here in Japan and take a picture of all the PS3 games you never even knew existed, we're talking 100+ here, that are exclusive to PS3, I will gladly do so.


Oh, try then. I could surprise you with the huge amount of japanese-exclusive 360 games. =P I think you ignore the amount of 360 games that are out there, hidden in the Eastern market.

 

100+? I don't think it reach that number, but I can get up to +50. ^^

I count 48 to date:

11eyes Crosserver
Absolute: Blazing Infinity
AquaZone: Life Simulator
Apocalypse: Desire Next
Chaos;Head Love Chu Chu!
Cyber Troopers Virtual-On Force
DeathSmiles IIX
Diario: Rebirth Moon Legend
Do-Don-Pachi Dai-Fukkatsu
DoDonPachi Dai Ou Jou Black Label Extra
Dream Club
Dream Club Zero
Espgaluda II
Every Party
Janline
Love Football
Monster Hunter Frontier
Mobile Ops: The One Year War
Momotaro Dentetsu 16 GOLD
Mushihime-sama Futari
MuvLuv
MuvLuv Alternative
No Fate! Only the Power of Will
Nobunaga no Yabou: Tendou
Otomedius G
Phantom: Phantom of Inferno
Radirgy Noa Massive
Sharin no Kuni, Himawari no Shōjo
Shin Sangokumusou 4 Special
Shooting Love, 200X
Steins;Gate
Steins;Gate: Hiyoku Renri no Darling
Strike Witches: Shirogane no Tsubasa
Super Robot Wars XO
Tayutama: Kiss on my Deity
Tengai Makyou Ziria: Haruka naru Jipang
Tetris: The Grand Master Ace
The Conveni 200X
The Idolmaster
The Idolmaster 2
The Idolmaster Live for you
The Idolmaster Twins
Time Leap
Tsuushin Taisen Mahjong Touryuumon
W.L.O. Sekai Renai Kikō
Zegapain NOT
Zegapain XOR
Zoids Infinity EX Neo

 At least a quarter (or more) of these are also available on PC, but heres something more telling

How many are published by Microsoft in japan?, 2, Monster Hunter Frontier and Every Party
How many are developed by Microsoft in japan?, 0.



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Mr Puggsly said:
Tachikoma said:
Mr Puggsly said:

1. Okay, just show me some of these games so I can see how hard Sony is working to appeal to Japanese audiences. Sony gives the west mega Triple A games. They do the same for their Japanese games?

2. Mmmmhmmm... Sony clearly cares more about the west period. But lets move on.

3. Show me these games. I want to see how hard Sony works to appeal to the Japanese audience. I expect some amazing stuff.

Yes let's pretend white knight chronicles, tourne, Doko Demo Issyo, Gomibako, Qruton, Everyones Golf, Siren, Dark Mist, Eye of judgement, Cocoreccho, ぼくのなつやすみ, Shiki-tei, 箱, めざまし同盟, Trick x Logic, Bleach, 音色の品格, 白騎士物語, Echochrome, 遠隔捜査, Coded Soul, Talkman, Rezel Cross, Wild Arms XF, Parappa, Ape Escape, Blood, 天地の門, ブレイブ スト, Ghost in the shell, Blade dancer, Jewel Summoner, Evangelion, Yukiwara no hana, やるドラ ポ, ポポロクロイス物語 ピエトロ王子の冒険 and so on never existed or weren't developed for the japanese market originally, right?

Just because you may not have heard of them, or they haven't sold in the numbers 'rest of world (including japan)' titles sell doesn't mean they haven't done well, when theyre specific to japanese only market in most cases, to think otherwise is just silly.

But i'm curious, what makes a AAA game, a AAA game to you?, sales or quality?

At first I was like, "Wow, that's a good number of games." Then I realized you're including games from other generations. Some weren't targeted towards Japanese audiences. Some of those weren't even developed by Sony.

I'm not sure what to tell you. This doesn't change my feelings that Sony clearly put more effort appealing to western audiences, especially since the launch of the PS3. Its no wonder why, look how much better their western games sell compared to their Japanese efforts. Sony kinda gave up on Japan and let 3rd parties to do the hard work.

