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Forums - Sony - Would PlayStation All Stars have been better with God of War type multiplayer?

 

Would it?

Yes 26 27.08%
 
Yes but with some changes 17 17.71%
 
No I like it as is 30 31.25%
 
Does that game still exist even? 23 23.96%
 
Total:96
Damian.W said:
richardhutnik said:
Damian.W said:
richardhutnik said:
Damian.W said:
I just don't know HOW you could make it work. The shooters like Killzone and Uncharted would barely be able to hit something moving quickly and combo oriented, like Kratos or Ratchet, and some characters just would not make sense altogether(3d Parrapa, Sly, Spyro?)It would be completely unbalanced. The only style I see working would be a League OF Legends style. It would be completely balanced in terms of gameplay.

As for being a "copy". No one claims that Battlefield copies CODS gameplay. No one criticizes Tekken, Virtual Fighter, Street Fighter, and Mortal Kombat for being alike and that God Of War and Bayonneta copied DMC's style. No one criticizes Little Big Planet for copying Mario, and no one criticizes Need For Speed for being a Motorports, Grand Turismo, and Forza clone. These are GENRES. Smash Brothers is it's own genre. Claiming that anything that feels like it is a rip-off that shouldn't have been made is outright stupidity and hypocrisy.

How about going third-person shooter mode and allowing split screen for shooting side as an option?

As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now.  There is Smash Bros. and a few other games.  The reality is that there isn't a genre at all, unlike in the fighting games you said.  No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point.

And this maybe should say something then.  If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it?  The market has failed to show that it can supportanything BUT Smash Bros. at this point.

And with "genres" one then could label any sort of game as a "genre" with this reasoning.  "What do you mean it is a knockoff of Bioshock Infinite?  It is merely a game in the ride the skyhook, drink vigors and single-player only genre".  "What do you mean it is a knockoff of Katamari?  It is merely a game in the have a ball and roll stuff up into a larger genre!" .

 

Again, that's saying that Smash should be the only game of its type. The market may not be able to support a game that  feels like Smash, but then, when do you start? Should Smash stay as the only Platform Brawler? That's like saying that Street Fighter should have stayed as the only 2d Fighter game, as it was the only one that was really "Popular" in the 1990's. Then came the sequels and spinoffs. What makes it different here? A popular game, one of the few in its genre, can't have other games like it? 

Your comparison with Bioshock also doesn't make sense. If a game is literally the same thing, with the exact same combat, story, setting, and theme, then it's a ripoff. All Stars has a common style, but it's pace, way to win, characters, settings, and different ways to fight makes it more like a Spin Off than a Rip Off. 

 

There isn't a genre until there are sufficient games in an area to make it so, with sufficient sales to establish them as franchises.  Until that exists, what you have is a game an a bunch of knockoffs.  Now, if a game that can be a knockoff does a bit of blue ocean and extends it and brings in new players, that is a different animal.  But until that happens, all you have is knockoffs and a not a genre.

Anyhow, if people here are so insistent that Smash Bros. doesn't really stand out as unique but merely is the top title in a given genre of "2D platform brawlers", can you name any other titles in the "2D platform brawler" genre?  If you can, go list them.  I could say people are far more likely to list twice as many games in the "Powerstone" brawler arena, and heck "Powerstone" isn't a gaming genre.  But go ahead and name them.  And I will give you one "Small Arms".  Or heck, call it "sub-genre" if you prefer.

Where did you get any of this "Name another game" crap from? I simply stated that game genres form when games have a basic, identicle feel, and  resemble something new. I never said SSB is a bad game, I love Smash, it's the overexaggeration of fans, who will boycot and critizise any game that tries to make it's own version. And you still can't explain what makes a knock off different from a game that tries to create a new genre. How many games does it take to make one? And if every game that tries to make one is critisized for being a copy is blasted with hate and low sales, how can you expect any sufficient amount of games? Your argument says that games can't copy SSB because there isn't a genre for them to take place in, and a genre can't be formed until sufficient amounts of spin offs are created, which is impossible if every game that tries to do it gets mass critisism, and if it feel too different, then the exising fan base won't give it a try. It's a never ending cycle basically.


lol that sounded pretty nonsenical to me also but then again you have to remember that you're dealing with someone who is desperately trying assert why this game should not have been made; which seems to be a trend very common among nintendo fans

at this point i still don't quite understand what they find so offensive about this game but hey whatever i have my fun with it and thats what really matters imo



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PSASBR was destined for failure.

1. Terrible Name. "PlayStation All Stars Battle Royale". Sounds like something a 10 year old would come up with, and its way too long.

