| Kaizar said:
Global sales.
|
Like I said, that's still not true. I'm not sure how you are defining month if we aren't talking NPD months, but let's say 4 weeks, 26 weeks, and 52 weeks for 1/6/12 months.
3DS in Japan
4 weeks: 747k
26: 1,624k
52: 5,057k
In the USA
4: 537k
26: 1,320k
52: 4,744k
in Europe
4: 555k
26: 1,427k
52: 4,168k
Total
4: 1,839k
26: 4,371k
52: 13,969k
The Wii in Japan
4: 566k
26: 2,524k
52: 3,872k
In the USA
4: 865k
26: 2,678k
52: 5,555k
In Europe
4: 697k
26: 2,022k
52: 4,471k
Total:
4: 2,128k
26: 7,224k
52: 13,898k
So the Wii led for 1 month and 6 months. The 3DS barely edged it for 12 months, but it would be a different story at 53 weeks. When the Wii sold 770k versus the 3DS at 152k.
Of course, that is just the Wii. The GBA had a lead of about 1.85 million across the US and Japan after 1 year. I can't find sell through data for Europe, but we have shipments of 4.6 million in the first four quarters in others compared to 4.91 million for the 3DS. It's fairly safe to say the GBA sold more after 1 year. There is also the PS2 (now these numbers are very rough) which had production shipments of 20 million after approximately 12 months after launch per region. Now production shimpents aren't sales, but there is a very good chance it would be above the 3DS.
The long and short of it is that your original statement was not true. And really, this is all fairly arbitrary when we are talking about different release dates. Changing 1 month to 3 or 12 months to 15 would have a dramatic change in the results. The 3DS and Wii U are also among the few systems which didn't suffer supply constraints around launch.