By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Lego city undercover sales

MegaDrive08 said:
I've got to wait until may to get my copy, so 159k retail, wonder how many have sold digitally also.


I doubt that number is significant, with Basic models not having enough memory for it, I also heard rumors that Deluxe models also had to buy a HDD for it, I think it ended up being not true but if I heard such rumors, others certainly did also, discouraging alot of ppl from buying it on the eshop.

And this game is freaking GREAT, I'm 35hours into it and I completed around 70% of the game. Sooo many collectibles hidden all over the place, the open world is one of the biggest I've played, and the story toke me around 20hours to complete. So it's deffenetly worth your money.



 

What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)

Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)

 

Around the Network

So it bombed lol.

Didn't even break 200k. Isn't this a childrens game, shouldn't it have sold on the wiiu...

Nintendo takes another hit it seems.

User was warned for this post - Kantor



osed125 said:
MegaDrive08 said:
I've got to wait until may to get my copy, so 159k retail, wonder how many have sold digitally also.

Since the game is really big (like 18 GB or something like that) I don't think the digital sales will have a big impact on the total numbers.

I'm not so sure about that...

There were a lot of people on Miiverse during its first week stating they bought or were planning to buy the game digitally...

And many others complaining how long the download took...

For the first two days the game was available there were more of these posts than posts by people who had actually played the game...



Have a nice day...

it doesnt really look like the console pusher some were claiming it to be.



 

It's number 1 in the wiiu charts and is one of the most popular digital downloads on the eshop, and there's people like me who haven't purchased yet, there's people all over miiverse saying they Want the game and asking how the game is, think this one is going to have legs



 

Around the Network
MaxwellAllen said:
So it bombed lol.

Didn't even break 200k. Isn't this a childrens game, shouldn't it have sold on the wiiu...

Nintendo takes another hit it seems.


It most definitely didn't bomb. Combined and alligned it's first week is 100k and it's at 160k now plus downloads. On a userbase of 3m and while being a casual game ('for kids', as you put it), that not bad in any sense. This game will have long legs, will definitely reach 500k and has a good shot of reaching at least a million. Moreover, the game more than doubled WiiU hardware sales. I think everybody's happy for now.



Plus its not out in Japan



 

S.Peelman said:

It most definitely didn't bomb. Combined and alligned it's first week is 100k and it's at 160k now plus downloads. On a userbase of 3m and while being a casual game ('for kids', as you put it), that not bad in any sense. This game will have long legs, will definitely reach 500k and has a good shot of reaching at least a million. Moreover, the game more than doubled WiiU hardware sales. I think everybody's happy for now.

By what definition is Lego City Undercover a casual game? This is a large scale open world game with tons of collectibles, bonus objectives etc. I also don't think this was solely aimed at children - the sense of humor and all the hints and jokes about old school tv shows and movies would say otherwise.

After seeing this at E3 I was not excited about the game at first but I decided to buy it because there is literally nothing coming up for me on WiiU within the next few months. So far this game is awesome - definitely a pleasant surprise. It's (too) easy to put this off as a children's game but even when you read some of the reviews you will see how much fun the (adult) journalists had with this game

But what's with all the stories about shortages? It seems to be affecting an awful lot of Nintendo games lately. Is this their strategy to promote digital downloads? If so they had better included a larger storage on WiiU... I just can't believe Nintendo is suddenly unable to provide enough discs to supply demand created by a mere 3 Mil. WiiU owners worldwide...



Sommernacht said:
S.Peelman said:

It most definitely didn't bomb. Combined and alligned it's first week is 100k and it's at 160k now plus downloads. On a userbase of 3m and while being a casual game ('for kids', as you put it), that not bad in any sense. This game will have long legs, will definitely reach 500k and has a good shot of reaching at least a million. Moreover, the game more than doubled WiiU hardware sales. I think everybody's happy for now.

By what definition is Lego City Undercover a casual game? This is a large scale open world game with tons of collectibles, bonus objectives etc. I also don't think this was solely aimed at children - the sense of humor and all the hints and jokes about old school tv shows and movies would say otherwise.

After seeing this at E3 I was not excited about the game at first but I decided to buy it because there is literally nothing coming up for me on WiiU within the next few months. So far this game is awesome - definitely a pleasant surprise. It's (too) easy to put this off as a children's game but even when you read some of the reviews you will see how much fun the (adult) journalists had with this game

But what's with all the stories about shortages? It seems to be affecting an awful lot of Nintendo games lately. Is this their strategy to promote digital downloads? If so they had better included a larger storage on WiiU... I just can't believe Nintendo is suddenly unable to provide enough discs to supply demand created by a mere 3 Mil. WiiU owners worldwide...

GTA could be labeled as a casual game.  I mean most people that play GTA besides the ones that actually want to beat it just go on a rampage (talking about friends playing in front of friends).  Sure you can take turns completing missions but what usually happens is just a rampage fest.  The whole casual/hardcore split is pretty fucking stupid in my opinion.  A game could be casual or hardcore depending on the person and play style.  Take Animal Crossing for example.  Most would probably label it as a casual game.  However, I know plenty of people that play it hardcore and put more hours into the game than most people put into multiplayer games like Halo, CoD, etc... 

Can't say too much about the shortages.  Shortages for MH3U and Fire Emblem make a little sense.  They didn't believe the game would be in high demand or sell as much so they didn't ship that much.  However, Lego shouldn't have had any shipment problems or shortages. 



Sommernacht said:
S.Peelman said:

It most definitely didn't bomb. Combined and alligned it's first week is 100k and it's at 160k now plus downloads. On a userbase of 3m and while being a casual game ('for kids', as you put it), that not bad in any sense. This game will have long legs, will definitely reach 500k and has a good shot of reaching at least a million. Moreover, the game more than doubled WiiU hardware sales. I think everybody's happy for now.

By what definition is Lego City Undercover a casual game? This is a large scale open world game with tons of collectibles, bonus objectives etc. I also don't think this was solely aimed at children - the sense of humor and all the hints and jokes about old school tv shows and movies would say otherwise.

After seeing this at E3 I was not excited about the game at first but I decided to buy it because there is literally nothing coming up for me on WiiU within the next few months. So far this game is awesome - definitely a pleasant surprise. It's (too) easy to put this off as a children's game but even when you read some of the reviews you will see how much fun the (adult) journalists had with this game

But what's with all the stories about shortages? It seems to be affecting an awful lot of Nintendo games lately. Is this their strategy to promote digital downloads? If so they had better included a larger storage on WiiU... I just can't believe Nintendo is suddenly unable to provide enough discs to supply demand created by a mere 3 Mil. WiiU owners worldwide...

I didn't label it a 'kids-game' though.

And what sethnintendo said.