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Forums - Microsoft - Is Halo 4 multiplayer a flop?

The numbers are fine either way. Far from a flop. And yeah, again, I am well aware that the UU numbers would be lower. Not everyone has an agenda.



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Mr Puggsly said:
VGKing said:
fastyxx said:
When Halo 3 was out, there were about 3 games worth playing online - let alone total for the system. Early in the lifecycle, and it was THE game.

Halo 4's lower player total daily isn't about the game. It's about choice. There are currently 952 Xbox 360 titles, and 536 XBLA titles.

That's 1500 games to compete with. And that's just on the one platform.

So if there's 50 million Live users, and maybe 60% are Gold members, that's 30 million players. Let's say only HALF the total titles are viable (some are so old and crappy no one is playing them.) 30 million divided by 750 games is 40,000 users. So IF EVERY gold user played a game EVERY night, then 40,000 per title would be expected. But of course that's totally unrealistic.

The fact that Halo 4 has the number of users it HAS off 8 million sales is remarkable - - not tragic. Some of your expectations are quite sad.

No, its not remarkable. It's actually pretty low. Expectations for a Halo game are very high, as they should be.

First 20 weeks...

Halo 3 - 7,250m

Halo - Reach -7,288m

Halo 4 - 7,975m

You set your expectations for Halo unreasonably high so you can spin it as a failure. It really is kinda sad.

Even if these sales are low for what you anticipated. I'm pretty sure its good enough to keep the series going.

Never said the sales were low. Read the OP.



ethomaz said:

I'm trolling or trying to downgrade Halo 4...


its good to see people this honest.. ;)



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

VGKing said:
Mr Puggsly said:
VGKing said:

No, its not remarkable. It's actually pretty low. Expectations for a Halo game are very high, as they should be.

First 20 weeks...

Halo 3 - 7,250m

Halo - Reach -7,288m

Halo 4 - 7,975m

You set your expectations for Halo unreasonably high so you can spin it as a failure. It really is kinda sad.

Even if these sales are low for what you anticipated. I'm pretty sure its good enough to keep the series going.

Never said the sales were low. Read the OP.

I'm responding to your post where you said the Halo 4 sales are "not remarkable" and "low." It just shows how unrealistic your expectations are. Especially considering how many IPs we've seen decline this gen.



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Mr Puggsly said:
VGKing said:
Mr Puggsly said:
VGKing said:

No, its not remarkable. It's actually pretty low. Expectations for a Halo game are very high, as they should be.

First 20 weeks...

Halo 3 - 7,250m

Halo - Reach -7,288m

Halo 4 - 7,975m

You set your expectations for Halo unreasonably high so you can spin it as a failure. It really is kinda sad.

Even if these sales are low for what you anticipated. I'm pretty sure its good enough to keep the series going.

Never said the sales were low. Read the OP.

I'm responding to your post where you said the Halo 4 sales are "not remarkable" and "low." It just shows how unrealistic your expectations are. Especially considering how many IPs we've seen decline this gen.

NEVER. SAID. SALES. WERE. LOW. Go back and re-read the comment I am replying to. I said the active playerbase is low considering the game sold 8m.



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NiKKoM said:
ethomaz said:

I'm trolling or trying to downgrade Halo 4...


its good to see people this honest.. ;)


I'm not trolling lol... fixed.

ethomaz said:

And for these that talk about the Halo 3 MP didn't have competition and forgot the Reach MP had competition and the number of players was way better than Halo 4 MP.

So stop with false excuses to try to avoid the reality.

For me what changed in the wrong way in the Halo 4 MP:

- Loadouts segregate player base and negate player skill

This is definitely not true since the loadouts all have equally powered weapons. This isn't like CoD where you can start with any weapon, you get a few equally powered weapons to choose from. In fact it's one of my favorite new features since now I don't have to do an annoying hunt for a BR at the beginning of every spawn.


- Granades are useless

This is so untrue to the point of absurdness. Grenades are ridiculous. If anything they are slightly overpowered.


- Skill are useless

Again not true, each skill has advantages and disadvantages and they can be quite helpful. It's like a big rock, paper, scissors game. 


- Vehicles are useless

This is seriously just laughable. Vehicles are the most balanced they have ever been in a Halo game.


- Ordnance system promotes camping

Not really. In fact, Halo 4 has the least amount of camping I have ever seen in a Multiplayer game. And for those that do want to camp you just whip out the Forunner Vision and own them.


- Bad armor choices

What? Pointless argument point since it's just a superficial addittion. Not to mention a lot of the armor in the game looks beast.


- Unlock system is broke

How? Seriously; I don't see it.


- Bad maps choices

For the most part yes. It does have a couple of really good maps though. It's much better than Reach overall and unfortunately I think bad maps seems to be a common trend among MP games today.

Everything that makes Halo MP AWESOME and UNIQUE is not present in Halo 4 MP... it is a good MP but no more awesome... it is more like CoD now (for CoD I have CoD).

I just felt that I had to respond to these points because they are mostly wrong.



yo_john117 said:

I just felt that I had to respond to these points because they are mostly wrong.


If there are wrong then why the gamers are not playing Halo 4 MP? I just listed what I think is bad in the MP compared to Halo 3.

I played the first Halo online through Xbox connect BEFORE there was even such a thing as Xbox Live and was as die hard as they come for that franchise. But once Bungie walked away, that franchise died in my mind. Everything is different and it doesn't feel like Halo for ME.



ethomaz said:
yo_john117 said:

I just felt that I had to respond to these points because they are mostly wrong.


If there are wrong then why the gamers are not playing Halo 4 MP? I just listed what I think is bad in the MP compared to Halo 3.

Too many big maps and no proper ranking system.