IMO, AAA is is a big budget, high quality product that has the potential for big sales. At least that's what I anticipate when I hear a title boasted as AAA.

Some of those have games in other generations as theyre series, and some of the games in those series are developed or published by other companies, however SCEJ published or developed at least one of the titles in each of those series, , it's obvious certain games that receive a global release would sell more and be more well known, but that doesn't automatically mean it's a western title, it just means that is marketed globally, if you look beyond games developed or published exclusively by sony there are litterally hundreds of PSP, PS3 and soon, vita games that never see a release outside of Japan, obviously you're right in one sense that the western market has more importance, but only because the market for english speaking countries is, and always will be considerably more expansive than that of native small markets, but to write off those games entirely just because they didnt sell millions, and didnt get much attention outside of native lands is just plain wrong.



Tachikoma said:
Mr Puggsly said:
Tachikoma said:
Mr Puggsly said:

1. Okay, just show me some of these games so I can see how hard Sony is working to appeal to Japanese audiences. Sony gives the west mega Triple A games. They do the same for their Japanese games?

2. Mmmmhmmm... Sony clearly cares more about the west period. But lets move on.

3. Show me these games. I want to see how hard Sony works to appeal to the Japanese audience. I expect some amazing stuff.

Yes let's pretend white knight chronicles, tourne, Doko Demo Issyo, Gomibako, Qruton, Everyones Golf, Siren, Dark Mist, Eye of judgement, Cocoreccho, ぼくのなつやすみ, Shiki-tei, 箱, めざまし同盟, Trick x Logic, Bleach, 音色の品格, 白騎士物語, Echochrome, 遠隔捜査, Coded Soul, Talkman, Rezel Cross, Wild Arms XF, Parappa, Ape Escape, Blood, 天地の門, ブレイブ スト, Ghost in the shell, Blade dancer, Jewel Summoner, Evangelion, Yukiwara no hana, やるドラ ポ, ポポロクロイス物語 ピエトロ王子の冒険 and so on never existed or weren't developed for the japanese market originally, right?

Just because you may not have heard of them, or they haven't sold in the numbers 'rest of world (including japan)' titles sell doesn't mean they haven't done well, when theyre specific to japanese only market in most cases, to think otherwise is just silly.

But i'm curious, what makes a AAA game, a AAA game to you?, sales or quality?

At first I was like, "Wow, that's a good number of games." Then I realized you're including games from other generations. Some weren't targeted towards Japanese audiences. Some of those weren't even developed by Sony.

I'm not sure what to tell you. This doesn't change my feelings that Sony clearly put more effort appealing to western audiences, especially since the launch of the PS3. Its no wonder why, look how much better their western games sell compared to their Japanese efforts. Sony kinda gave up on Japan and let 3rd parties to do the hard work.

IMO, AAA is is a big budget, high quality product that has the potential for big sales. At least that's what I anticipate when I hear a title boasted as AAA.

Some of those have games in other generations as theyre series, and some of the games in those series are developed or published by other companies, however SCEJ published or developed at least one of the titles in each of those series, , it's obvious certain games that receive a global release would sell more and be more well known, but that doesn't automatically mean it's a western title, it just means that is marketed globally, if you look beyond games developed or published exclusively by sony there are litterally hundreds of PSP, PS3 and soon, vita games that never see a release outside of Japan, obviously you're right in one sense that the western market has more importance, but only because the market for english speaking countries is, and always will be considerably more expansive than that of native small markets, but to write off those games entirely just because they didnt sell millions, and didnt get much attention outside of native lands is just plain wrong.

When someone brings up Xbox's "folley" in Japan, I'll always respond by showing how insignificant Japan is compared to the western market.

The PS3 sold significantly more units than the Xbox in Japan, but Sony isn't making any serious effort to make PS3 more successful in Japan. Their focus is the western market. Is that gonna change with the PS4? I highly doubt it, the western market still appears to be their focus. Maybe more than ever.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Tachikoma said:
Mr Puggsly said:
Tachikoma said:
Mr Puggsly said:

1. Okay, just show me some of these games so I can see how hard Sony is working to appeal to Japanese audiences. Sony gives the west mega Triple A games. They do the same for their Japanese games?

