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Forums - PC - Is anyone playing "Don´t Starve"?

 

Don´t Starve is the next game from the developer of the brilliant "Mark of the Ninja".

You can get in on Steam or gog.com

 

N UNCOMPROMISING WILDERNESS SURVIVAL GAME FULL OF SCIENCE AND MAGIC.

Play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.

 

 



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I see this game for sale like every week on steam lol. I don't have it, and probably do not plan on getting it. It looks a little boring to me honesty xD



 

I've seen it on Steam a few times, first time seeing gameplay of it though, looks kinda interesting. I might give it a shot when it's extremely cheap.



Nintendo and PC gamer

It is a rogue like strategy game.



I was like, wow this looks cool.

Then I realised it was procedural generation. Can games please stop doing this? I want a designed world to explore, not a random one. Example: Binding of Isaac has EVERYTHING I would want in a Zelda game except a single designed world.



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Soleron said:
I was like, wow this looks cool.

Then I realised it was procedural generation. Can games please stop doing this? I want a designed world to explore, not a random one. Example: Binding of Isaac has EVERYTHING I would want in a Zelda game except a single designed world.


I have played the binding of Isaac today the first time. And it is such a bizarre game :S. But anyway what does The Binding of Isaac and Zelda have in common?

 

And Don´t Starve is a randomly generated world, where you have to explore the things you need to survive. What other game does that?



Homeless people really like this game




Soleron said:
I was like, wow this looks cool.

Then I realised it was procedural generation. Can games please stop doing this? I want a designed world to explore, not a random one. Example: Binding of Isaac has EVERYTHING I would want in a Zelda game except a single designed world.

How is that a negative? You play Zelda once, you know the map. You play Isaac, Minecraft, Torchlight, and you get a slightly different expereince everytime.



           

Its a good game, tho I haven't played it much. Haven't got past like the 3rd day.



not yet but have it on my steam whishlist which means i will definitely buy it anytime.