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Forums - Sony - Would PlayStation All Stars have been better with God of War type multiplayer?

 

Would it?

Yes 26 27.08%
 
Yes but with some changes 17 17.71%
 
No I like it as is 30 31.25%
 
Does that game still exist even? 23 23.96%
 
Total:96
Damian.W said:
I just don't know HOW you could make it work. The shooters like Killzone and Uncharted would barely be able to hit something moving quickly and combo oriented, like Kratos or Ratchet, and some characters just would not make sense altogether(3d Parrapa, Sly, Spyro?)It would be completely unbalanced. The only style I see working would be a League OF Legends style. It would be completely balanced in terms of gameplay.

As for being a "copy". No one claims that Battlefield copies CODS gameplay. No one criticizes Tekken, Virtual Fighter, Street Fighter, and Mortal Kombat for being alike and that God Of War and Bayonneta copied DMC's style. No one criticizes Little Big Planet for copying Mario, and no one criticizes Need For Speed for being a Motorports, Grand Turismo, and Forza clone. These are GENRES. Smash Brothers is it's own genre. Claiming that anything that feels like it is a rip-off that shouldn't have been made is outright stupidity and hypocrisy.

How about going third-person shooter mode and allowing split screen for shooting side as an option?

As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now.  There is Smash Bros. and a few other games.  The reality is that there isn't a genre at all, unlike in the fighting games you said.  No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point.

And this maybe should say something then.  If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it?  The market has failed to show that it can supportanything BUT Smash Bros. at this point.

And with "genres" one then could label any sort of game as a "genre" with this reasoning.  "What do you mean it is a knockoff of Bioshock Infinite?  It is merely a game in the ride the skyhook, drink vigors and single-player only genre".  "What do you mean it is a knockoff of Katamari?  It is merely a game in the have a ball and roll stuff up into a larger genre!" .



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richardhutnik said:
Damian.W said:
I just don't know HOW you could make it work. The shooters like Killzone and Uncharted would barely be able to hit something moving quickly and combo oriented, like Kratos or Ratchet, and some characters just would not make sense altogether(3d Parrapa, Sly, Spyro?)It would be completely unbalanced. The only style I see working would be a League OF Legends style. It would be completely balanced in terms of gameplay.

As for being a "copy". No one claims that Battlefield copies CODS gameplay. No one criticizes Tekken, Virtual Fighter, Street Fighter, and Mortal Kombat for being alike and that God Of War and Bayonneta copied DMC's style. No one criticizes Little Big Planet for copying Mario, and no one criticizes Need For Speed for being a Motorports, Grand Turismo, and Forza clone. These are GENRES. Smash Brothers is it's own genre. Claiming that anything that feels like it is a rip-off that shouldn't have been made is outright stupidity and hypocrisy.

How about going third-person shooter mode and allowing split screen for shooting side as an option?

As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now.  There is Smash Bros. and a few other games.  The reality is that there isn't a genre at all, unlike in the fighting games you said.  No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point.

And this maybe should say something then.  If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it?  The market has failed to show that it can supportanything BUT Smash Bros. at this point.

And with "genres" one then could label any sort of game as a "genre" with this reasoning.  "What do you mean it is a knockoff of Bioshock Infinite?  It is merely a game in the ride the skyhook, drink vigors and single-player only genre".  "What do you mean it is a knockoff of Katamari?  It is merely a game in the have a ball and roll stuff up into a larger genre!" .

What? Platform brawler may not be a  genre like FPS, but it's most defiantly a sub genre considering there are a fair amount of games outside of smash that do it. PSASBR can only be considered a ko because it is in the same sub genre AND because it's using a system's iconic characters. Also by this silly logic of yours the maps are the KO, not the game itself.  Thus if I turn off stage hazards and play the game on a flat level it would stop being a KO in your book?



