By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - How will the Wii U fit games on the PS4, if the PS4 will have 7GB RAM available?

Mazty said:
curl-6 said:
Mazty said:
curl-6 said:
Mazty said:

But as dev after dev is stating, graphics are vitial for immersion

Graphics don't need to look like KIllzone Shadowfall to be immersive though.

A lot of devs are saying that graphics help to improve immersion. Reduce immersion, reduce overall effect of the game. 

Not necessarily; control can be far more immersive than graphics.

Strawman - controls are independent of graphics and I never stated controls as being more or less important. Either way devs are saying that graphics are vital to immersion and the Wii U certainly won't be able to keep pace with the PS4 in that sense partially due to RAM. 

Devs don't decide these things, the player does.
High end graphics aren't necessary for immersion.



Around the Network
curl-6 said:
Mazty said:
curl-6 said:
Mazty said:
curl-6 said:
Mazty said:

But as dev after dev is stating, graphics are vitial for immersion

Graphics don't need to look like KIllzone Shadowfall to be immersive though.

A lot of devs are saying that graphics help to improve immersion. Reduce immersion, reduce overall effect of the game. 

Not necessarily; control can be far more immersive than graphics.

Strawman - controls are independent of graphics and I never stated controls as being more or less important. Either way devs are saying that graphics are vital to immersion and the Wii U certainly won't be able to keep pace with the PS4 in that sense partially due to RAM. 

Devs don't decide these things, the player does.
High end graphics aren't necessary for immersion.

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 



Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.



curl-6 said:
Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.

Riiiiight so Crytek, Epic Games, Kojima Productions and Quantic Dreams are all wrong then and a market that buys Call of Duty by the spade load obviously knows what makes a game immersive.

Actually the PS2 was aimed at people in their 20's. This gen was aimed at teens. 

Either way trying to ignore some of the biggest game developers out there is nonsense, and back to the main point, the Wii U will most likely not get PS4 games due to it's limited technical specs. Several people consider the Wii U 7th gen, and therefore this will limit the games that are released for it. 



Mazty said:
curl-6 said:
Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.

Riiiiight so Crytek, Epic Games, Kojima Productions and Quantic Dreams are all wrong then and a market that buys Call of Duty by the spade load obviously knows what makes a game immersive.

Actually the PS2 was aimed at people in their 20's. This gen was aimed at teens. 

Either way trying to ignore some of the biggest game developers out there is nonsense, and back to the main point, the Wii U will most likely not get PS4 games due to it's limited technical specs. Several people consider the Wii U 7th gen, and therefore this will limit the games that are released for it. 

Quantic Dreams actually does pseudo-movies that barely qualify as games.  They are doing interactive fiction.  Kojima does this to a lesser degree actually.  But to lump this in with Call of Duty isn't that smart to do.  Call of Duty is bought for multiplayer, and the entire deathmatch modes and other online competition is actually more of a game than what Quantic Dreams does or single player story-driven experiences, which are interactive fiction.

Anyhow, beyond that, I think it is going to be key to see what kind of games pop up on the PS4 and next XBox to see what shows up or not.



Around the Network
Mazty said:
curl-6 said:
Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.

Riiiiight so Crytek, Epic Games, Kojima Productions and Quantic Dreams are all wrong then and a market that buys Call of Duty by the spade load obviously knows what makes a game immersive.

Actually the PS2 was aimed at people in their 20's. This gen was aimed at teens. 

Either way trying to ignore some of the biggest game developers out there is nonsense, and back to the main point, the Wii U will most likely not get PS4 games due to it's limited technical specs. Several people consider the Wii U 7th gen, and therefore this will limit the games that are released for it. 

Crytek and Quantic Dreams are certainly wrong, their views on what gaming should be is toxic to the medium's very fabric.

And I never said the 6th gen gamers were all teenagers, I said that was when the cliche was from. (The Wii changed that)



richardhutnik said:
Mazty said:
curl-6 said:
Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.

Riiiiight so Crytek, Epic Games, Kojima Productions and Quantic Dreams are all wrong then and a market that buys Call of Duty by the spade load obviously knows what makes a game immersive.

Actually the PS2 was aimed at people in their 20's. This gen was aimed at teens. 

Either way trying to ignore some of the biggest game developers out there is nonsense, and back to the main point, the Wii U will most likely not get PS4 games due to it's limited technical specs. Several people consider the Wii U 7th gen, and therefore this will limit the games that are released for it. 