2. Mmmmhmmm... Sony clearly cares more about the west period. But lets move on.

3. Show me these games. I want to see how hard Sony works to appeal to the Japanese audience. I expect some amazing stuff.

Yes let's pretend white knight chronicles, tourne, Doko Demo Issyo, Gomibako, Qruton, Everyones Golf, Siren, Dark Mist, Eye of judgement, Cocoreccho, ぼくのなつやすみ, Shiki-tei, 箱, めざまし同盟, Trick x Logic, Bleach, 音色の品格, 白騎士物語, Echochrome, 遠隔捜査, Coded Soul, Talkman, Rezel Cross, Wild Arms XF, Parappa, Ape Escape, Blood, 天地の門, ブレイブ スト, Ghost in the shell, Blade dancer, Jewel Summoner, Evangelion, Yukiwara no hana, やるドラ ポ, ポポロクロイス物語 ピエトロ王子の冒険 and so on never existed or weren't developed for the japanese market originally, right?

Just because you may not have heard of them, or they haven't sold in the numbers 'rest of world (including japan)' titles sell doesn't mean they haven't done well, when theyre specific to japanese only market in most cases, to think otherwise is just silly.

But i'm curious, what makes a AAA game, a AAA game to you?, sales or quality?

At first I was like, "Wow, that's a good number of games." Then I realized you're including games from other generations. Some weren't targeted towards Japanese audiences. Some of those weren't even developed by Sony.

I'm not sure what to tell you. This doesn't change my feelings that Sony clearly put more effort appealing to western audiences, especially since the launch of the PS3. Its no wonder why, look how much better their western games sell compared to their Japanese efforts. Sony kinda gave up on Japan and let 3rd parties to do the hard work.

IMO, AAA is is a big budget, high quality product that has the potential for big sales. At least that's what I anticipate when I hear a title boasted as AAA.

Some of those have games in other generations as theyre series, and some of the games in those series are developed or published by other companies, however SCEJ published or developed at least one of the titles in each of those series, , it's obvious certain games that receive a global release would sell more and be more well known, but that doesn't automatically mean it's a western title, it just means that is marketed globally, if you look beyond games developed or published exclusively by sony there are litterally hundreds of PSP, PS3 and soon, vita games that never see a release outside of Japan, obviously you're right in one sense that the western market has more importance, but only because the market for english speaking countries is, and always will be considerably more expansive than that of native small markets, but to write off those games entirely just because they didnt sell millions, and didnt get much attention outside of native lands is just plain wrong.

When someone brings up Xbox's "folley" in Japan, I'll always respond by showing how insignificant Japan is compared to the western market.

The PS3 sold significantly more units than the Xbox in Japan, but Sony isn't making any serious effort to make PS3 more successful in Japan. Their focus is the western market. Is that gonna change with the PS4? I highly doubt it, the western market still appears to be their focus. Maybe more than ever.

It doesn't *have* to focus on the japanese market though, the 3rd party developers litterally go all out on the console, just as they do with nintendo, and in some way do with the 360 (just to a much lesser degree), the point being that sony do support their native country despite it being the smallest market, and many of the 3rd party developers that release in japan only receive assistnce from, either through code and tools support, or financially (basically loaning out devkits rather than selling them to the 3rd parties).

While it's the smallest market of the three, it clearly does matter in the wide shot because the number of systems being sold there compared to the 360 is largely the reason why the gap between the two has narrowed to the extent at which it has.



Tachikoma said:

It doesn't *have* to focus on the japanese market though, the 3rd party developers litterally go all out on the console, just as they do with nintendo, and in some way do with the 360 (just to a much lesser degree), the point being that sony do support their native country despite it being the smallest market, and many of the 3rd party developers that release in japan only receive assistnce from, either through code and tools support, or financially (basically loaning out devkits rather than selling them to the 3rd parties).

While it's the smallest market of the three, it clearly does matter in the wide shot because the number of systems being sold there compared to the 360 is largely the reason why the gap between the two has narrowed to the extent at which it has.

