richardhutnik said:
How about going third-person shooter mode and allowing split screen for shooting side as an option? As far as "genres" go, Smash Bros./platform brawlers really isn't a genre now. There is Smash Bros. and a few other games. The reality is that there isn't a genre at all, unlike in the fighting games you said. No one really bothers (outside of maybe Small Arms), so anything going into Smash Bros. realm is a knockoff at this point. And this maybe should say something then. If there is a lack of games in the platform brawler, and people aren't trying it, but there is one HUGELY successful title in that genre, why would you bother to try to go into it? The market has failed to show that it can supportanything BUT Smash Bros. at this point. And with "genres" one then could label any sort of game as a "genre" with this reasoning. "What do you mean it is a knockoff of Bioshock Infinite? It is merely a game in the ride the skyhook, drink vigors and single-player only genre". "What do you mean it is a knockoff of Katamari? It is merely a game in the have a ball and roll stuff up into a larger genre!" . |
What? Platform brawler may not be a genre like FPS, but it's most defiantly a sub genre considering there are a fair amount of games outside of smash that do it. PSASBR can only be considered a ko because it is in the same sub genre AND because it's using a system's iconic characters. Also by this silly logic of yours the maps are the KO, not the game itself. Thus if I turn off stage hazards and play the game on a flat level it would stop being a KO in your book?







