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Soleron said:
I was like, wow this looks cool.

Then I realised it was procedural generation. Can games please stop doing this? I want a designed world to explore, not a random one. Example: Binding of Isaac has EVERYTHING I would want in a Zelda game except a single designed world.


I have played the binding of Isaac today the first time. And it is such a bizarre game :S. But anyway what does The Binding of Isaac and Zelda have in common?

 

And Don´t Starve is a randomly generated world, where you have to explore the things you need to survive. What other game does that?