Eh, we're going in circles. I'm just pointing out Sony clearly has more interest in growing in the west than the east. Which is why I find it kinda silly when people mock the 360 for its poor sales in Japan. The west is most desired and that's where the 360 has had even greater success than the PS3.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Around the Network
Tachikoma said:
Wright said:
Tachikoma said:

Secondly, people bring up like 4 exclusive japanese/asian xbox 360 games, If you want me to walk into a store over here in Japan and take a picture of all the PS3 games you never even knew existed, we're talking 100+ here, that are exclusive to PS3, I will gladly do so.


Oh, try then. I could surprise you with the huge amount of japanese-exclusive 360 games. =P I think you ignore the amount of 360 games that are out there, hidden in the Eastern market.

 

100+? I don't think it reach that number, but I can get up to +50. ^^

I count 48 to date:

11eyes Crosserver
Absolute: Blazing Infinity
AquaZone: Life Simulator
Apocalypse: Desire Next
Chaos;Head Love Chu Chu!
Cyber Troopers Virtual-On Force
DeathSmiles IIX
Diario: Rebirth Moon Legend
Do-Don-Pachi Dai-Fukkatsu
DoDonPachi Dai Ou Jou Black Label Extra
Dream Club
Dream Club Zero
Espgaluda II
Every Party
Janline
Love Football
Monster Hunter Frontier
Mobile Ops: The One Year War
Momotaro Dentetsu 16 GOLD
Mushihime-sama Futari
MuvLuv
MuvLuv Alternative
No Fate! Only the Power of Will
Nobunaga no Yabou: Tendou
Otomedius G
Phantom: Phantom of Inferno
Radirgy Noa Massive
Sharin no Kuni, Himawari no Shōjo
Shin Sangokumusou 4 Special
Shooting Love, 200X
Steins;Gate
Steins;Gate: Hiyoku Renri no Darling
Strike Witches: Shirogane no Tsubasa
Super Robot Wars XO
Tayutama: Kiss on my Deity
Tengai Makyou Ziria: Haruka naru Jipang
Tetris: The Grand Master Ace
The Conveni 200X
The Idolmaster
The Idolmaster 2
The Idolmaster Live for you
The Idolmaster Twins
Time Leap
Tsuushin Taisen Mahjong Touryuumon
W.L.O. Sekai Renai Kikō
Zegapain NOT
Zegapain XOR
Zoids Infinity EX Neo

 At least a quarter (or more) of these are also available on PC, but heres something more telling

How many are published by Microsoft in japan?, 2, Monster Hunter Frontier and Every Party
How many are developed by Microsoft in japan?, 0.

 

You forgot a bunch, my friend! (Though you've listed several ones I didn't know, actually)

 

Angelic Concert
Aoi Namida
Braveknight: The Knight of Lieveland
C.A.T.: Cyber Attack Team
Daemon Vector
Dennou Taisen DroneZ
Dinosaur Hunting
Double S.T.E.A.L. - The Second Clash
Drihoo
ExaSkeleton
Flight Academy
Galaxy Angel
Innocent Tears
Jockey's Road
Kikou Heidan J-Phoenix
Magatama
Magides Fight
Metal Wolf Chaos
Muzzle Flash
Nakajima Tetsuya no Othello Seminar
N.U.D.E.
Sentou Yousei Yuki Kaze
Takahashi Akiko no Mahjong Seminar
Tenerezza
The Wild Rings
Thousand Land
Umezawa Yukari no Igo Seminar
Yonenaga Kunio no Shougi Seminar

 

I never said how much did Microsoft published or developed. I was just replying to your "I could take a picture of the Ps3 games you did not know they ever existed". As you can see, the 360 has TONS of exclusives in Japan that never went outside it. I'm not arguing whether the PS3 is way more relevant in Japan or that it has more japanese-flavored games. I'm just saying that, indeed, the 360 has some japanese gems within it. I'm glad I own it. (Though almost the 95% of those titles I'll never get to play them :(



Tachikoma said:
Wright said:

Oh, try then. I could surprise you with the huge amount of japanese-exclusive 360 games. =P I think you ignore the amount of 360 games that are out there, hidden in the Eastern market.