JoeTheBro said:

My personal opinion is that it would have been received better by critics as being fresh instead of a rip off. However I think it would have worked worse since so many characters in All Stars use guns and that would just be a mess trying to aim in 3D from that perspective.

What do you think?

For those unfamiliar with GOW's multiplayer, check this thread out: http://gamrconnect.vgchartz.com/thread.php?id=158656&page=1#

EDIT PLEASE READ: Bringing up Super Smash Bros is OK if you are doing so to discuss gameplay elements. Super system vs knockouts, health vs ap, etc. Posts merely praising one over the other or bringing in non gameplay related content (the characters suck, the sales suck, the music sucks, the credits suck, etc.) will not be tolerated.

that would be more original.... i think... yeah shoot me but i really think the style is very SMB-ish



 

Again, that's saying that Smash should be the only game of its type. The market may not be able to support a game that  feels like Smash, but then, when do you start? Should Smash stay as the only Platform Brawler? That's like saying that Street Fighter should have stayed as the only 2d Fighter game, as it was the only one that was really "Popular" in the 1990's. Then came the sequels and spinoffs. What makes it different here? A popular game, one of the few in its genre, can't have other games like it? 

Your comparison with Bioshock also doesn't make sense. If a game is literally the same thing, with the exact same combat, story, setting, and theme, then it's a ripoff. All Stars has a common style, but it's pace, way to win, characters, settings, and different ways to fight makes it more like a Spin Off than a Rip Off. 



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richardhutnik said:
Damian.W said:
I just don't know HOW you could make it work. The shooters like Killzone and Uncharted would barely be able to hit something moving quickly and combo oriented, like Kratos or Ratchet, and some characters just would not make sense altogether(3d Parrapa, Sly, Spyro?)It would be completely unbalanced. The only style I see working would be a League OF Legends style. It would be completely balanced in terms of gameplay.

As for being a "copy". No one claims that Battlefield copies CODS gameplay. No one criticizes Tekken, Virtual Fighter, Street Fighter, and Mortal Kombat for being alike and that God Of War and Bayonneta copied DMC's style. No one criticizes Little Big Planet for copying Mario, and no one criticizes Need For Speed for being a Motorports, Grand Turismo, and Forza clone. These are GENRES. Smash Brothers is it's own genre. Claiming that anything that feels like it is a rip-off that shouldn't have been made is outright stupidity and hypocrisy.

How about going third-person shooter mode and allowing split screen for shooting side as an option?

As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now.  There is Smash Bros. and a few other games.  The reality is that there isn't a genre at all, unlike in the fighting games you said.  No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point.

And this maybe should say something then.  If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it?  The market has failed to show that it can supportanything BUT Smash Bros. at this point.

And with "genres" one then could label any sort of game as a "genre" with this reasoning.  "What do you mean it is a knockoff of Bioshock Infinite?  It is merely a game in the ride the skyhook, drink vigors and single-player only genre".  "What do you mean it is a knockoff of Katamari?  It is merely a game in the have a ball and roll stuff up into a larger genre!" .

Again, that's saying that Smash should be the only game of its type. The market may not be able to support a game that  feels like Smash, but then, when do you start? Should Smash stay as the only Platform Brawler? That's like saying that Street Fighter should have stayed as the only 2d Fighter game, as it was the only one that was really "Popular" in the 1990's. Then came the sequels and spinoffs. What makes it different here? A popular game, one of the few in its genre, can't have other games like it? 

Your comparison with Bioshock also doesn't make sense. If a game is literally the same thing, with the exact same combat, story, setting, and theme, then it's a ripoff. All Stars has a common style, but it's pace, way to win, characters, settings, and different ways to fight makes it more like a Spin Off than a Rip Off. 




I <3 Classic Platformers!

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You know what, replaying Powerstone recently made me reconsider my position. A couldn't really think of how some characters would fit into a 3d game, but I see some decent potential in a PowerStone/GOD:A style game.



I <3 Classic Platformers!

