Sommernacht said:
By what definition is Lego City Undercover a casual game? This is a large scale open world game with tons of collectibles, bonus objectives etc. I also don't think this was solely aimed at children - the sense of humor and all the hints and jokes about old school tv shows and movies would say otherwise. After seeing this at E3 I was not excited about the game at first but I decided to buy it because there is literally nothing coming up for me on WiiU within the next few months. So far this game is awesome - definitely a pleasant surprise. It's (too) easy to put this off as a children's game but even when you read some of the reviews you will see how much fun the (adult) journalists had with this game But what's with all the stories about shortages? It seems to be affecting an awful lot of Nintendo games lately. Is this their strategy to promote digital downloads? If so they had better included a larger storage on WiiU... I just can't believe Nintendo is suddenly unable to provide enough discs to supply demand created by a mere 3 Mil. WiiU owners worldwide... |
GTA could be labeled as a casual game. I mean most people that play GTA besides the ones that actually want to beat it just go on a rampage (talking about friends playing in front of friends). Sure you can take turns completing missions but what usually happens is just a rampage fest. The whole casual/hardcore split is pretty fucking stupid in my opinion. A game could be casual or hardcore depending on the person and play style. Take Animal Crossing for example. Most would probably label it as a casual game. However, I know plenty of people that play it hardcore and put more hours into the game than most people put into multiplayer games like Halo, CoD, etc...
Can't say too much about the shortages. Shortages for MH3U and Fire Emblem make a little sense. They didn't believe the game would be in high demand or sell as much so they didn't ship that much. However, Lego shouldn't have had any shipment problems or shortages.