I count 48 to date:

11eyes Crosserver
Absolute: Blazing Infinity
AquaZone: Life Simulator
Apocalypse: Desire Next
Chaos;Head Love Chu Chu!
Cyber Troopers Virtual-On Force
DeathSmiles IIX
Diario: Rebirth Moon Legend
Do-Don-Pachi Dai-Fukkatsu
DoDonPachi Dai Ou Jou Black Label Extra
Dream Club
Dream Club Zero
Espgaluda II
Every Party
Janline
Love Football
Monster Hunter Frontier
Mobile Ops: The One Year War
Momotaro Dentetsu 16 GOLD
Mushihime-sama Futari
MuvLuv
MuvLuv Alternative
No Fate! Only the Power of Will
Nobunaga no Yabou: Tendou
Otomedius G
Phantom: Phantom of Inferno
Radirgy Noa Massive
Sharin no Kuni, Himawari no Shōjo
Shin Sangokumusou 4 Special
Shooting Love, 200X
Steins;Gate
Steins;Gate: Hiyoku Renri no Darling
Strike Witches: Shirogane no Tsubasa
Super Robot Wars XO
Tayutama: Kiss on my Deity
Tengai Makyou Ziria: Haruka naru Jipang
Tetris: The Grand Master Ace
The Conveni 200X
The Idolmaster
The Idolmaster 2
The Idolmaster Live for you
The Idolmaster Twins
Time Leap
Tsuushin Taisen Mahjong Touryuumon
W.L.O. Sekai Renai Kikō
Zegapain NOT
Zegapain XOR
Zoids Infinity EX Neo

 At least a quarter (or more) of these are also available on PC, but heres something more telling

How many are published by Microsoft in japan?, 2, Monster Hunter Frontier and Every Party
How many are developed by Microsoft in japan?, 0.

LOL at the last part, I was thinking the same thing.

There are 2 problems with this list, first many of the games are not 360 exclusive, and 20 of them are ports of PC games (e.g. Monster Hunter Frontier). Time Leap for instance is available on PS3 (timed exclusive on 360). Secondly, most of these games sold really poorly, and got only average scores in Japan.

So if you ignore games that aren't exclusive, then PS3 and 360 have about the same number of Japan only exclusives (about 30 each). However the big discrepency is that Japanese games on the PS3 often get localized in North America/Europe, where Japanese games on the 360 do not. There are only a handful of Japanese developed exclusives which were localized on the 360, but over 2 dozen localized Japanese games on the PS3.

Also, this list is mostly shovelware. Lost Odyssey and Tales of Vesperia made much larger of an impact then all these games combined. Were talking about new IP's to get excided about, so they have to be good games!

Mr Puggsly said:
Tachikoma said:

It doesn't *have* to focus on the japanese market though, the 3rd party developers litterally go all out on the console, just as they do with nintendo, and in some way do with the 360 (just to a much lesser degree), the point being that sony do support their native country despite it being the smallest market, and many of the 3rd party developers that release in japan only receive assistnce from, either through code and tools support, or financially (basically loaning out devkits rather than selling them to the 3rd parties).

While it's the smallest market of the three, it clearly does matter in the wide shot because the number of systems being sold there compared to the 360 is largely the reason why the gap between the two has narrowed to the extent at which it has.

Eh, we're going in circles. I'm just pointing out Sony clearly has more interest in growing in the west than the east. Which is why I find it kinda silly when people mock the 360 for its poor sales in Japan. The west is most desired and that's where the 360 has had even greater success than the PS3.

Sony supports the Japanese market much more then MS and Nintendo combined. Microsoft only published 9 Japanese games on the 360 (Lost Odyssey, Blue Dragon, Every Party, Monster Hunter Frontier, Ninty Nine Nights 1 & 2, Ninja Blade, Ninja Gaiden 2, and Kingdom Under Fire: Circle of Doom), and of those 3 aren't even exclusive (Ninja Gaiden 2, Monster Hunter Frontier, and Ninja Blade).