Multi-console Owner FTW

Damian.W said:
richardhutnik said:
Damian.W said:
I just don't know HOW you could make it work. The shooters like Killzone and Uncharted would barely be able to hit something moving quickly and combo oriented, like Kratos or Ratchet, and some characters just would not make sense altogether(3d Parrapa, Sly, Spyro?)It would be completely unbalanced. The only style I see working would be a League OF Legends style. It would be completely balanced in terms of gameplay.

As for being a "copy". No one claims that Battlefield copies CODS gameplay. No one criticizes Tekken, Virtual Fighter, Street Fighter, and Mortal Kombat for being alike and that God Of War and Bayonneta copied DMC's style. No one criticizes Little Big Planet for copying Mario, and no one criticizes Need For Speed for being a Motorports, Grand Turismo, and Forza clone. These are GENRES. Smash Brothers is it's own genre. Claiming that anything that feels like it is a rip-off that shouldn't have been made is outright stupidity and hypocrisy.

How about going third-person shooter mode and allowing split screen for shooting side as an option?

As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now.  There is Smash Bros. and a few other games.  The reality is that there isn't a genre at all, unlike in the fighting games you said.  No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point.

And this maybe should say something then.  If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it?  The market has failed to show that it can supportanything BUT Smash Bros. at this point.

And with "genres" one then could label any sort of game as a "genre" with this reasoning.  "What do you mean it is a knockoff of Bioshock Infinite?  It is merely a game in the ride the skyhook, drink vigors and single-player only genre".  "What do you mean it is a knockoff of Katamari?  It is merely a game in the have a ball and roll stuff up into a larger genre!" .

 

Again, that's saying that Smash should be the only game of its type. The market may not be able to support a game that  feels like Smash, but then, when do you start? Should Smash stay as the only Platform Brawler? That's like saying that Street Fighter should have stayed as the only 2d Fighter game, as it was the only one that was really "Popular" in the 1990's. Then came the sequels and spinoffs. What makes it different here? A popular game, one of the few in its genre, can't have other games like it? 

Your comparison with Bioshock also doesn't make sense. If a game is literally the same thing, with the exact same combat, story, setting, and theme, then it's a ripoff. All Stars has a common style, but it's pace, way to win, characters, settings, and different ways to fight makes it more like a Spin Off than a Rip Off. 

 

There isn't a genre until there are sufficient games in an area to make it so, with sufficient sales to establish them as franchises.  Until that exists, what you have is a game an a bunch of knockoffs.  Now, if a game that can be a knockoff does a bit of blue ocean and extends it and brings in new players, that is a different animal.  But until that happens, all you have is knockoffs and a not a genre.

Anyhow, if people here are so insistent that Smash Bros. doesn't really stand out as unique but merely is the top title in a given genre of "2D platform brawlers", can you name any other titles in the "2D platform brawler" genre?  If you can, go list them.  I could say people are far more likely to list twice as many games in the "Powerstone" brawler arena, and heck "Powerstone" isn't a gaming genre.  But go ahead and name them.  And I will give you one "Small Arms".  Or heck, call it "sub-genre" if you prefer.



Mr Puggsly said:
JoeTheBro said:
Mr Puggsly said:
PlaystaionGamer said:
All stars is an amazing and fun game! People are just ignorant and won't even play it. I have a few hardcore PS fans who just won't give it a Fi even though I know they would love it. Great game

I'm sure you don't call Playstation morons when they actually do buy games you enjoy.

They didn't want a Smash Bros clone. They would just get a Wii if that's what they wanted.


I'm sorry but that's stupid. The whole point of all stars is playimg with playstation characters. If they wanted just a fighter they'd just get any of them, not the inferior yet fun smash.

But at the end of the day its just a Smash Bros clone people clearly weren't looking for.

Perhaps people would have prefered something more original with Playstation characters. Personally, I would have enjoyed a more traditional fighter. I'd prefer a Dead or Alive clone with Playstation characters.

