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richardhutnik said:
Mazty said:
curl-6 said:
Mazty said:

You think some random teens know better than industry experts?
High end graphics certainly improve immersion. As Quantic Dreams has shown, it allows the characters to be more believable. You will only get immersed so far with 2D/bad graphics, whereas photo-realism would allow limitless immersion. 

The PS2 gen called, they want their "gamers are all teens" cliche back. And industry experts make fools of themselves on a regular basis.

AS for Quantic Dreams, they make awful pseudo-movies that barely qualify as games at all.

Riiiiight so Crytek, Epic Games, Kojima Productions and Quantic Dreams are all wrong then and a market that buys Call of Duty by the spade load obviously knows what makes a game immersive.

Actually the PS2 was aimed at people in their 20's. This gen was aimed at teens. 

Either way trying to ignore some of the biggest game developers out there is nonsense, and back to the main point, the Wii U will most likely not get PS4 games due to it's limited technical specs. Several people consider the Wii U 7th gen, and therefore this will limit the games that are released for it. 

Quantic Dreams actually does pseudo-movies that barely qualify as games.  They are doing interactive fiction.  Kojima does this to a lesser degree actually.  But to lump this in with Call of Duty isn't that smart to do.  Call of Duty is bought for multiplayer, and the entire deathmatch modes and other online competition is actually more of a game than what Quantic Dreams does or single player story-driven experiences, which are interactive fiction.

Anyhow, beyond that, I think it is going to be key to see what kind of games pop up on the PS4 and next XBox to see what shows up or not.

Then explain Crytek and Epic games making the same call about graphics   -_-

Simply put, going from one environment where resources are plentiful, to one where they are very, very limited, is going to put developers off porting games over.