2. Terrible Boxart. I think most people on this forum with decent photoshop skills couldve made a better boxart. 

3. Terrible graphics that were made for cross-play with Vita. Graphics are not up to par with PS3 games.

4. Lots of characters with no relevance in todays gaming world (Parappa da Rappa for example. Fat Princess is another one)




Thing is, All Stars might be a good game but Sony's games lack in rememberable characters, obviously. Nintendo is Mario and Link (and their whole family ;)), MS has Master Chief, Sony has... yes, what do they have? The only thing constantly selling good since PSX and everyone knows is Gran Turismo.



SuperBot is just stupid

Nathan Drake is one of Playstations most recognizable characters, and he isn't even on the box art!!



I was originally so hyped for this game, bought it day one and have even put hundreds of hours playing it. I hate the game. It's not that it's a Smash Bros clone that I like or dislike it. It's not that it's not a fun game, because it "was" actually very fun.

There are multiple reasons why I dislike the game, but all those together are the reason I hate it. The biggest reason starts with patch 1.05 where the netcode goes from acceptable to bad and it seems to only get worse with each new patch. The hundreds of game breaking bugs and glitches that you can't play an hour without your PS3 freezing atleast 27 times, again, getting worse with each new patch. The final issue wasn't originally much of an issue, atleast not until patch 1.10 is balancing.  Sure there are plenty of overpowered characters, but the movesets were complete. Patch 1.10 nerfed characters so much that there are attacks that were once overpowered, now being completely useless. It's like taking a gameplay element completely out of the game.

I like a lot of characters in this game, but favorite characters or not, I couldn't care less when the game itself isn't any good and every patch only makes the game even worse.



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9087 said:

PSASBR was destined for failure.

1. Terrible Name. "PlayStation All Stars Battle Royale". Sounds like something a 10 year old would come up with, and its way too long.

2. Terrible Boxart. I think most people on this forum with decent photoshop skills couldve made a better boxart. 

3. Terrible graphics that were made for cross-play with Vita. Graphics are not up to par with PS3 games.

4. Lots of characters with no relevance in todays gaming world (Parappa da Rappa for example. Fat Princess is another one)


What? What does the box art have to do with anything about the game itself? The name is a bit long, agreed; but the graphics are bad? What were you expecting from a platform brawler? And compared to what games? The realsitic shooters like Killzone, which wouldn't fit into a game like this? As for characters, it uses both the classics and new games for its roster, which is good for people who wanted to play as both their favorite characters now and from the older generation. My only complaint was a LACK of those irrelevent characters. So many playable choices from a brand with a rich history of fantastic games. 



I <3 Classic Platformers!

Multi-console Owner FTW

hell no seeing how much the last god of war sold n its the vita fault



Damian.W said:
9087 said:

PSASBR was destined for failure.

1. Terrible Name. "PlayStation All Stars Battle Royale". Sounds like something a 10 year old would come up with, and its way too long.

2. Terrible Boxart. I think most people on this forum with decent photoshop skills couldve made a better boxart. 

3. Terrible graphics that were made for cross-play with Vita. Graphics are not up to par with PS3 games.

4. Lots of characters with no relevance in todays gaming world (Parappa da Rappa for example. Fat Princess is another one)


What? What does the box art have to do with anything about the game itself? The name is a bit long, agreed; but the graphics are bad? What were you expecting from a platform brawler? And compared to what games? The realsitic shooters like Killzone, which wouldn't fit into a game like this? As for characters, it uses both the classics and new games for its roster, which is good for people who wanted to play as both their favorite characters now and from the older generation. My only complaint was a LACK of those irrelevent characters. So many playable choices from a brand with a rich history of fantastic games. 

 

Boxart has a lot to do with a games success or failure.

 

Graphics are poor. I believe the developers even admitted they purposely designed the graphics with VITA in mind. 



9087 said:
Damian.W said:
9087 said:

PSASBR was destined for failure.

1. Terrible Name. "PlayStation All Stars Battle Royale". Sounds like something a 10 year old would come up with, and its way too long.

2. Terrible Boxart. I think most people on this forum with decent photoshop skills couldve made a better boxart. 

3. Terrible graphics that were made for cross-play with Vita. Graphics are not up to par with PS3 games.

4. Lots of characters with no relevance in todays gaming world (Parappa da Rappa for example. Fat Princess is another one)


What? What does the box art have to do with anything about the game itself? The name is a bit long, agreed; but the graphics are bad? What were you expecting from a platform brawler? And compared to what games? The realsitic shooters like Killzone, which wouldn't fit into a game like this? As for characters, it uses both the classics and new games for its roster, which is good for people who wanted to play as both their favorite characters now and from the older generation. My only complaint was a LACK of those irrelevent characters. So many playable choices from a brand with a rich history of fantastic games. 

 

Boxart has a lot to do with a games success or failure.

 

Graphics are poor. I believe the developers even admitted they purposely designed the graphics with VITA in mind. 


ah i take it you haven't played the game? as the graphics were definitely not poor

what differences were you expecting with regards to the graphics?