Quantic Dreams actually does pseudo-movies that barely qualify as games.  They are doing interactive fiction.  Kojima does this to a lesser degree actually.  But to lump this in with Call of Duty isn't that smart to do.  Call of Duty is bought for multiplayer, and the entire deathmatch modes and other online competition is actually more of a game than what Quantic Dreams does or single player story-driven experiences, which are interactive fiction.

Anyhow, beyond that, I think it is going to be key to see what kind of games pop up on the PS4 and next XBox to see what shows up or not.

Then explain Crytek and Epic games making the same call about graphics   -_-

Simply put, going from one environment where resources are plentiful, to one where they are very, very limited, is going to put developers off porting games over. 



curl-6 said:
Mazty said:
curl-6 said:
Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.

Riiiiight so Crytek, Epic Games, Kojima Productions and Quantic Dreams are all wrong then and a market that buys Call of Duty by the spade load obviously knows what makes a game immersive.

Actually the PS2 was aimed at people in their 20's. This gen was aimed at teens. 

Either way trying to ignore some of the biggest game developers out there is nonsense, and back to the main point, the Wii U will most likely not get PS4 games due to it's limited technical specs. Several people consider the Wii U 7th gen, and therefore this will limit the games that are released for it. 

Crytek and Quantic Dreams are certainly wrong, their views on what gaming should be is toxic to the medium's very fabric.

And I never said the 6th gen gamers were all teenagers, I said that was when the cliche was from. (The Wii changed that)

Why? Because CoD, a shitty mass produced game is any better? Or Nintendo's idea of flogging a dead horse down to the bone?

I don't care what you think the cliche was from, reality is the PS3 and 360 are aimed at teenagers....Either way, read above. The Wii U has considerably limited resources compared to the PS4, ergo, it won't get many ports, and the ports it will get will be horribly watered down. 



Mazty said:
richardhutnik said:
Mazty said:
curl-6 said:
Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.

Riiiiight so Crytek, Epic Games, Kojima Productions and Quantic Dreams are all wrong then and a market that buys Call of Duty by the spade load obviously knows what makes a game immersive.

Actually the PS2 was aimed at people in their 20's. This gen was aimed at teens. 

Either way trying to ignore some of the biggest game developers out there is nonsense, and back to the main point, the Wii U will most likely not get PS4 games due to it's limited technical specs. Several people consider the Wii U 7th gen, and therefore this will limit the games that are released for it. 

Quantic Dreams actually does pseudo-movies that barely qualify as games.  They are doing interactive fiction.  Kojima does this to a lesser degree actually.  But to lump this in with Call of Duty isn't that smart to do.  Call of Duty is bought for multiplayer, and the entire deathmatch modes and other online competition is actually more of a game than what Quantic Dreams does or single player story-driven experiences, which are interactive fiction.

Anyhow, beyond that, I think it is going to be key to see what kind of games pop up on the PS4 and next XBox to see what shows up or not.

Then explain Crytek and Epic games making the same call about graphics   -_-

Simply put, going from one environment where resources are plentiful, to one where they are very, very limited, is going to put developers off porting games over. 

Only think I can say is Crytek and Epic, unlike Quantic Dreams, make things actually get into the realm of games.  They do also make game engines, which likely impacts what they are saying also, and saying based on what developers say.  But I have, in my threads, been questioning whether or not the Wii U has enough memory to handle next generation's titles sufficiently, and what kind of games will be coming out.



richardhutnik said:
Mazty said:

Then explain Crytek and Epic games making the same call about graphics   -_-

Simply put, going from one environment where resources are plentiful, to one where they are very, very limited, is going to put developers off porting games over. 

Only think I can say is Crytek and Epic, unlike Quantic Dreams, make things actually get into the realm of games.  They do also make game engines, which likely impacts what they are saying also, and saying based on what developers say.  But I have, in my threads, been questioning whether or not the Wii U has enough memory to handle next generation's titles sufficiently, and what kind of games will be coming out.

Nice how your opinion is definitive.

Either way, the answer to what kind of games will be coming out are ones that look similar to 7th gen games and most likely very few ports from the PS4 - probably cross platform titles that are 7th -> 8th gen, but none that are made specifically for the 8th gen. In short, expect to to get games like how the Wii did - they'll be gimped massively and be few in number.