I wish it was a Smash Bros clone. It would have been a better game that way. What really killed this game is that they tried too much to differentiate themselves from Smash Bros instead of just embracing it. My biggest issue with the game is that the gameplay revolves around Supers......the worst mechanic of Smash Bros Brawl.



richardhutnik said:
Damian.W said:
richardhutnik said:
Damian.W said:
I just don't know HOW you could make it work. The shooters like Killzone and Uncharted would barely be able to hit something moving quickly and combo oriented, like Kratos or Ratchet, and some characters just would not make sense altogether(3d Parrapa, Sly, Spyro?)It would be completely unbalanced. The only style I see working would be a League OF Legends style. It would be completely balanced in terms of gameplay.

As for being a "copy". No one claims that Battlefield copies CODS gameplay. No one criticizes Tekken, Virtual Fighter, Street Fighter, and Mortal Kombat for being alike and that God Of War and Bayonneta copied DMC's style. No one criticizes Little Big Planet for copying Mario, and no one criticizes Need For Speed for being a Motorports, Grand Turismo, and Forza clone. These are GENRES. Smash Brothers is it's own genre. Claiming that anything that feels like it is a rip-off that shouldn't have been made is outright stupidity and hypocrisy.

How about going third-person shooter mode and allowing split screen for shooting side as an option?

As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now.  There is Smash Bros. and a few other games.  The reality is that there isn't a genre at all, unlike in the fighting games you said.  No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point.

And this maybe should say something then.  If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it?  The market has failed to show that it can supportanything BUT Smash Bros. at this point.

And with "genres" one then could label any sort of game as a "genre" with this reasoning.  "What do you mean it is a knockoff of Bioshock Infinite?  It is merely a game in the ride the skyhook, drink vigors and single-player only genre".  "What do you mean it is a knockoff of Katamari?  It is merely a game in the have a ball and roll stuff up into a larger genre!" .

 

Again, that's saying that Smash should be the only game of its type. The market may not be able to support a game that  feels like Smash, but then, when do you start? Should Smash stay as the only Platform Brawler? That's like saying that Street Fighter should have stayed as the only 2d Fighter game, as it was the only one that was really "Popular" in the 1990's. Then came the sequels and spinoffs. What makes it different here? A popular game, one of the few in its genre, can't have other games like it? 

Your comparison with Bioshock also doesn't make sense. If a game is literally the same thing, with the exact same combat, story, setting, and theme, then it's a ripoff. All Stars has a common style, but it's pace, way to win, characters, settings, and different ways to fight makes it more like a Spin Off than a Rip Off. 

 

There isn't a genre until there are sufficient games in an area to make it so, with sufficient sales to establish them as franchises.  Until that exists, what you have is a game an a bunch of knockoffs.  Now, if a game that can be a knockoff does a bit of blue ocean and extends it and brings in new players, that is a different animal.  But until that happens, all you have is knockoffs and a not a genre.

Anyhow, if people here are so insistent that Smash Bros. doesn't really stand out as unique but merely is the top title in a given genre of "2D platform brawlers", can you name any other titles in the "2D platform brawler" genre?  If you can, go list them.  I could say people are far more likely to list twice as many games in the "Powerstone" brawler arena, and heck "Powerstone" isn't a gaming genre.  But go ahead and name them.  And I will give you one "Small Arms".  Or heck, call it "sub-genre" if you prefer.

Battle Stadium D. O. N, DreamMix TV World Fighters, Jump Super Stars, Jump Ultimate Stars,  Konjiki no Gash Bell!!! Go! Go! Mamona Fight!!, Neon Genesis Evangelion: Battle Orchestra, Cartoon Network: Punch Time Explosion, Teenage Mutant Ninja Turtles: Smash-Up, and Viewtiful Joe: Red Hot Rumble. All 2D platform brawlers, tada.



richardhutnik said:
Damian.W said:
richardhutnik said:
Damian.W said:
I just don't know HOW you could make it work. The shooters like Killzone and Uncharted would barely be able to hit something moving quickly and combo oriented, like Kratos or Ratchet, and some characters just would not make sense altogether(3d Parrapa, Sly, Spyro?)It would be completely unbalanced. The only style I see working would be a League OF Legends style. It would be completely balanced in terms of gameplay.