Sony has published 13, and developed 11 Japanese exclusives (Genji, The Eye of Judgement, Folklore, Everybody's Golf, Gran Turismo 5, Gtran Turismo 5 Prologue, Siren: Blood Curse, White Knight Chronicles 1 & 2, Ape Escape, Ico Collection, Tokyo Jungle, and Puppeteer) Plus Until Dawn and the Last Guardian are also Sony developed TBA PS3 exclusives. Sony has developed more Japanese games then MS has published.

So .

Plus even without Sony developing the most Japanese games of the Big 3, they get the most exclusive Japanese support. I will admit Ms did a great job this gen, securing so many exclusive JRPG's like Infinite Undiscovery, but they basically stopped in 2009 and abandoned the Japanese market. Sony at least has managed to be consistant, and because of that they have caught up.

----

Anyway, you guy are arguing if MS gives a shit about Japan or not, they do, but how many large scale Japanese exclusives does the 360 have? Not many. Tales of Vesperia is available on PS3 in Japan, so we can't count that here. So the only AAA Japanese exclusive 360 really has is Lost Odyssey, but keep in mind the 360 does have a large pile of good Japanese games like Idolmaster (8/10 in Japan), DeathSmiles, Infinite Undiscovery etc.

360 didn't get as many AAA Japanese games as Sony developed, but they did a good job. It's silly to compare MS to Sony here, but you have to give them kudos for effort. Maybe one day they will either purchase Mistwalker, or create their own Japanese development studio.

Hopefully next gen we will see increased Japanese support, and even if we don't, some of the MS exclusive Japanese games are real gems. I mean Tales of Vesperia and Shenmue 2 (XB) are exclusive to MS outside of Japan, and Lost Odyssey, Panzer Dragoon Orta, and Infinite Undiscovry are great games.

So is MS relevant when talking about Japanese games? Yes, but if you're interested in XB consoles for Japanese support specifically, it makes a lot of sense to get the console at the end of the generation for cheap, since there are so few localized gems.

----

Back to the OP though, we can't be excited about new IP's by Microsoft because half of the time they turn out to be only passable. (e.g. Ninty Nine Nights, Perfect Dark Zero, Banjo Kazooie, Kinect Adventures, etc).



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Michael-5 said:

Also, this list is mostly shovelware. Lost Odyssey and Tales of Vesperia made much larger of an impact then all these games combined. Were talking about new IP's to get excided about, so they have to be good games!


I don't agree with you there, Michael. Mediocre games (but new IP's after all) have to exist too. Deadly Premonition is a good example of a mediocre game that got a huge cult following. Ninety-Nine Nights, or Nier, (even that you didn't like them after all =P) has their own fans too. New IPs are new IPs, and they're welcome.

 

I'm not ashamed to say I liked Vampire Rain, even if its not a 360 exclusive anymore.



Wright said:
Tachikoma said:
Wright said:
Tachikoma said:

Secondly, people bring up like 4 exclusive japanese/asian xbox 360 games, If you want me to walk into a store over here in Japan and take a picture of all the PS3 games you never even knew existed, we're talking 100+ here, that are exclusive to PS3, I will gladly do so.


Oh, try then. I could surprise you with the huge amount of japanese-exclusive 360 games. =P I think you ignore the amount of 360 games that are out there, hidden in the Eastern market.

 

100+? I don't think it reach that number, but I can get up to +50. ^^

I count 48 to date:

11eyes Crosserver
Absolute: Blazing Infinity
AquaZone: Life Simulator
Apocalypse: Desire Next
Chaos;Head Love Chu Chu!
Cyber Troopers Virtual-On Force
DeathSmiles IIX
Diario: Rebirth Moon Legend
Do-Don-Pachi Dai-Fukkatsu
DoDonPachi Dai Ou Jou Black Label Extra
Dream Club
Dream Club Zero
Espgaluda II
Every Party
Janline
Love Football
Monster Hunter Frontier
Mobile Ops: The One Year War
Momotaro Dentetsu 16 GOLD
Mushihime-sama Futari
MuvLuv
MuvLuv Alternative
No Fate! Only the Power of Will
Nobunaga no Yabou: Tendou
Otomedius G
Phantom: Phantom of Inferno
Radirgy Noa Massive
Sharin no Kuni, Himawari no Shōjo
Shin Sangokumusou 4 Special
Shooting Love, 200X
Steins;Gate
Steins;Gate: Hiyoku Renri no Darling
Strike Witches: Shirogane no Tsubasa
Super Robot Wars XO
Tayutama: Kiss on my Deity
Tengai Makyou Ziria: Haruka naru Jipang
Tetris: The Grand Master Ace
The Conveni 200X
The Idolmaster
The Idolmaster 2
The Idolmaster Live for you
The Idolmaster Twins
Time Leap
Tsuushin Taisen Mahjong Touryuumon
W.L.O. Sekai Renai Kikō
Zegapain NOT
Zegapain XOR
Zoids Infinity EX Neo