As for being a "copy". No one claims that Battlefield copies CODS gameplay. No one criticizes Tekken, Virtual Fighter, Street Fighter, and Mortal Kombat for being alike and that God Of War and Bayonneta copied DMC's style. No one criticizes Little Big Planet for copying Mario, and no one criticizes Need For Speed for being a Motorports, Grand Turismo, and Forza clone. These are GENRES. Smash Brothers is it's own genre. Claiming that anything that feels like it is a rip-off that shouldn't have been made is outright stupidity and hypocrisy.

How about going third-person shooter mode and allowing split screen for shooting side as an option?

As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now.  There is Smash Bros. and a few other games.  The reality is that there isn't a genre at all, unlike in the fighting games you said.  No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point.

And this maybe should say something then.  If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it?  The market has failed to show that it can supportanything BUT Smash Bros. at this point.

And with "genres" one then could label any sort of game as a "genre" with this reasoning.  "What do you mean it is a knockoff of Bioshock Infinite?  It is merely a game in the ride the skyhook, drink vigors and single-player only genre".  "What do you mean it is a knockoff of Katamari?  It is merely a game in the have a ball and roll stuff up into a larger genre!" .

 

Again, that's saying that Smash should be the only game of its type. The market may not be able to support a game that  feels like Smash, but then, when do you start? Should Smash stay as the only Platform Brawler? That's like saying that Street Fighter should have stayed as the only 2d Fighter game, as it was the only one that was really "Popular" in the 1990's. Then came the sequels and spinoffs. What makes it different here? A popular game, one of the few in its genre, can't have other games like it? 

Your comparison with Bioshock also doesn't make sense. If a game is literally the same thing, with the exact same combat, story, setting, and theme, then it's a ripoff. All Stars has a common style, but it's pace, way to win, characters, settings, and different ways to fight makes it more like a Spin Off than a Rip Off. 

 

There isn't a genre until there are sufficient games in an area to make it so, with sufficient sales to establish them as franchises.  Until that exists, what you have is a game an a bunch of knockoffs.  Now, if a game that can be a knockoff does a bit of blue ocean and extends it and brings in new players, that is a different animal.  But until that happens, all you have is knockoffs and a not a genre.

Anyhow, if people here are so insistent that Smash Bros. doesn't really stand out as unique but merely is the top title in a given genre of "2D platform brawlers", can you name any other titles in the "2D platform brawler" genre?  If you can, go list them.  I could say people are far more likely to list twice as many games in the "Powerstone" brawler arena, and heck "Powerstone" isn't a gaming genre.  But go ahead and name them.  And I will give you one "Small Arms".  Or heck, call it "sub-genre" if you prefer.

Where did you get any of this "Name another game" crap from? I simply stated that game genres form when games have a basic, identicle feel, and  resemble something new. I never said SSB is a bad game, I love Smash, it's the overexaggeration of fans, who will boycot and critizise any game that tries to make it's own version. And you still can't explain what makes a knock off different from a game that tries to create a new genre. How many games does it take to make one? And if every game that tries to make one is critisized for being a copy is blasted with hate and low sales, how can you expect any sufficient amount of games? Your argument says that games can't copy SSB because there isn't a genre for them to take place in, and a genre can't be formed until sufficient amounts of spin offs are created, which is impossible if every game that tries to do it gets mass critisism, and if it feel too different, then the exising fan base won't give it a try. It's a never ending cycle basically.



I <3 Classic Platformers!

Multi-console Owner FTW