 At least a quarter (or more) of these are also available on PC, but heres something more telling

How many are published by Microsoft in japan?, 2, Monster Hunter Frontier and Every Party
How many are developed by Microsoft in japan?, 0.

 

You forgot a bunch, my friend! (Though you've listed several ones I didn't know, actually)

 

Angelic Concert
Aoi Namida
Braveknight: The Knight of Lieveland
C.A.T.: Cyber Attack Team
Daemon Vector
Dennou Taisen DroneZ
Dinosaur Hunting
Double S.T.E.A.L. - The Second Clash
Drihoo
ExaSkeleton
Flight Academy
Galaxy Angel
Innocent Tears
Jockey's Road
Kikou Heidan J-Phoenix
Magatama
Magides Fight
Metal Wolf Chaos
Muzzle Flash
Nakajima Tetsuya no Othello Seminar
N.U.D.E.
Sentou Yousei Yuki Kaze
Takahashi Akiko no Mahjong Seminar
Tenerezza
The Wild Rings
Thousand Land
Umezawa Yukari no Igo Seminar
Yonenaga Kunio no Shougi Seminar

 

I never said how much did Microsoft published or developed. I was just replying to your "I could take a picture of the Ps3 games you did not know they ever existed". As you can see, the 360 has TONS of exclusives in Japan that never went outside it. I'm not arguing whether the PS3 is way more relevant in Japan or that it has more japanese-flavored games. I'm just saying that, indeed, the 360 has some japanese gems within it. I'm glad I own it. (Though almost the 95% of those titles I'll never get to play them :(

Check how many of those are just timed exclusives.. Wikipedia only lists about 52 exclusives games, 20 of which are available on PC, and even a couple of the remaining 32 are available on PS3.

I also can;t find some of those games at all, Tenerezza for example doesn't seem to exist.....

WAIT A SECOND. You sneak, those games are XB 1 Games! (Tenerezza, Thousand Land, Metal Wolf Chaos



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Wright said:
Michael-5 said:

Also, this list is mostly shovelware. Lost Odyssey and Tales of Vesperia made much larger of an impact then all these games combined. Were talking about new IP's to get excided about, so they have to be good games!


I don't agree with you there, Michael. Mediocre games (but new IP's after all) have to exist too. Deadly Premonition is a good example of a mediocre game that got a huge cult following. Ninety-Nine Nights, or Nier, (even that you didn't like them after all =P) has their own fans too. New IPs are new IPs, and they're welcome.

 

I'm not ashamed to say I liked Vampire Rain, even if its not a 360 exclusive anymore.

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..................yea..........................................you lost all respect from me now.

No seriously though, where do you draw the line in quality? Yes small volume, mediocre games will have cult followings, but chances are people like this would enjoy any system, or possible have them all anyway.

This is a thread about why "720 is going to be killer" meaning that it will pursuade people to buy this console specifically over others. Games like Deadly Premonition don't push systems, they are games system owners stumble upon and love.

Plus how do you assign an impact factor? Small games like Deadly Premonition and Vampire Rain to help push the system a bit, but how many games like this do you need to give a similar impact as say Lost Odyssey? You can't count low volume mediocre games on the same level as a high volume AAA game and say that one console is supperior because it has more exclusive. If those exclusives are mediocre at best, then people just won't care, and if all 720 delivers are mediocre exclusives (it won't but hypothetically) then people won't care about the 720.



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